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c++ - 我怎样才能简单地使用无法识别的字符?

coder 2024-02-16 原文

多亏了 Boost Spirit 库,我设法解析了一个 pgn 文件,但是一旦出现一些我没有“预料到”的字符,它就会失败。

这是我的 Spirit 语法:

#include <boost/spirit/include/qi.hpp>
#include <boost/spirit/include/phoenix.hpp>
#include <boost/fusion/include/adapt_struct.hpp>

BOOST_FUSION_ADAPT_STRUCT(
    loloof64::pgn_tag,
    (std::string, key),
    (std::string, value)
)

BOOST_FUSION_ADAPT_STRUCT(
    loloof64::game_move,
    (unsigned, move_number),
    (std::string, move_turn),
    (std::string, white_move),
    (std::string, black_move),
    (std::string, result)
)

BOOST_FUSION_ADAPT_STRUCT(
    loloof64::pgn_game,
    (std::vector<loloof64::pgn_tag>, header),
    (std::vector<loloof64::game_move>, moves)
)

namespace loloof64 {
    namespace qi = boost::spirit::qi;
    namespace ascii = boost::spirit::ascii;
    namespace phoenix = boost::phoenix;

    template <typename Iterator>
    struct pgn_parser : qi::grammar<Iterator, std::vector<pgn_game>, qi::unused_type>
    {
        pgn_parser() : pgn_parser::base_type(games)
        {
            using qi::lexeme;
            using ascii::char_;
            using qi::uint_;
            using qi::alnum;
            using qi::space;
            using qi::omit;
            using qi::eol;
            using qi::lit;

            quoted_string %= lexeme[lit('"') >> *(char_ - '"') >> lit('"')];

            tag %=
                '['
                >> +alnum
                >> omit[+space]
                >> quoted_string
                >> ']'
                >> omit[+eol]
                ;

            header %= +tag;

            move_turn %= qi::string("...") | qi::string(".");

            regular_move %=
                +char_("a-hNBRQK")
                >> +char_("a-h1-8x=NBRQK")
                >> -qi::string("e.p.")
                ;
            castle_move %= qi::string("O-O-O") | qi::string("O-O");
            single_move %=
                (regular_move | castle_move) >> -(char_('+') | char_('#'))
                ;

            result %= qi::string("1-0") | qi::string("0-1") | qi::string("1/2-1/2") | qi::string("*");

            full_move %=
                uint_
                >> move_turn
                >> omit[*space]
                >> single_move
                >> -(omit[+space] >> single_move)
                >> -(omit[+space] >> result)
                ;

            game_description %= full_move
                >> *(omit[*space] >> full_move);

            single_game %=
                -header
                >> game_description
                ;

            games %=
                single_game
                >> *(omit[*(space|eol)] >> single_game)
                ;
        }

        qi::rule<Iterator, pgn_tag(), qi::unused_type> tag;
        qi::rule<Iterator, std::vector<pgn_tag>, qi::unused_type> header;
        qi::rule<Iterator, std::string(), qi::unused_type> quoted_string;

        qi::rule<Iterator, std::string(), qi::unused_type> result;
        qi::rule<Iterator, std::string(), qi::unused_type> regular_move;
        qi::rule<Iterator, std::string(), qi::unused_type> castle_move;
        qi::rule<Iterator, std::string(), qi::unused_type> single_move;
        qi::rule<Iterator, std::string(), qi::unused_type> move_turn;
        qi::rule<Iterator, game_move(), qi::unused_type> full_move;
        qi::rule<Iterator, std::vector<game_move>, qi::unused_type> game_description;

        qi::rule<Iterator, pgn_game, qi::unused_type> single_game;
        qi::rule<Iterator, std::vector<pgn_game>, qi::unused_type> games;
    };
}

我怎么能简单地消费任何我无法“预期”的角色?我的意思是,我怎么能在我的语法规则中忽略任何我不想要的字符?

至于测试目的:

这里是我的解析器头文件 (pgn_games_extractor.hpp)

#ifndef PGNGAMESEXTRACTOR_HPP
#define PGNGAMESEXTRACTOR_HPP

#include <string>
#include <vector>
#include <fstream>
#include <stdexcept>

namespace loloof64 {

    struct pgn_tag {
        std::string key;
        std::string value;
    };

    struct game_move {
        unsigned move_number;
        std::string move_turn;
        std::string white_move;
        std::string black_move;
        std::string result;
    };

    struct pgn_game {
        std::vector<pgn_tag> header;
        std::vector<game_move> moves;
    };

    class PgnGamesExtractor
    {
        public:
            PgnGamesExtractor(std::string inputFilePath);
            PgnGamesExtractor(std::ifstream &inputFile);
            /*
            Both constructos may throw PgnParsingException (if bad pgn format) and InputFileException (if missing file)
            */
            std::vector<pgn_game> getGames() const { return games; }
            virtual ~PgnGamesExtractor();

        protected:

        private:
            std::vector<pgn_game> games;
            void parseInput(std::ifstream &inputFile);
    };

    class PgnParsingException : public std::runtime_error
    {
    public:
        PgnParsingException(std::string message):     std::runtime_error(message){}
    };

    class InputFileException : public std::runtime_error
    {
    public:
        InputFileException(std::string message) :     std::runtime_error(message){}
    };
}

#endif // PGNGAMESEXTRACTOR_HPP

这是我的解析器源代码 (pgn_games_extractor.cpp):

#include "pgn_games_extractor.hpp"

#include <boost/spirit/include/qi.hpp>
#include <boost/spirit/include/phoenix.hpp>
#include <boost/fusion/include/adapt_struct.hpp>

BOOST_FUSION_ADAPT_STRUCT(
    loloof64::pgn_tag,
    (std::string, key),
    (std::string, value)
)

BOOST_FUSION_ADAPT_STRUCT(
    loloof64::game_move,
    (unsigned, move_number),
    (std::string, move_turn),
    (std::string, white_move),
    (std::string, black_move),
    (std::string, result)
)

BOOST_FUSION_ADAPT_STRUCT(
    loloof64::pgn_game,
    (std::vector<loloof64::pgn_tag>, header),
    (std::vector<loloof64::game_move>, moves)
)

namespace loloof64 {
    namespace qi = boost::spirit::qi;
    namespace ascii = boost::spirit::ascii;
    namespace phoenix = boost::phoenix;

    template <typename Iterator>
    struct pgn_parser : qi::grammar<Iterator, std::vector<pgn_game>, qi::unused_type>
    {
        pgn_parser() : pgn_parser::base_type(games)
        {
            using qi::lexeme;
            using ascii::char_;
            using qi::uint_;
            using qi::alnum;
            using qi::space;
            using qi::omit;
            using qi::eol;
            using qi::lit;

            quoted_string %= lexeme[lit('"') >> *(char_ - '"') >> lit('"')];

            tag %=
                '['
                >> +alnum
                >> omit[+space]
                >> quoted_string
                >> ']'
                >> omit[+eol]
                ;

            header %= +tag;

            move_turn %= qi::string("...") | qi::string(".");

            regular_move %=
                +char_("a-hNBRQK")
                >> +char_("a-h1-8x=NBRQK")
                >> -qi::string("e.p.")
                ;
            castle_move %= qi::string("O-O-O") | qi::string("O-O");
            single_move %=
                (regular_move | castle_move) >> -(char_('+') | char_('#'))
                ;

            result %= qi::string("1-0") | qi::string("0-1") | qi::string("1/2-1/2") | qi::string("*");

            full_move %=
                uint_
                >> move_turn
                >> omit[*space]
                >> single_move
                >> -(omit[+space] >> single_move)
                >> -(omit[+space] >> result)
                ;

            game_description %= full_move
                >> *(omit[*space] >> full_move);

            single_game %=
                -header
                >> game_description
                ;

            games %=
                single_game
                >> *(omit[*(space|eol)] >> single_game)
                ;
        }

        qi::rule<Iterator, pgn_tag(), qi::unused_type> tag;
        qi::rule<Iterator, std::vector<pgn_tag>, qi::unused_type> header;
        qi::rule<Iterator, std::string(), qi::unused_type> quoted_string;

        qi::rule<Iterator, std::string(), qi::unused_type> result;
        qi::rule<Iterator, std::string(), qi::unused_type> regular_move;
        qi::rule<Iterator, std::string(), qi::unused_type> castle_move;
        qi::rule<Iterator, std::string(), qi::unused_type> single_move;
        qi::rule<Iterator, std::string(), qi::unused_type> move_turn;
        qi::rule<Iterator, game_move(), qi::unused_type> full_move;
        qi::rule<Iterator, std::vector<game_move>, qi::unused_type> game_description;

        qi::rule<Iterator, pgn_game, qi::unused_type> single_game;
        qi::rule<Iterator, std::vector<pgn_game>, qi::unused_type> games;
    };
}


loloof64::PgnGamesExtractor::PgnGamesExtractor(std::string inputFilePath)
{
    std::ifstream inputFile(inputFilePath);
    parseInput(inputFile);
}

loloof64::PgnGamesExtractor::PgnGamesExtractor(std::ifstream &inputFile)
{
    parseInput(inputFile);
}

loloof64::PgnGamesExtractor::~PgnGamesExtractor()
{
    //dtor
}

void loloof64::PgnGamesExtractor::parseInput(std::ifstream &inputFile)
{
    using namespace std;

    if (! inputFile) throw InputFileException("File does not exist !");

    string content("");
    getline(inputFile, content, (char) inputFile.eof());

    if (inputFile.fail() || inputFile.bad()) throw new     InputFileException("Could not read the input file !");

    loloof64::pgn_parser<string::const_iterator> parser;
    std::vector<loloof64::pgn_game> temp_games;

    string::const_iterator iter = content.begin();
    string::const_iterator end = content.end();

    bool success = boost::spirit::qi::phrase_parse(iter, end, parser, boost::spirit::qi::eol, temp_games);

    if (success && iter == end)
    {
        games = temp_games;
    }
    else
    {
        string error_fragment(iter, end);
        string error_message("");

        error_message = "Failed to parse the input at :'" + error_fragment + "' !";

        throw PgnParsingException(error_message);
    }
}

我问这个问题是因为我无法解析以下 pgn:ScotchGambitPgn.zip .我认为这是因为此文件存在编码问题。

我正在使用 Spirit 2 和 C++ 11 (Gnu)

最佳答案

根据要求进行简单的 X3 翻译。

  • 更少的代码行(10 行)
  • 编译时间从 7.4 秒减少到 3.6 秒(clang)
  • 编译时间从 11.4 秒减少到 6.0 秒 (gcc5)
  • 运行时间从 0.80 秒减少到 0.55 秒(clang 和 gcc)

输出完全相同。

Live On Coliru

//#define BOOST_SPIRIT_DEBUG
#ifndef PGNGAMESEXTRACTOR_HPP
#define PGNGAMESEXTRACTOR_HPP

#include <string>
#include <vector>
#include <fstream>
#include <stdexcept>

namespace loloof64 {

struct pgn_tag {
    std::string key;
    std::string value;
};

struct game_move {
    unsigned move_number;
    std::string white_move;
    std::string black_move;
    enum result_t { white_won, black_won, draw, undecided } result;
};

struct pgn_game {
    std::vector<pgn_tag> header;
    std::vector<game_move> moves;
};

class PgnGamesExtractor {
  public:
    PgnGamesExtractor(std::string inputFilePath);
    PgnGamesExtractor(std::istream &inputFile);
    /*
    Both constructos may throw PgnParsingException (if bad pgn format) and InputFileException (if missing file)
    */
    std::vector<pgn_game> getGames() const { return games; }
    virtual ~PgnGamesExtractor();

  protected:
  private:
    std::vector<pgn_game> games;
    void parseInput(std::istream &inputFile);
};

class PgnParsingException : public virtual std::runtime_error {
  public:
    PgnParsingException(std::string message) : std::runtime_error(message) {}
};

class InputFileException : public virtual std::runtime_error {
  public:
    InputFileException(std::string message) : std::runtime_error(message) {}
};
}

#endif // PGNGAMESEXTRACTOR_HPP

#include <boost/spirit/home/x3.hpp>
#include <boost/spirit/include/support_istream_iterator.hpp>
#include <boost/fusion/include/adapt_struct.hpp>

BOOST_FUSION_ADAPT_STRUCT(loloof64::pgn_tag, key, value)
BOOST_FUSION_ADAPT_STRUCT(loloof64::game_move, move_number, white_move, black_move, result)
BOOST_FUSION_ADAPT_STRUCT(loloof64::pgn_game, header, moves)

namespace loloof64 {
    namespace pgn_parser {
        using namespace boost::spirit::x3;

        static std::string const no_move;
        static auto const result = []{
            symbols<game_move::result_t> table;
            table.add
                ("1-0",     game_move::white_won)
                ("0-1",     game_move::black_won)
                ("1/2-1/2", game_move::draw)
                ("*",       game_move::undecided);
            return table;
        }();

        static auto const quoted_string    = lexeme['"' >> *~char_('"') >> '"'];
        static auto const tag              = '[' >> +alnum >> quoted_string >> ']';
        static auto const header           = +tag;
        static auto const regular_move     = as_parser("O-O-O") | "O-O" | (+char_("a-hNBRQK") >> +char_("a-h1-8x=NBRQK") >> -lit("e.p."));
        static auto const single_move      = rule<struct single_move_, std::string> { "single_move" }
                                           = raw [ lexeme [ regular_move >> -char_("+#")] ];
        static auto const full_move        = rule<struct full_move_, game_move> { "full_move" }
                                     = uint_ 
            >> (lexeme["..." >> attr(no_move)] | "." >> single_move) 
            >> (single_move | attr(no_move))
            >> -result;

        static auto const game_description = +full_move;
        static auto const single_game      = rule<struct single_game_, pgn_game> { "single_game" }
                                           = -header >> game_description;
        static auto const games            = *single_game;
    }

}

loloof64::PgnGamesExtractor::PgnGamesExtractor(std::string inputFilePath) {
    std::ifstream inputFile(inputFilePath);
    parseInput(inputFile);
}

loloof64::PgnGamesExtractor::PgnGamesExtractor(std::istream &inputFile) { parseInput(inputFile); }

loloof64::PgnGamesExtractor::~PgnGamesExtractor() {
    // dtor
}

void loloof64::PgnGamesExtractor::parseInput(std::istream &inputFile) {
    if (inputFile.fail() || inputFile.bad())
        throw new InputFileException("Could not read the input file !");

    typedef boost::spirit::istream_iterator It;
    std::vector<loloof64::pgn_game> temp_games;

    It iter(inputFile >> std::noskipws), end;

    bool success = boost::spirit::x3::phrase_parse(iter, end, pgn_parser::games, boost::spirit::x3::space, temp_games);

    if (success && iter == end) {
        games.swap(temp_games);
    } else {
        std::string error_fragment(iter, end);
        throw PgnParsingException("Failed to parse the input at :'" + error_fragment + "' !");
    }
}

#include <iostream>

int main() {
    loloof64::PgnGamesExtractor pge("ScotchGambit.pgn");
    std::cout << "Parsed " << pge.getGames().size() << " games\n";
    for (auto& g : pge.getGames())
        for (auto& m : g.moves)
            std::cout << m.move_number << ".\t" << m.white_move << "\t" << m.black_move << "\n";
}

关于c++ - 我怎样才能简单地使用无法识别的字符?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/34163728/

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