➜ cd rust
~/rust
➜ cargo new thread_demo
Created binary (application) `thread_demo` package
~/rust
➜ cd thread_demo
thread_demo on master [?] via ? 1.67.1
➜ c # code .
thread_demo on master [?] via ? 1.67.1
➜
use std::thread;
use std::time::Duration;
fn main() {
thread::spawn(|| {
for i in 1..10 {
println!("hi number {} from the spawned thread!", i);
thread::sleep(Duration::from_millis(1));
}
});
for i in 1..5 {
println!("hi number {} from the main thread!", i);
thread::sleep(Duration::from_millis(1)); // 暂停 1 毫秒
}
}
执行
thread_demo on master [?] is ? 0.1.0 via ? 1.67.1
➜ cargo run
Compiling thread_demo v0.1.0 (/Users/qiaopengjun/rust/thread_demo)
Finished dev [unoptimized + debuginfo] target(s) in 0.65s
Running `target/debug/thread_demo`
hi number 1 from the main thread!
hi number 1 from the spawned thread!
hi number 2 from the main thread!
hi number 2 from the spawned thread!
hi number 3 from the main thread!
hi number 3 from the spawned thread!
hi number 4 from the spawned thread!
hi number 4 from the main thread!
hi number 5 from the spawned thread!
thread_demo on master [?] is ? 0.1.0 via ? 1.67.1
➜
use std::thread;
use std::time::Duration;
fn main() {
let handle = thread::spawn(|| {
for i in 1..10 {
println!("hi number {} from the spawned thread!", i);
thread::sleep(Duration::from_millis(1));
}
});
for i in 1..5 {
println!("hi number {} from the main thread!", i);
thread::sleep(Duration::from_millis(1)); // 暂停 1 毫秒
}
handle.join().unwrap();
}
执行
thread_demo on master [?] is ? 0.1.0 via ? 1.67.1
➜ cargo run
Compiling thread_demo v0.1.0 (/Users/qiaopengjun/rust/thread_demo)
Finished dev [unoptimized + debuginfo] target(s) in 0.75s
Running `target/debug/thread_demo`
hi number 1 from the main thread!
hi number 1 from the spawned thread!
hi number 2 from the spawned thread!
hi number 2 from the main thread!
hi number 3 from the spawned thread!
hi number 3 from the main thread!
hi number 4 from the spawned thread!
hi number 4 from the main thread!
hi number 5 from the spawned thread!
hi number 6 from the spawned thread!
hi number 7 from the spawned thread!
hi number 8 from the spawned thread!
hi number 9 from the spawned thread!
thread_demo on master [?] is ? 0.1.0 via ? 1.67.1
等分线程执行完继续执行主线程
use std::thread;
use std::time::Duration;
fn main() {
let handle = thread::spawn(|| {
for i in 1..10 {
println!("hi number {} from the spawned thread!", i);
thread::sleep(Duration::from_millis(1));
}
});
handle.join().unwrap();
for i in 1..5 {
println!("hi number {} from the main thread!", i);
thread::sleep(Duration::from_millis(1)); // 暂停 1 毫秒
}
}
运行
thread_demo on master [?] is ? 0.1.0 via ? 1.67.1
➜ cargo run
Compiling thread_demo v0.1.0 (/Users/qiaopengjun/rust/thread_demo)
Finished dev [unoptimized + debuginfo] target(s) in 0.28s
Running `target/debug/thread_demo`
hi number 1 from the spawned thread!
hi number 2 from the spawned thread!
hi number 3 from the spawned thread!
hi number 4 from the spawned thread!
hi number 5 from the spawned thread!
hi number 6 from the spawned thread!
hi number 7 from the spawned thread!
hi number 8 from the spawned thread!
hi number 9 from the spawned thread!
hi number 1 from the main thread!
hi number 2 from the main thread!
hi number 3 from the main thread!
hi number 4 from the main thread!
thread_demo on master [?] is ? 0.1.0 via ? 1.67.1
use std::thread;
fn main() {
let v = vec![1, 2, 3];
let handle = thread::spawn(|| { // 报错
println!("Here's a vector: {:?}", v);
});
// drop(v);
handle.join().unwrap();
}
修改后:
use std::thread;
fn main() {
let v = vec![1, 2, 3];
let handle = thread::spawn(move || {
println!("Here's a vector: {:?}", v);
});
// drop(v);
handle.join().unwrap();
}
mpsc::channel函数来创建 Channel
use std::sync::mpsc;
use std::thread;
fn main() {
let (tx, rx) = mpsc::channel();
thread::spawn(move || {
let val = String::from("hi");
tx.send(val).unwrap();
});
let received = rx.recv().unwrap();
println!("Got: {}", received);
}
use std::sync::mpsc;
use std::thread;
fn main() {
let (tx, rx) = mpsc::channel();
thread::spawn(move || {
let val = String::from("hi");
tx.send(val).unwrap();
println!("val is {}", val) // 报错 借用了移动的值
});
let received = rx.recv().unwrap();
println!("Got: {}", received);
}
use std::sync::mpsc;
use std::thread;
fn main() {
let (tx, rx) = mpsc::channel();
thread::spawn(move || {
let vals = vec![
String::from("hi"),
String::from("from"),
String::from("the"),
String::from("thread"),
];
for val in vals {
tx.send(val).unwrap();
thread::sleep(Duration::from_millis(1));
}
});
for received in rx {
println!("Got: {}", received);
}
}
use std::sync::mpsc;
use std::thread;
use std::time::Duration;
fn main() {
let (tx, rx) = mpsc::channel();
let tx1 = mpsc::Sender::clone(&tx);
thread::spawn(move || {
let vals = vec![
String::from("1: hi"),
String::from("1: from"),
String::from("1: the"),
String::from("1: thread"),
];
for val in vals {
tx1.send(val).unwrap();
thread::sleep(Duration::from_millis(1));
}
});
thread::spawn(move || {
let vals = vec![
String::from("hi"),
String::from("from"),
String::from("the"),
String::from("thread"),
];
for val in vals {
tx.send(val).unwrap();
thread::sleep(Duration::from_millis(1));
}
});
for received in rx {
println!("Got: {}", received);
}
}
Mutex<T> 的 APIMutex<T>
Mutex<T>是一个智能指针use std::sync::Mutex;
fn main() {
let m = Mutex::new(5);
{
let mut num = m.lock().unwrap();
*num = 6;
}
println!("m = {:?}", m);
}
Mutex<T>use std::sync::Mutex;
use std::thread;
fn main() {
let counter = Mutex::new(0);
let mut handles = vec![];
for _ in 0..10 {
let handle = thread::spawn(move || { // 报错 循环 所有权
let mut num = counter.lock().unwrap();
*num += 1;
});
handles.push(handle);
}
for handle in handles {
handle.join().unwrap();
}
println!("Result: {}", *counter.lock().unwrap());
}
use std::sync::Mutex;
use std::thread;
use std::rc::Rc;
fn main() {
let counter = Rc::new(Mutex::new(0));
let mut handles = vec![];
for _ in 0..10 {
let counter = Rc::clone(&counter);
let handle = thread::spawn(move || { // 报错 rc 只能用于单线程
let mut num = counter.lock().unwrap();
*num += 1;
});
handles.push(handle);
}
for handle in handles {
handle.join().unwrap();
}
println!("Result: {}", *counter.lock().unwrap());
}
Arc<T>来进行原子引用计数Arc<T>和Rc<T>类似,它可以用于并发情景
Arc<T>?
Arc<T>和Rc<T> 的API是相同的use std::sync::{Mutex, Arc};
use std::thread;
fn main() {
let counter = Arc::new(Mutex::new(0));
let mut handles = vec![];
for _ in 0..10 {
let counter = Arc::clone(&counter);
let handle = thread::spawn(move || {
let mut num = counter.lock().unwrap();
*num += 1;
});
handles.push(handle);
}
for handle in handles {
handle.join().unwrap();
}
println!("Result: {}", *counter.lock().unwrap());
}
RefCell<T>/Rc<T> vs Muter<T>/Arc<T>Mutex<T>提供了内部可变性,和 Cell 家族一样RefCell<T>来改变 Rc<T>里面的内容Mutex<T> 来改变 Arc<T> 里面的内容Mutex<T> 有死锁风险Rc<T> 没有实现 Send,它只用于单线程情景Rc<T>不是 Sync 的RefCell<T> 和 Cell<T>家族也不是 Sync的Mutex<T>是Sync的我正在寻找执行以下操作的正确语法(在Perl、Shell或Ruby中):#variabletoaccessthedatalinesappendedasafileEND_OF_SCRIPT_MARKERrawdatastartshereanditcontinues. 最佳答案 Perl用__DATA__做这个:#!/usr/bin/perlusestrict;usewarnings;while(){print;}__DATA__Texttoprintgoeshere 关于ruby-如何将脚
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?博客主页:https://xiaoy.blog.csdn.net?本文由呆呆敲代码的小Y原创,首发于CSDN??学习专栏推荐:Unity系统学习专栏?游戏制作专栏推荐:游戏制作?Unity实战100例专栏推荐:Unity实战100例教程?欢迎点赞?收藏⭐留言?如有错误敬请指正!?未来很长,值得我们全力奔赴更美好的生活✨------------------❤️分割线❤️-------------------------
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