我想使用Gradle为4个不同的AndroidCPU处理器架构(armeabiarmeabi-v7ax86mips)构建4个单独的apk。我在libs文件夹中有为4个CPU架构构建的原生OpenCV库。libs-armeabi-armeabi-v7a-x86-mips我希望每个apk只包含对应正确CPU架构的OpenCV库。当前构建脚本如下:applyplugin:'android'dependencies{compilefileTree(dir:'libs',include:'*.jar')compileproject(':workspace:OpenCV4Android:sdk:j
我有一个GradleAndroid项目,它有4种产品风格(每种都有自己独特的包名称)。build.gradle文件非常简单:buildscript{repositories{mavenCentral()}dependencies{classpath'com.android.tools.build:gradle:0.6.+'}}applyplugin:'android'repositories{mavenCentral()}dependencies{//Alldependencieshere//...}android{//UsualstuffgoeshereproductFlavors{
我有一个GradleAndroid项目,它有4种产品风格(每种都有自己独特的包名称)。build.gradle文件非常简单:buildscript{repositories{mavenCentral()}dependencies{classpath'com.android.tools.build:gradle:0.6.+'}}applyplugin:'android'repositories{mavenCentral()}dependencies{//Alldependencieshere//...}android{//UsualstuffgoeshereproductFlavors{
我有一个带有GooglePlayservicesrev的干净的Android项目。13通过SDK管理器安装,如下theseinstructions.我的build.gradle文件如下:dependencies{compile'com.google.android.gms:play-services:4.0.30'}但是,当我尝试构建这个应用程序时,我得到了Gradle:Aproblemoccurredconfiguringproject':Maple'.>Failedtonotifyprojectevaluationlistener.>Couldnotresolvealldepend
我有一个带有GooglePlayservicesrev的干净的Android项目。13通过SDK管理器安装,如下theseinstructions.我的build.gradle文件如下:dependencies{compile'com.google.android.gms:play-services:4.0.30'}但是,当我尝试构建这个应用程序时,我得到了Gradle:Aproblemoccurredconfiguringproject':Maple'.>Failedtonotifyprojectevaluationlistener.>Couldnotresolvealldepend
据我了解,AndroidStudio应该在“构建变体”面板中显示构建变体和风格的整个矩阵。我创建了一个空项目,带有以下build.gradle。buildscript{repositories{mavenCentral()}dependencies{classpath'com.android.tools.build:gradle:0.6.+'}}applyplugin:'android'repositories{mavenCentral()}android{compileSdkVersion17buildToolsVersion"18.1.0"defaultConfig{minSdkV
据我了解,AndroidStudio应该在“构建变体”面板中显示构建变体和风格的整个矩阵。我创建了一个空项目,带有以下build.gradle。buildscript{repositories{mavenCentral()}dependencies{classpath'com.android.tools.build:gradle:0.6.+'}}applyplugin:'android'repositories{mavenCentral()}android{compileSdkVersion17buildToolsVersion"18.1.0"defaultConfig{minSdkV
apple@mosesdeMacBook-Pro:~/Desktop/sxtbdemo2$react-nativerun-androidScanningfoldersforsymlinksin/Users/apple/Desktop/sxtbdemo2/node_modules(8ms)JSserveralreadyrunning.Buildingandinstallingtheapponthedevice(cdandroid&&./gradlewinstallDebug)...FAILURE:Buildfailedwithanexception.Whatwentwrong:Aprob
apple@mosesdeMacBook-Pro:~/Desktop/sxtbdemo2$react-nativerun-androidScanningfoldersforsymlinksin/Users/apple/Desktop/sxtbdemo2/node_modules(8ms)JSserveralreadyrunning.Buildingandinstallingtheapponthedevice(cdandroid&&./gradlewinstallDebug)...FAILURE:Buildfailedwithanexception.Whatwentwrong:Aprob
是否可以使用SupportRenderscriptLibrary与Gradle?如果是这样,您如何将其包含在您的项目中? 最佳答案 使用AndroidStudio:将以下值添加到build.gradle以获得androidgradlepluginv0.14+android{...defaultConfig{...renderscriptTargetApi19renderscriptSupportModeEnabledtrue}...}适用于较旧版本的androidgradle插件v0.13.3及以下版本android{...defa