background-image:url('images/bg1.png'), url('images/speed/bg1.jpg');
我正在尝试利用一个元素的多个背景图像选项来加载,首先,每个背景图像的快速、低分辨率版本在加载后将被更高质量的版本替换。
有什么有效的解决方案吗?
注:以下是一厢情愿而非实际问题;我认为这可能是一个很好的主题来固定查询。
作为附带问题,有没有人知道使用这种想法的方法,而不是让图像从低分辨率过渡到渲染,并带有某种噪声效果,如果你明白我要去哪里接着就,随即。就好像每个图像都从普通噪声平滑到高清,获得分辨率,直到它在加载时达到适当的水平。
我想我的意思是:“是否可以编写一个脚本来加载单个图像作为可变噪声,随着图像加载慢慢变得清晰,而不是从上到下加载 100% 分辨率? "
最佳答案
//
// You have dozen of hd photos, and don't want to embed them right from the get go
// in order to avoid 'interlaced' load, boost application load, etc.
// Idea is to place lo-res photos, temporarily, in place where hd ones should go,
// while downloading full quality images in the background.
//
// People usualy do this kind of caching by attaching 'onload' event handler to off-screen
// Image object ( created by new Image(), document.createElement('img'), or any
// other fashion ), which gets executed natively by a browser when the event
// ( 'onload' in this case ) occurs, and setting the '.src' property of an image to
// the phisical path ( relative/absolute ) of an img to start the download process.
// The script pressented here use that approach for multiple images,
// and notifies of task done by running provided function.
//
// So, solution is to provide locations of images you want to,
// and get notified when they get fully downloaded, and cached by browser.
// To do that you pass a function as 1st parameter to the fn below,
// passing as many images as needed after it.
//
// Code will scan through provided images keeping the ones that are actualy
// image files( .jpeg, .png, .tiff, etc.), create 'off-screen' Image objects
// and attach onload/onerror/onabort handler fn to each one( which will be called
// when coresponding circumstance occurs ), and initiate loading by setting the
// .src property of an Image object.
//
// After the 'load-handler' has been called the number of times that coresponds to
// number of images ( meaning the dload process is done ), script notifies you
// of job done by running the function you provided as first argument to it,
// additinaly passing images( that are cached and ready to go ) as
// parameters to callback fn you supplied.
//
// Inside the callback you do whatever you do with cached photos.
//
function hd_pics_dload( fn /* ,...hd-s */ ) {
var
n = 0, // this one is used as counter/flag to signal the download end
P = [], // array to hold Image objects
// here goes the image filtering stuff part,
// all the images that pass the 'regex' test
// ( the ones that have valid image extension )
// are considerd valid, and are kept for download
arg_imgs = Array.prototype.filter.call(
Array.prototype.slice.call( arguments, 1 ),
function ( imgstr ) {
return ( /\.(?:jpe?g|jpe|png|gif|bmp|tiff?|tga|iff)$/i ).test( imgstr );
}
);
// aborts script if no images are provided
// runs passed function anyway
if ( arg_imgs.length === 0 ) {
fn.apply( document, arg_imgs );
return arg_imgs;
}
// this part keeps track of number of 'load-handler' calls,
// when 'n' hits the amount of given photos
// provided callback is runned ( signaling load complete )
// and whatever code is inside of it, it is executed.
// it passes images as parameters to callback,
// and sets it's context ( this ) to document object
var hd_imgs_load_handler = function ( e ) {
// logs the progress to the console
console.log( e.type, ' -- > ', this.src );
( ++n === arg_imgs.length )
&& fn.apply( document, arg_imgs );
};
// this part loops through given images,
// populates the P[] with Image objects,
// attaches 'hd_imgs_load_handler' event handler to each one,
// and starts up the download thing( by setting '.src' to coresponding image path )
for (
var i = 0,
len = arg_imgs.length;
i < len;
i++
) {
P[i] = new Image;
P[i].onabort = hd_imgs_load_handler;
P[i].onerror = hd_imgs_load_handler;
P[i].onload = hd_imgs_load_handler;
P[i].src = arg_imgs[i];
}
// it gives back images that are about to be loaded
return arg_imgs;
}
//
// use:
hd_pics_dload(
// 1st provide a function that will handle photos once cached
function () { console.log('done -> ', arguments ); },
// and provide pics, as many as needed, here
// don't forget to separate all parameters with a comma
'http://upload.wikimedia.org/wikipedia/commons/thumb/2/2f/Flag_of_the_United_Nations.svg/2000px-Flag_of_the_United_Nations.svg.png',
'http://upload.wikimedia.org/wikipedia/commons/e/e5/IBM_Port-A-Punch.jpg',
'http://upload.wikimedia.org/wikipedia/commons/7/7e/Tim_Berners-Lee_CP_2.jpg',
'http://upload.wikimedia.org/wikipedia/commons/thumb/b/b0/NewTux.svg/2000px-NewTux.svg.png',
'http://upload.wikimedia.org/wikipedia/commons/4/4c/Beekeeper_keeping_bees.jpg',
'http://upload.wikimedia.org/wikipedia/commons/9/9a/100607-F-1234S-004.jpg'
);
//
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