每当 Windows Vista/7 上的主卷发生变化时,我都会尝试获取通知。这是我正在使用的代码:
#include <audiopolicy.h>
#include <audioclient.h>
#include <mmdeviceapi.h>
#include <endpointvolume.h>
#include <windows.h>
#include <shlwapi.h>
#include <iostream>
#include <Tchar.h>
static const GUID AudioSessionVolumeCtx = { 0x2715279f, 0x4139, 0x4ba0, { 0x9c, 0xb1, 0xb3, 0x51, 0xf1, 0xb5, 0x8a, 0x4a } };
template <class T> void SafeRelease(T **ppT)
{
if (*ppT)
{
(*ppT)->Release();
*ppT = NULL;
}
}
class CAudioSessionVolume : public IAudioSessionEvents
{
public:
static HRESULT CreateInstance( UINT uNotificationMessage, HWND hwndNotification, CAudioSessionVolume **ppAudioSessionVolume )
{
CAudioSessionVolume *pAudioSessionVolume = new (std::nothrow)
CAudioSessionVolume(uNotificationMessage, hwndNotification);
if (pAudioSessionVolume == NULL)
{
return E_OUTOFMEMORY;
}
HRESULT hr = pAudioSessionVolume->Initialize();
if (SUCCEEDED(hr))
{
*ppAudioSessionVolume = pAudioSessionVolume;
}
else
{
pAudioSessionVolume->Release();
}
return hr;
}
// IUnknown methods.
STDMETHODIMP QueryInterface(REFIID riid, void **ppv)
{
static const QITAB qit[] =
{
QITABENT(CAudioSessionVolume, IAudioSessionEvents),
{ 0 },
};
return QISearch(this, qit, riid, ppv);
}
STDMETHODIMP_(ULONG) AddRef()
{
return InterlockedIncrement(&m_cRef);
}
STDMETHODIMP_(ULONG) Release()
{
LONG cRef = InterlockedDecrement( &m_cRef );
if (cRef == 0)
{
delete this;
}
return cRef;
}
STDMETHODIMP OnSimpleVolumeChanged( float NewVolume, BOOL NewMute, LPCGUID EventContext )
{
MessageBox(NULL, _T("vol changed"), _T("test"), MB_OK);
return S_OK;
}
// The remaining audio session events do not require any action.
STDMETHODIMP OnDisplayNameChanged(LPCWSTR,LPCGUID)
{
return S_OK;
}
STDMETHODIMP OnIconPathChanged(LPCWSTR,LPCGUID)
{
return S_OK;
}
STDMETHODIMP OnChannelVolumeChanged(DWORD,float[],DWORD,LPCGUID)
{
return S_OK;
}
STDMETHODIMP OnGroupingParamChanged(LPCGUID,LPCGUID)
{
return S_OK;
}
STDMETHODIMP OnStateChanged(AudioSessionState)
{
return S_OK;
}
STDMETHODIMP OnSessionDisconnected(AudioSessionDisconnectReason)
{
return S_OK;
}
// Other methods
HRESULT EnableNotifications(BOOL bEnable)
{
HRESULT hr = S_OK;
if (bEnable)
{
hr = m_pAudioSession->RegisterAudioSessionNotification(this);
}
else
{
hr = m_pAudioSession->UnregisterAudioSessionNotification(this);
}
return hr;
}
HRESULT SetDisplayName(const WCHAR *wszName)
{
if (m_pAudioSession == NULL)
{
return E_FAIL;
}
else
{
return m_pAudioSession->SetDisplayName(wszName, NULL);
}
}
protected:
CAudioSessionVolume( UINT uNotificationMessage, HWND hwndNotification ) :
m_cRef(1), m_pAudioSession(NULL), m_pSimpleAudioVolume(NULL)
{
}
~CAudioSessionVolume()
{
EnableNotifications(FALSE);
SafeRelease(&m_pAudioSession);
SafeRelease(&m_pSimpleAudioVolume);
}
HRESULT Initialize()
{
HRESULT hr = S_OK;
IMMDeviceEnumerator *pDeviceEnumerator = NULL;
IMMDevice *pDevice = NULL;
IAudioSessionManager *pAudioSessionManager = NULL;
// Get the enumerator for the audio endpoint devices.
hr = CoCreateInstance(__uuidof(MMDeviceEnumerator), NULL,
CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&pDeviceEnumerator));
if (FAILED(hr))
{
goto done;
}
// Get the default audio endpoint that the SAR will use.
hr = pDeviceEnumerator->GetDefaultAudioEndpoint(eRender, eConsole,
&pDevice);
if (FAILED(hr))
{
goto done;
}
// Get the session manager for this device.
hr = pDevice->Activate(__uuidof(IAudioSessionManager),
CLSCTX_INPROC_SERVER, NULL, (void**) &pAudioSessionManager);
if (FAILED(hr))
{
goto done;
}
// Get the audio session.
hr = pAudioSessionManager->GetAudioSessionControl(
&GUID_NULL, // Get the default audio session.
FALSE, // The session is not cross-process.
&m_pAudioSession);
if (FAILED(hr))
{
goto done;
}
hr = pAudioSessionManager->GetSimpleAudioVolume(&GUID_NULL, 0,
&m_pSimpleAudioVolume);
done:
SafeRelease(&pDeviceEnumerator);
SafeRelease(&pDevice);
SafeRelease(&pAudioSessionManager);
return hr;
}
private:
LONG m_cRef;
IAudioSessionControl *m_pAudioSession;
ISimpleAudioVolume *m_pSimpleAudioVolume;
};
int main()
{
CoInitialize(NULL);
CAudioSessionVolume *asv;
CAudioSessionVolume::CreateInstance(0, NULL, &asv);
asv->EnableNotifications(true);
char s;
gets(&s);
}
我希望在系统音量更改时收到一个消息框说“vol changed”,但我从来没有收到消息框。
我从 http://msdn.microsoft.com/en-us/library/dd374921(VS.85).aspx 得到了大部分代码
我做错了什么?
编辑: 在更改我的应用程序的音量时,我确实会收到通知(感谢@nobugz)。但我想在更改主音量时收到通知。 (在 Win7 的音量混合器对话框中列为“设备”)
编辑 2: Larry Osterman 有一系列关于 Vista/7 中的卷的博文。这个特别有趣:http://blogs.msdn.com/larryosterman/archive/2007/03/22/fun-with-the-endpoint-volume-interfaces-closing-the-loop.aspx明天我会尝试代码,看看我是否能得到我想要的。现在该 sleep 了。
编辑 3: 这是 Larry 博客文章中的完整代码,包括上面发布的链接。它做了我需要的,然后是一些。我会尽量减少不需要的功能。
#include <windows.h>
#include <mmdeviceapi.h>
#include <endpointvolume.h>
#include <Tchar.h>
#include <strsafe.h>
class CVolumeNotification : public IAudioEndpointVolumeCallback
{
LONG m_RefCount;
~CVolumeNotification(void) {};
public:
CVolumeNotification(void) : m_RefCount(1)
{
}
STDMETHODIMP_(ULONG)AddRef() { return InterlockedIncrement(&m_RefCount); }
STDMETHODIMP_(ULONG)Release()
{
LONG ref = InterlockedDecrement(&m_RefCount);
if (ref == 0)
delete this;
return ref;
}
STDMETHODIMP QueryInterface(REFIID IID, void **ReturnValue)
{
if (IID == IID_IUnknown || IID== __uuidof(IAudioEndpointVolumeCallback))
{
*ReturnValue = static_cast<IUnknown*>(this);
AddRef();
return S_OK;
}
*ReturnValue = NULL;
return E_NOINTERFACE;
}
STDMETHODIMP OnNotify(PAUDIO_VOLUME_NOTIFICATION_DATA NotificationData)
{
wchar_t outputString[256];
DWORD written;
COORD writeCoord;
StringCbPrintf(outputString, sizeof(outputString), L"Volume Changed: %f", NotificationData->fMasterVolume);
writeCoord.X = 0;
writeCoord.Y = 3;
WriteConsoleOutputCharacter(GetStdHandle(STD_OUTPUT_HANDLE), outputString, (DWORD)wcslen(outputString), writeCoord, &written);
return S_OK;
}
};
struct TimerContext
{
IAudioMeterInformation *_Meter;
};
const int TimerPeriodicityMS = 100;
void CALLBACK TimerMeterCallback(PTP_CALLBACK_INSTANCE CallbackInstance, PVOID Context, PTP_TIMER Timer)
{
TimerContext *timerContext = (TimerContext *)Context;
wchar_t outputString[256];
float peakValue;
DWORD written;
COORD writeCoord;
StringCbCopy(outputString, sizeof(outputString), L"Meter: ");
timerContext->_Meter->GetPeakValue(&peakValue);
for (size_t i = 0 ; i < peakValue*100; i += 1)
{
StringCbCat(outputString, sizeof(outputString), L"*");
}
for (size_t i = (size_t)(peakValue*100) ; i < 100; i += 1)
{
StringCbCat(outputString, sizeof(outputString), L".");
}
writeCoord.X = 0;
writeCoord.Y = 1;
WriteConsoleOutputCharacter(GetStdHandle(STD_OUTPUT_HANDLE), outputString, (DWORD)wcslen(outputString), writeCoord, &written);
}
int _tmain(int argc, _TCHAR* argv[])
{
CoInitialize(NULL);
HRESULT hr;
IMMDeviceEnumerator *deviceEnumerator = NULL;;
HANDLE handle;
TP_CALLBACK_ENVIRON callbackEnvironment;
PTP_CLEANUP_GROUP cleanupGroup;
PTP_TIMER timer;
TimerContext context;
InitializeThreadpoolEnvironment(&callbackEnvironment);
cleanupGroup = CreateThreadpoolCleanupGroup();
SetThreadpoolCallbackCleanupGroup(&callbackEnvironment, cleanupGroup, NULL);
timer = CreateThreadpoolTimer(TimerMeterCallback, &context, &callbackEnvironment);
//
// Clear the screen. Code stolen from: http://support.microsoft.com/kb/319257.
//
handle = GetStdHandle(STD_OUTPUT_HANDLE);
DWORD writtenChars = 0;
CONSOLE_SCREEN_BUFFER_INFO consoleInfo;
COORD home;
home.X = home.Y = 0;
GetConsoleScreenBufferInfo(handle, &consoleInfo);
FillConsoleOutputCharacter(handle, L' ', consoleInfo.dwSize.X * consoleInfo.dwSize.Y, home, &writtenChars);
SetConsoleCursorPosition(handle, home);
//
// Set the console to raw mode.
//
DWORD oldMode;
GetConsoleMode(GetStdHandle(STD_INPUT_HANDLE), &oldMode);
SetConsoleMode(GetStdHandle(STD_INPUT_HANDLE), oldMode & ~(ENABLE_LINE_INPUT | ENABLE_ECHO_INPUT));
//
// Instantiate an endpoint volume object.
//
hr = CoCreateInstance(__uuidof(MMDeviceEnumerator), NULL, CLSCTX_INPROC_SERVER, __uuidof(IMMDeviceEnumerator), (LPVOID *)&deviceEnumerator);
IMMDevice *defaultDevice = NULL;
hr = deviceEnumerator->GetDefaultAudioEndpoint(eRender, eConsole, &defaultDevice);
deviceEnumerator->Release();
deviceEnumerator = NULL;
IAudioEndpointVolume *endpointVolume = NULL;
hr = defaultDevice->Activate(__uuidof(IAudioEndpointVolume), CLSCTX_INPROC_SERVER, NULL, (LPVOID *)&endpointVolume);
CVolumeNotification *volumeNotification = new CVolumeNotification();
hr = endpointVolume->RegisterControlChangeNotify(volumeNotification);
hr = defaultDevice->Activate(__uuidof(IAudioMeterInformation), CLSCTX_INPROC_SERVER, NULL, (LPVOID *)&context._Meter);
defaultDevice->Release();
defaultDevice = NULL;
// Set a 100 millisecond timer.
LARGE_INTEGER timerPeriodicityLI;
FILETIME timerPeriodicity;
timerPeriodicityLI.QuadPart = -1*(TimerPeriodicityMS* 10000 );
timerPeriodicity.dwLowDateTime = timerPeriodicityLI.LowPart;
timerPeriodicity.dwHighDateTime = timerPeriodicityLI.HighPart;
SetThreadpoolTimer(timer, &timerPeriodicity, TimerPeriodicityMS, 10);
wchar_t inputChar = '\0';
while (inputChar != '\r')
{
UINT currentStep, stepCount;
DWORD read, written;
COORD writeCoord;
wchar_t outputString[256];
StringCbCopy(outputString, sizeof(outputString), L"Volume: ");
//
// Calculate the cheesy OSD.
//
endpointVolume->GetVolumeStepInfo(¤tStep, &stepCount);
for (size_t i = 0 ; i < stepCount ; i += 1)
{
if (i <= currentStep)
{
StringCbCat(outputString, sizeof(outputString), L"=");
}
else
{
StringCbCat(outputString, sizeof(outputString), L"-");
}
}
writeCoord.X = 0;
writeCoord.Y = 0;
WriteConsoleOutputCharacter(handle, outputString, (DWORD)wcslen(outputString), writeCoord, &written);
ReadConsole(GetStdHandle(STD_INPUT_HANDLE), &inputChar, 1, &read, NULL);
if (inputChar == '+')
{
endpointVolume->VolumeStepUp(NULL);
}
else if (inputChar == '-')
{
endpointVolume->VolumeStepDown(NULL);
}
}
//
// Remove our notification.
//
endpointVolume->UnregisterControlChangeNotify(volumeNotification);
endpointVolume->Release();
volumeNotification->Release();
SetConsoleMode(GetStdHandle(STD_INPUT_HANDLE), oldMode);
CloseThreadpoolCleanupGroupMembers(cleanupGroup, FALSE, NULL);
CloseThreadpoolCleanupGroup(cleanupGroup);
cleanupGroup = NULL;
DestroyThreadpoolEnvironment(&callbackEnvironment);
context._Meter->Release();
CoUninitialize();
return 0;
}
编辑 4:这是 Larry 代码的精简版。
#include <windows.h>
#include <mmdeviceapi.h>
#include <endpointvolume.h>
#include <iostream>
#include <Tchar.h>
class CVolumeNotification : public IAudioEndpointVolumeCallback
{
LONG m_RefCount;
~CVolumeNotification(void) {};
public:
CVolumeNotification(void) : m_RefCount(1)
{
}
STDMETHODIMP_(ULONG)AddRef() { return InterlockedIncrement(&m_RefCount); }
STDMETHODIMP_(ULONG)Release()
{
LONG ref = InterlockedDecrement(&m_RefCount);
if (ref == 0)
delete this;
return ref;
}
STDMETHODIMP QueryInterface(REFIID IID, void **ReturnValue)
{
if (IID == IID_IUnknown || IID== __uuidof(IAudioEndpointVolumeCallback))
{
*ReturnValue = static_cast<IUnknown*>(this);
AddRef();
return S_OK;
}
*ReturnValue = NULL;
return E_NOINTERFACE;
}
STDMETHODIMP OnNotify(PAUDIO_VOLUME_NOTIFICATION_DATA NotificationData)
{
std::cout << NotificationData->fMasterVolume << _T(" ");
return S_OK;
}
};
int _tmain(int argc, _TCHAR* argv[])
{
CoInitialize(NULL);
HRESULT hr;
IMMDeviceEnumerator *deviceEnumerator = NULL;;
//
// Instantiate an endpoint volume object.
//
hr = CoCreateInstance(__uuidof(MMDeviceEnumerator), NULL, CLSCTX_INPROC_SERVER, __uuidof(IMMDeviceEnumerator), (LPVOID *)&deviceEnumerator);
IMMDevice *defaultDevice = NULL;
hr = deviceEnumerator->GetDefaultAudioEndpoint(eRender, eConsole, &defaultDevice);
deviceEnumerator->Release();
deviceEnumerator = NULL;
IAudioEndpointVolume *endpointVolume = NULL;
hr = defaultDevice->Activate(__uuidof(IAudioEndpointVolume), CLSCTX_INPROC_SERVER, NULL, (LPVOID *)&endpointVolume);
CVolumeNotification *volumeNotification = new CVolumeNotification();
hr = endpointVolume->RegisterControlChangeNotify(volumeNotification);
defaultDevice->Release();
defaultDevice = NULL;
wchar_t inputChar = '\0';
while (inputChar != '\r')
{
DWORD read;
ReadConsole(GetStdHandle(STD_INPUT_HANDLE), &inputChar, 1, &read, NULL);
}
//
// Remove our notification.
//
endpointVolume->UnregisterControlChangeNotify(volumeNotification);
endpointVolume->Release();
volumeNotification->Release();
CoUninitialize();
return 0;
}
我还没有看过 SDK 示例。我现在知道这些东西如何工作得足够好,可以将我需要的东西添加到我的应用程序中。感谢大家的帮助!
最佳答案
当我尝试时它工作正常。请务必点击音量控制托盘图标,点击混音器并修改您的应用的音量。
关于c++ - 在 Vista/7 (C++) 上获取音量变化通知,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/2232125/
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