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uniapp 微信小程序 使用three.js 运行gltf文件

saunter98 2023-06-08 原文

uniapp 微信小程序 使用three.js 运行gltf文件


	我的需求很简单哈:
	需要在小程序上实现3d的效果  uni的项目 运行到微信小程序 就行了,不考虑其他平台的适配(uni插件库基本为0,试过oasis不行)


和这位大佬的需求很像哈,需求一样的可以参考一下

https://blog.csdn.net/hzqzzz/article/details/126428029
但是他的代码引入,对于小白的我来说,有点深奥,没看懂该引入哪些东西。

于是自己研究了一下
找到了那个库的大佬写的另外一个库,从里面提取了一部分

一、效果图:

二、问题:

1.只能在微信小程序端运行
2.gif图看过之后会发现 有一个报错(以我的技术目前不知道哪里的问题,希望有大佬解答,代码洁癖者可以走了)(找到问题了。。。应该是最新版小程序基础库的问题, 2.20.2 之前的应该没问题。之后的具体哪个版本会报错不知道,2.27 2.26 应该都会报错)

报错:

三、步骤:

这位大佬的three.js库,里面很全
https://github.com/deepkolos/platformize

  1. 按照它的要求弄完可以看到很多东西(如果需求是微信原生开发,可以直接使用他里面的例子)

  2. 拷贝完之后 找到这个文件 platformize/examples/three-wechat/miniprogram/chunks/three.js

  3. 复制到自己的项目内 (对,就这一个文件就行了)

  4. 创建个页面index.vue,然后把下面代码直接全部复制就行了

  5. 运行到微信小程序,就完成了

  6. 没有其他需求且感觉获取文件麻烦的可直接看四、补充进行获取文件

<template>
	<view class="" style=" width: 100vw;height: 100vh;">
		<canvas style="width: 100vw; height: 100vh;" class="webgl" type="webgl" id="gl" @touchstart="onTX" @touchmove="onTX" @touchend="onTX"></canvas>
	</view>
</template>


<script>
	var three = require('../../chunks/three.js');

	function _classCallCheck$8(instance, Constructor) {
		if (!(instance instanceof Constructor)) {
			throw new TypeError("Cannot call a class as a function");
		}
	}
	var Platform = function Platform() {
		_classCallCheck$8(this, Platform);
	};

	function _classCallCheck$7(instance, Constructor) {
		if (!(instance instanceof Constructor)) {
			throw new TypeError("Cannot call a class as a function");
		}
	}
	var $Blob = function $Blob(parts) {
		var options = arguments.length > 1 && arguments[1] !== void 0 ? arguments[1] : {
			type: "image/jpeg"
		};
		_classCallCheck$7(this, $Blob);
		this.parts = parts;
		this.options = options;
		// 安卓微信不支持image/jpg的解析, 需改为image/jpeg
		options.type = options.type.replace("jpg", "jpeg");
	};

	/*
	 * base64-arraybuffer
	 * https://github.com/niklasvh/base64-arraybuffer
	 *
	 * Copyright (c) 2012 Niklas von Hertzen
	 * Licensed under the MIT license.
	 */
	var chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
	// Use a lookup table to find the index.
	var lookup = new Uint8Array(256);
	for (var i = 0; i < chars.length; i++) {
		lookup[chars.charCodeAt(i)] = i;
	}
	// 快一点
	function encode(arrayBuffer) {
		var base64 = "";
		var bytes = new Uint8Array(arrayBuffer);
		var byteLength = bytes.byteLength;
		var byteRemainder = byteLength % 3;
		var mainLength = byteLength - byteRemainder;
		var a, b, c, d;
		var chunk;
		// Main loop deals with bytes in chunks of 3
		for (var i = 0; i < mainLength; i = i + 3) {
			// Combine the three bytes into a single integer
			chunk = bytes[i] << 16 | bytes[i + 1] << 8 | bytes[i + 2];
			// Use bitmasks to extract 6-bit segments from the triplet
			a = (chunk & 16515072) >> 18; // 16515072 = (2^6 - 1) << 18
			b = (chunk & 258048) >> 12; // 258048   = (2^6 - 1) << 12
			c = (chunk & 4032) >> 6; // 4032     = (2^6 - 1) << 6
			d = chunk & 63; // 63       = 2^6 - 1
			// Convert the raw binary segments to the appropriate ASCII encoding
			base64 += chars[a] + chars[b] + chars[c] + chars[d];
		}
		// Deal with the remaining bytes and padding
		if (byteRemainder == 1) {
			chunk = bytes[mainLength];
			a = (chunk & 252) >> 2; // 252 = (2^6 - 1) << 2
			// Set the 4 least significant bits to zero
			b = (chunk & 3) << 4; // 3   = 2^2 - 1
			base64 += chars[a] + chars[b] + "==";
		} else if (byteRemainder == 2) {
			chunk = bytes[mainLength] << 8 | bytes[mainLength + 1];
			a = (chunk & 64512) >> 10; // 64512 = (2^6 - 1) << 10
			b = (chunk & 1008) >> 4; // 1008  = (2^6 - 1) << 4
			// Set the 2 least significant bits to zero
			c = (chunk & 15) << 2; // 15    = 2^4 - 1
			base64 += chars[a] + chars[b] + chars[c] + "=";
		}
		return base64;
	}

	function _classCallCheck$6(instance, Constructor) {
		if (!(instance instanceof Constructor)) {
			throw new TypeError("Cannot call a class as a function");
		}
	}

	function _instanceof$2(left, right) {
		if (right != null && typeof Symbol !== "undefined" && right[Symbol.hasInstance]) {
			return !!right[Symbol.hasInstance](left);
		} else {
			return left instanceof right;
		}
	}
	var $URL = /*#__PURE__*/ function() {
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			_classCallCheck$6(this, $URL);
		}
		var _proto = $URL.prototype;
		_proto.createObjectURL = function createObjectURL(obj) {
			if (_instanceof$2(obj, $Blob)) {
				// 更好的方式,使用wx.fileSystemManager写入临时文件来获取url,但是需要手动管理临时文件
				var base64 = encode(obj.parts[0]);
				var url = "data:".concat(obj.options.type, ";base64,").concat(base64);
				return url;
			}
			return "";
		};
		_proto.revokeObjectURL = function revokeObjectURL() {};
		return $URL;
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	/**
	 * A lookup table for atob(), which converts an ASCII character to the
	 * corresponding six-bit number.
	 */
	var keystr = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";

	function atobLookup(chr) {
		var index = keystr.indexOf(chr);
		// Throw exception if character is not in the lookup string; should not be hit in tests
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	}
	/**
	 * Implementation of atob() according to the HTML and Infra specs, except that
	 * instead of throwing INVALID_CHARACTER_ERR we return null.
	 */
	function atob(data) {
		// Web IDL requires DOMStrings to just be converted using ECMAScript
		// ToString, which in our case amounts to using a template literal.
		data = "".concat(data);
		// "Remove all ASCII whitespace from data."
		data = data.replace(/[ \t\n\f\r]/g, "");
		// "If data's length divides by 4 leaving no remainder, then: if data ends
		// with one or two U+003D (=) code points, then remove them from data."
		if (data.length % 4 === 0) {
			data = data.replace(/==?$/, "");
		}
		// "If data's length divides by 4 leaving a remainder of 1, then return
		// failure."
		//
		// "If data contains a code point that is not one of
		//
		// U+002B (+)
		// U+002F (/)
		// ASCII alphanumeric
		//
		// then return failure."
		if (data.length % 4 === 1 || /[^+/0-9A-Za-z]/.test(data)) {
			return "";
		}
		// "Let output be an empty byte sequence."
		var output = "";
		// "Let buffer be an empty buffer that can have bits appended to it."
		//
		// We append bits via left-shift and or.  accumulatedBits is used to track
		// when we've gotten to 24 bits.
		var buffer = 0;
		var accumulatedBits = 0;
		// "Let position be a position variable for data, initially pointing at the
		// start of data."
		//
		// "While position does not point past the end of data:"
		for (var i = 0; i < data.length; i++) {
			// "Find the code point pointed to by position in the second column of
			// Table 1: The Base 64 Alphabet of RFC 4648. Let n be the number given in
			// the first cell of the same row.
			//
			// "Append to buffer the six bits corresponding to n, most significant bit
			// first."
			//
			// atobLookup() implements the table from RFC 4648.
			buffer <<= 6;
			// @ts-ignore
			buffer |= atobLookup(data[i]);
			accumulatedBits += 6;
			// "If buffer has accumulated 24 bits, interpret them as three 8-bit
			// big-endian numbers. Append three bytes with values equal to those
			// numbers to output, in the same order, and then empty buffer."
			if (accumulatedBits === 24) {
				output += String.fromCharCode((buffer & 0xff0000) >> 16);
				output += String.fromCharCode((buffer & 0xff00) >> 8);
				output += String.fromCharCode(buffer & 0xff);
				buffer = accumulatedBits = 0;
			}
			// "Advance position by 1."
		}
		// "If buffer is not empty, it contains either 12 or 18 bits. If it contains
		// 12 bits, then discard the last four and interpret the remaining eight as
		// an 8-bit big-endian number. If it contains 18 bits, then discard the last
		// two and interpret the remaining 16 as two 8-bit big-endian numbers. Append
		// the one or two bytes with values equal to those one or two numbers to
		// output, in the same order."
		if (accumulatedBits === 12) {
			buffer >>= 4;
			output += String.fromCharCode(buffer);
		} else if (accumulatedBits === 18) {
			buffer >>= 2;
			output += String.fromCharCode((buffer & 0xff00) >> 8);
			output += String.fromCharCode(buffer & 0xff);
		}
		// "Return output."
		return output;
	}

	function _classCallCheck$5(instance, Constructor) {
		if (!(instance instanceof Constructor)) {
			throw new TypeError("Cannot call a class as a function");
		}
	}
	var _events = new WeakMap();
	var Touch = function Touch(touch) {
		_classCallCheck$5(this, Touch);
		// CanvasTouch{identifier, x, y}
		// Touch{identifier, pageX, pageY, clientX, clientY, force}
		this.identifier = touch.identifier;
		this.force = touch.force === undefined ? 1 : touch.force;
		this.pageX = touch.pageX === undefined ? touch.x : touch.pageX;
		this.pageY = touch.pageY === undefined ? touch.y : touch.pageY;
		this.clientX = touch.clientX === undefined ? touch.x : touch.clientX;
		this.clientY = touch.clientY === undefined ? touch.y : touch.clientY;
		this.screenX = this.pageX;
		this.screenY = this.pageY;
	};
	var $EventTarget = /*#__PURE__*/ function() {
		function $EventTarget() {
			_classCallCheck$5(this, $EventTarget);
			_events.set(this, {});
		}
		var _proto = $EventTarget.prototype;
		_proto.addEventListener = function addEventListener(type, listener) {
			var events = _events.get(this);
			if (!events) {
				events = {};
				_events.set(this, events);
			}
			if (!events[type]) {
				events[type] = [];
			}
			events[type].push(listener);
			// if (options.capture) {
			//   // console.warn('EventTarget.addEventListener: options.capture is not implemented.')
			// }
			// if (options.once) {
			//   // console.warn('EventTarget.addEventListener: options.once is not implemented.')
			// }
			// if (options.passive) {
			//   // console.warn('EventTarget.addEventListener: options.passive is not implemented.')
			// }
		};
		_proto.removeEventListener = function removeEventListener(type, listener) {
			var events = _events.get(this);
			if (events) {
				var listeners = events[type];
				if (listeners && listeners.length > 0) {
					for (var i = listeners.length; i--; i > 0) {
						if (listeners[i] === listener) {
							listeners.splice(i, 1);
							break;
						}
					}
				}
			}
		};
		_proto.dispatchEvent = function dispatchEvent() {
			var event = arguments.length > 0 && arguments[0] !== void 0 ? arguments[0] : {
				type: ""
			};
			if (typeof event.preventDefault !== "function") {
				event.preventDefault = function() {};
			}
			if (typeof event.stopPropagation !== "function") {
				event.stopPropagation = function() {};
			}
			var events = _events.get(this);
			if (events) {
				var listeners = events[event.type];
				if (listeners) {
					for (var i = 0; i < listeners.length; i++) {
						listeners[i](event);
					}
				}
			}
			// @ts-ignore
			if (typeof this["on".concat(event.type)] === "function") {
				// @ts-ignore
				this["on".concat(event.type)].call(this, event);
			}
		};
		_proto.releasePointerCapture = function releasePointerCapture() {};
		_proto.setPointerCapture = function setPointerCapture() {};
		return $EventTarget;
	}();

	function copyProperties(target, source) {
		var _iteratorNormalCompletion = true,
			_didIteratorError = false,
			_iteratorError = undefined;
		try {
			for (var _iterator = Object.getOwnPropertyNames(source)[Symbol.iterator](), _step; !(
					_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {
				var key = _step.value;
				if (key !== "constructor" && key !== "prototype" && key !== "name") {
					var desc = Object.getOwnPropertyDescriptor(source, key);
					desc && Object.defineProperty(target, key, desc);
				}
			}
		} catch (err) {
			_didIteratorError = true;
			_iteratorError = err;
		} finally {
			try {
				if (!_iteratorNormalCompletion && _iterator.return != null) {
					_iterator.return();
				}
			} finally {
				if (_didIteratorError) {
					throw _iteratorError;
				}
			}
		}
	}

	function createImage(canvas) {
		var img = canvas.createImage();
		img.addEventListener = function(name, cb) {
			return img["on".concat(name)] = cb.bind(img);
		};
		img.removeEventListener = function(name) {
			return img["on".concat(name)] = null;
		};
		return img;
	}

	/**
	 * Module dependencies.
	 */
	/**
	 * Expose `parse`.
	 */
	/**
	 * Parse the given string of `xml`.
	 *
	 * @param {String} xml
	 * @return {Object}
	 * @api public
	 */
	function parse(xml) {
		var document =
			/**
			 * XML document.
			 */
			function document() {
				return {
					declaration: declaration(),
					root: tag(),
					isXML: true
				};
			};
		var declaration =
			/**
			 * Declaration.
			 */
			function declaration() {
				var m = match(/^<\?xml\s*/);
				if (!m) return;
				// tag
				var node = {
					attributes: {},
					children: []
				};
				// attributes
				while (!(eos() || is("?>"))) {
					var attr = attribute();
					if (!attr) return node;
					node.attributes[attr.name] = attr.value;
				}
				match(/\?>\s*/);
				// remove DOCTYPE
				// <!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
				//      "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
				match(/<!DOCTYPE[^>]*>\s/);
				return node;
			};
		var content =
			/**
			 * Text content.
			 */
			function content() {
				var m = match(/^([^<]*)/);
				if (m) return m[1];
				return "";
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		var attribute =
			/**
			 * Attribute.
			 */
			function attribute() {
				var m = match(/([\w:-]+)\s*=\s*("[^"]*"|'[^']*'|\w+)\s*/);
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				return {
					name: m[1],
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			 * Strip quotes from `val`.
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			function strip(val) {
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		var match =
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			 * Match `re` and advance the string.
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				if (!m) return;
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		var eos =
			/**
			 * End-of-source.
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				return xml.length == 0;
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		var is =
			/**
			 * Check for `prefix`.
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			function is(prefix) {
				return xml.indexOf(prefix) == 0;
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		function tag() {
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			// name
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				name: m[1],
				attributes: {},
				children: []
			};
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				var attr = attribute();
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				node.attributes[attr.name] = attr.value;
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			// self closing tag
			if (match(/^\s*\/>\s*/)) {
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			match(/\??>\s*/);
			// @ts-ignore content
			node.content = content();
			// children
			var child;
			while (child = tag()) {
				node.children.push(child);
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			// closing
			match(/^<\/[\w-:.]+>\s*/);
			return node;
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	function _arrayLikeToArray(arr, len) {
		if (len == null || len > arr.length) len = arr.length;
		for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
		return arr2;
	}

	function _arrayWithHoles(arr) {
		if (Array.isArray(arr)) return arr;
	}

	function _classCallCheck$4(instance, Constructor) {
		if (!(instance instanceof Constructor)) {
			throw new TypeError("Cannot call a class as a function");
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	function _iterableToArrayLimit(arr, i) {
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		if (_i == null) return;
		var _arr = [];
		var _n = true;
		var _d = false;
		var _s, _e;
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	function _nonIterableRest() {
		throw new TypeError(
			"Invalid attempt to destructure non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."
			);
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	function _slicedToArray(arr, i) {
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			_nonIterableRest();
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	function _unsupportedIterableToArray(o, minLen) {
		if (!o) return;
		if (typeof o === "string") return _arrayLikeToArray(o, minLen);
		var n = Object.prototype.toString.call(o).slice(8, -1);
		if (n === "Object" && o.constructor) n = o.constructor.name;
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		if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen);
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	function walkTree(node, processer) {
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				getElementsByTagName: function getElementsByTagName(tag) {
					// 看了dae的文件结构,xml的节点不算庞大,所以还能接受
					var result = [];
					// @ts-ignore
					this.childNodes.forEach(function(i) {
						return walkTree(i, function(node) {
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	function _classCallCheck$3(instance, Constructor) {
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		 * @param {Uint8Array|ArrayBuffer} uint8Array
		 */
		_proto.decode = function decode(input) {
			var uint8Array = _instanceof$1(input, ArrayBuffer) ? new Uint8Array(input) : input;
			// from threejs LoaderUtils.js
			var s = "";
			// Implicitly assumes little-endian.
			for (var i = 0, il = uint8Array.length; i < il; i++) {
				s += String.fromCharCode(uint8Array[i]);
			}
			try {
				// merges multi-byte utf-8 characters.
				return decodeURIComponent(escape(s));
			} catch (e) {
				// see #16358
				return s;
			}
			// return String.fromCharCode.apply(null, uint8Array);
		};
		return $TextDecoder;
	}();

	var $performance = {
		now: function now() {
			return Date.now();
		}
	};

	// @ts-nocheck
	function _assertThisInitialized$2(self) {
		if (self === void 0) {
			throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
		}
		return self;
	}

	function _classCallCheck$2(instance, Constructor) {
		if (!(instance instanceof Constructor)) {
			throw new TypeError("Cannot call a class as a function");
		}
	}

	function isNativeReflectConstruct() {
		if (typeof Reflect === "undefined" || !Reflect.construct) return false;
		if (Reflect.construct.sham) return false;
		if (typeof Proxy === "function") return true;
		try {
			Date.prototype.toString.call(Reflect.construct(Date, [], function() {}));
			return true;
		} catch (e) {
			return false;
		}
	}

	function _construct(Parent, args, Class) {
		if (isNativeReflectConstruct()) {
			_construct = Reflect.construct;
		} else {
			_construct = function _construct(Parent, args, Class) {
				var a = [
					null
				];
				a.push.apply(a, args);
				var Constructor = Function.bind.apply(Parent, a);
				var instance = new Constructor();
				if (Class) _setPrototypeOf$2(instance, Class.prototype);
				return instance;
			};
		}
		return _construct.apply(null, arguments);
	}

	function _getPrototypeOf$2(o) {
		_getPrototypeOf$2 = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) {
			return o.__proto__ || Object.getPrototypeOf(o);
		};
		return _getPrototypeOf$2(o);
	}

	function _inherits$2(subClass, superClass) {
		if (typeof superClass !== "function" && superClass !== null) {
			throw new TypeError("Super expression must either be null or a function");
		}
		subClass.prototype = Object.create(superClass && superClass.prototype, {
			constructor: {
				value: subClass,
				writable: true,
				configurable: true
			}
		});
		if (superClass) _setPrototypeOf$2(subClass, superClass);
	}

	function _instanceof(left, right) {
		if (right != null && typeof Symbol !== "undefined" && right[Symbol.hasInstance]) {
			return !!right[Symbol.hasInstance](left);
		} else {
			return left instanceof right;
		}
	}

	function _isNativeFunction(fn) {
		return Function.toString.call(fn).indexOf("[native code]") !== -1;
	}

	function _possibleConstructorReturn$2(self, call) {
		if (call && (_typeof$2(call) === "object" || typeof call === "function")) {
			return call;
		}
		return _assertThisInitialized$2(self);
	}

	function _setPrototypeOf$2(o, p) {
		_setPrototypeOf$2 = Object.setPrototypeOf || function _setPrototypeOf(o, p) {
			o.__proto__ = p;
			return o;
		};
		return _setPrototypeOf$2(o, p);
	}
	var _typeof$2 = function(obj) {
		"@swc/helpers - typeof";
		return obj && typeof Symbol !== "undefined" && obj.constructor === Symbol ? "symbol" : typeof obj;
	};

	function _wrapNativeSuper(Class) {
		var _cache = typeof Map === "function" ? new Map() : undefined;
		_wrapNativeSuper = function _wrapNativeSuper(Class) {
			if (Class === null || !_isNativeFunction(Class)) return Class;
			if (typeof Class !== "function") {
				throw new TypeError("Super expression must either be null or a function");
			}
			if (typeof _cache !== "undefined") {
				if (_cache.has(Class)) return _cache.get(Class);
				_cache.set(Class, Wrapper);
			}

			function Wrapper() {
				return _construct(Class, arguments, _getPrototypeOf$2(this).constructor);
			}
			Wrapper.prototype = Object.create(Class.prototype, {
				constructor: {
					value: Wrapper,
					enumerable: false,
					writable: true,
					configurable: true
				}
			});
			return _setPrototypeOf$2(Wrapper, Class);
		};
		return _wrapNativeSuper(Class);
	}

	function _isNativeReflectConstruct$2() {
		if (typeof Reflect === "undefined" || !Reflect.construct) return false;
		if (Reflect.construct.sham) return false;
		if (typeof Proxy === "function") return true;
		try {
			Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function() {}));
			return true;
		} catch (e) {
			return false;
		}
	}

	function _createSuper$2(Derived) {
		var hasNativeReflectConstruct = _isNativeReflectConstruct$2();
		return function _createSuperInternal() {
			var Super = _getPrototypeOf$2(Derived),
				result;
			if (hasNativeReflectConstruct) {
				var NewTarget = _getPrototypeOf$2(this).constructor;
				result = Reflect.construct(Super, arguments, NewTarget);
			} else {
				result = Super.apply(this, arguments);
			}
			return _possibleConstructorReturn$2(this, result);
		};
	}
	var _requestHeader = new WeakMap();
	var _responseHeader = new WeakMap();
	var _requestTask = new WeakMap();

	function _triggerEvent(type) {
		var event = arguments.length > 1 && arguments[1] !== void 0 ? arguments[1] : {};
		event.target = event.target || this;
		if (typeof this["on".concat(type)] === "function") {
			this["on".concat(type)].call(this, event);
		}
	}

	function _changeReadyState(readyState) {
		var event = arguments.length > 1 && arguments[1] !== void 0 ? arguments[1] : {};
		this.readyState = readyState;
		event.readyState = readyState;
		_triggerEvent.call(this, "readystatechange", event);
	}

	function _isRelativePath(url) {
		return !/^(http|https|ftp|wxfile):\/\/.*/i.test(url);
	}
	var $XMLHttpRequest = /*#__PURE__*/ function(EventTarget) {
		_inherits$2($XMLHttpRequest, EventTarget);
		var _super = _createSuper$2($XMLHttpRequest);

		function $XMLHttpRequest() {
			_classCallCheck$2(this, $XMLHttpRequest);
			var _this;
			_this = _super.call(this);
			_this.runtime = wx.getSystemInfoSync().platform;
			/*
			 * TODO 这一批事件应该是在 XMLHttpRequestEventTarget.prototype 上面的
			 */
			_this.onabort = null;
			_this.onerror = null;
			_this.onload = null;
			_this.onloadstart = null;
			_this.onprogress = null;
			_this.ontimeout = null;
			_this.onloadend = null;
			_this.onreadystatechange = null;
			_this.readyState = 0;
			_this.response = null;
			_this.responseText = null;
			_this.responseType = "text";
			_this.dataType = "string";
			_this.responseXML = null;
			_this.status = 0;
			_this.statusText = "";
			_this.upload = {};
			_this.withCredentials = false;
			_requestHeader.set(_assertThisInitialized$2(_this), {
				"content-type": "application/x-www-form-urlencoded"
			});
			_responseHeader.set(_assertThisInitialized$2(_this), {});
			return _this;
		}
		var _proto = $XMLHttpRequest.prototype;
		_proto.abort = function abort() {
			var myRequestTask = _requestTask.get(this);
			if (myRequestTask) {
				myRequestTask.abort();
			}
		};
		_proto.getAllResponseHeaders = function getAllResponseHeaders() {
			var responseHeader = _responseHeader.get(this);
			return Object.keys(responseHeader).map(function(header) {
				return "".concat(header, ": ").concat(responseHeader[header]);
			}).join("\n");
		};
		_proto.getResponseHeader = function getResponseHeader(header) {
			return _responseHeader.get(this)[header];
		};
		_proto.open = function open(method, url /* async, user, password 这几个参数在小程序内不支持*/ ) {
			this._method = method;
			this._url = url;
			_changeReadyState.call(this, $XMLHttpRequest.OPENED);
		};
		_proto.overrideMimeType = function overrideMimeType() {};
		_proto.send = function send() {
			var data = arguments.length > 0 && arguments[0] !== void 0 ? arguments[0] : "";
			var _this = this;
			if (this.readyState !== $XMLHttpRequest.OPENED) {
				throw new Error(
				"Failed to execute 'send' on 'XMLHttpRequest': The object's state must be OPENED.");
			} else {
				var url = this._url;
				var header = _requestHeader.get(this);
				var responseType = this.responseType;
				var dataType = this.dataType;
				var relative = _isRelativePath(url);
				var encoding;
				if (responseType === "arraybuffer");
				else {
					encoding = "utf8";
				}
				if (responseType === "json") {
					dataType = "json";
					responseType = "text";
				}
				delete this.response;
				this.response = null;
				var resolved = false;
				var onSuccess = function(param) {
					var data = param.data,
						statusCode = param.statusCode,
						header = param.header;
					// console.log('onSuccess', url);
					if (resolved) return;
					resolved = true;
					statusCode = statusCode === undefined ? 200 : statusCode;
					if (typeof data !== "string" && !_instanceof(data, ArrayBuffer) && dataType !== "json") {
						try {
							data = JSON.stringify(data);
						} catch (e) {}
					}
					_this.status = statusCode;
					if (header) {
						_responseHeader.set(_this, header);
					}
					_triggerEvent.call(_this, "loadstart");
					_changeReadyState.call(_this, $XMLHttpRequest.HEADERS_RECEIVED);
					_changeReadyState.call(_this, $XMLHttpRequest.LOADING);
					_this.response = data;
					if (_instanceof(data, ArrayBuffer)) {
						Object.defineProperty(_this, "responseText", {
							enumerable: true,
							configurable: true,
							get: function get() {
								throw "InvalidStateError : responseType is " + this.responseType;
							}
						});
					} else {
						_this.responseText = data;
					}
					_changeReadyState.call(_this, $XMLHttpRequest.DONE);
					_triggerEvent.call(_this, "load");
					_triggerEvent.call(_this, "loadend");
				};
				var onFail = function(param) {
					var errMsg = param.errMsg;
					// TODO 规范错误
					if (resolved) return;
					resolved = true;
					if (errMsg.indexOf("abort") !== -1) {
						_triggerEvent.call(_this, "abort");
					} else {
						_triggerEvent.call(_this, "error", {
							message: errMsg
						});
					}
					_triggerEvent.call(_this, "loadend");
					if (relative) {
						// 用户即使没监听error事件, 也给出相应的警告
						console.warn(errMsg);
					}
				};
				if (relative) {
					var fs = wx.getFileSystemManager();
					var options = {
						filePath: url,
						success: onSuccess,
						fail: onFail
					};
					if (encoding) {
						options["encoding"] = encoding;
					}
					fs.readFile(options);
					return;
				}
				// IOS在某些情况下不会触发onSuccess...
				var usePatch = responseType === "arraybuffer" && this.runtime === "ios" && $XMLHttpRequest
					.useFetchPatch;
				wx.request({
					data: data,
					url: url,
					method: this._method.toUpperCase(),
					header: header,
					dataType: dataType,
					responseType: responseType,
					enableCache: false,
					success: onSuccess,
					// success: usePatch ? undefined : onSuccess,
					fail: onFail
				});
				if (usePatch) {
					setTimeout(function() {
						wx.request({
							data: data,
							url: url,
							method: this._method,
							header: header,
							dataType: dataType,
							responseType: responseType,
							enableCache: true,
							success: onSuccess,
							fail: onFail
						});
					}, $XMLHttpRequest.fetchPatchDelay);
				}
			}
		};
		_proto.setRequestHeader = function setRequestHeader(header, value) {
			var myHeader = _requestHeader.get(this);
			myHeader[header] = value;
			_requestHeader.set(this, myHeader);
		};
		_proto.addEventListener = function addEventListener(type, listener) {
			var _this = this;
			if (typeof listener !== "function") {
				return;
			}
			this["on" + type] = function() {
				var event = arguments.length > 0 && arguments[0] !== void 0 ? arguments[0] : {};
				event.target = event.target || _this;
				listener.call(_this, event);
			};
		};
		_proto.removeEventListener = function removeEventListener(type, listener) {
			if (this["on" + type] === listener) {
				this["on" + type] = null;
			}
		};
		return $XMLHttpRequest;
	}(_wrapNativeSuper($EventTarget));
	// TODO 没法模拟 HEADERS_RECEIVED 和 LOADING 两个状态
	$XMLHttpRequest.UNSEND = 0;
	$XMLHttpRequest.OPENED = 1;
	$XMLHttpRequest.HEADERS_RECEIVED = 2;
	$XMLHttpRequest.LOADING = 3;
	$XMLHttpRequest.DONE = 4;
	// 某些情况下IOS会不success不触发。。。
	$XMLHttpRequest.useFetchPatch = false;
	$XMLHttpRequest.fetchPatchDelay = 200;

	/// <reference types="@types/wechat-miniprogram" />
	/// <reference types="offscreencanvas" />
	function _assertThisInitialized$1(self) {
		if (self === void 0) {
			throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
		}
		return self;
	}

	function _classCallCheck$1(instance, Constructor) {
		if (!(instance instanceof Constructor)) {
			throw new TypeError("Cannot call a class as a function");
		}
	}

	function _defineProperty(obj, key, value) {
		if (key in obj) {
			Object.defineProperty(obj, key, {
				value: value,
				enumerable: true,
				configurable: true,
				writable: true
			});
		} else {
			obj[key] = value;
		}
		return obj;
	}

	function _getPrototypeOf$1(o) {
		_getPrototypeOf$1 = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) {
			return o.__proto__ || Object.getPrototypeOf(o);
		};
		return _getPrototypeOf$1(o);
	}

	function _inherits$1(subClass, superClass) {
		if (typeof superClass !== "function" && superClass !== null) {
			throw new TypeError("Super expression must either be null or a function");
		}
		subClass.prototype = Object.create(superClass && superClass.prototype, {
			constructor: {
				value: subClass,
				writable: true,
				configurable: true
			}
		});
		if (superClass) _setPrototypeOf$1(subClass, superClass);
	}

	function _objectSpread(target) {
		for (var i = 1; i < arguments.length; i++) {
			var source = arguments[i] != null ? arguments[i] : {};
			var ownKeys = Object.keys(source);
			if (typeof Object.getOwnPropertySymbols === "function") {
				ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function(sym) {
					return Object.getOwnPropertyDescriptor(source, sym).enumerable;
				}));
			}
			ownKeys.forEach(function(key) {
				_defineProperty(target, key, source[key]);
			});
		}
		return target;
	}

	function _possibleConstructorReturn$1(self, call) {
		if (call && (_typeof$1(call) === "object" || typeof call === "function")) {
			return call;
		}
		return _assertThisInitialized$1(self);
	}

	function _setPrototypeOf$1(o, p) {
		_setPrototypeOf$1 = Object.setPrototypeOf || function _setPrototypeOf(o, p) {
			o.__proto__ = p;
			return o;
		};
		return _setPrototypeOf$1(o, p);
	}
	var _typeof$1 = function(obj) {
		"@swc/helpers - typeof";
		return obj && typeof Symbol !== "undefined" && obj.constructor === Symbol ? "symbol" : typeof obj;
	};

	function _isNativeReflectConstruct$1() {
		if (typeof Reflect === "undefined" || !Reflect.construct) return false;
		if (Reflect.construct.sham) return false;
		if (typeof Proxy === "function") return true;
		try {
			Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function() {}));
			return true;
		} catch (e) {
			return false;
		}
	}

	function _createSuper$1(Derived) {
		var hasNativeReflectConstruct = _isNativeReflectConstruct$1();
		return function _createSuperInternal() {
			var Super = _getPrototypeOf$1(Derived),
				result;
			if (hasNativeReflectConstruct) {
				var NewTarget = _getPrototypeOf$1(this).constructor;
				result = Reflect.construct(Super, arguments, NewTarget);
			} else {
				result = Super.apply(this, arguments);
			}
			return _possibleConstructorReturn$1(this, result);
		};
	}

	function OffscreenCanvas() {
		// @ts-ignore
		return wx.createOffscreenCanvas();
	}
	var WechatPlatform$1 = /*#__PURE__*/ function(Platform) {
		_inherits$1(WechatPlatform, Platform);
		var _super = _createSuper$1(WechatPlatform);

		function WechatPlatform(canvas, width, height) {
			_classCallCheck$1(this, WechatPlatform);
			var _this;
			_this = _super.call(this);
			_this.enabledDeviceMotion = false;
			_this.canvasRect = {
				width: 0,
				height: 0,
				top: 0,
				left: 0,
				right: 0,
				bottom: 0
			};
			var systemInfo = wx.getSystemInfoSync();
			var isAndroid = systemInfo.platform === "android";
			// @ts-ignore
			_this.canvas = canvas;
			_this.canvasW = width === undefined ? canvas.width : width;
			_this.canvasH = height === undefined ? canvas.height : height;
			_this.canvasRect.width = _this.canvasW;
			_this.canvasRect.height = _this.canvasH;
			var document = {
				createElementNS: function createElementNS(_, type) {
					if (type === "canvas") return canvas;
					if (type === "img") return createImage(canvas);
				},
				createElement: function createElement(type) {
					if (type === "canvas") return canvas;
					if (type === "img") return createImage(canvas);
				},
				body: {}
			};
			var img = createImage(canvas);
			var Image = function() {
				return createImage(canvas);
			};
			var URL = new $URL();
			var window = {
				innerWidth: systemInfo.windowWidth,
				innerHeight: systemInfo.windowHeight,
				devicePixelRatio: systemInfo.pixelRatio,
				AudioContext: function AudioContext() {},
				requestAnimationFrame: _this.canvas.requestAnimationFrame,
				cancelAnimationFrame: _this.canvas.cancelAnimationFrame,
				DeviceOrientationEvent: {
					requestPermission: function requestPermission() {
						return Promise.resolve("granted");
					}
				},
				URL: URL,
				Image: Image,
				DOMParser: $DOMParser,
				TextDecoder: $TextDecoder,
				Blob: $Blob,
				performance: $performance
			};
			[
				canvas,
				document,
				window,
				document.body
			].forEach(function(i) {
				// @ts-ignore
				var old = i.__proto__;
				// @ts-ignore
				i.__proto__ = {};
				// @ts-ignore
				i.__proto__.__proto__ = old;
				// @ts-ignore
				copyProperties(i.__proto__, $EventTarget.prototype);
			});
			_this.polyfill = {
				window: window,
				document: document,
				// @ts-expect-error
				Blob: $Blob,
				// @ts-expect-error
				DOMParser: $DOMParser,
				// @ts-expect-error
				TextDecoder: $TextDecoder,
				// @ts-expect-error
				XMLHttpRequest: $XMLHttpRequest,
				// @ts-expect-error
				OffscreenCanvas: OffscreenCanvas,
				// @ts-expect-error
				URL: URL,
				Image: Image,
				HTMLImageElement: img.constructor,
				atob: atob,
				global: window,
				createImageBitmap: undefined,
				cancelAnimationFrame: window.cancelAnimationFrame,
				requestAnimationFrame: window.requestAnimationFrame,
				performance: window.performance
			};
			_this.patchCanvas();
			_this.onDeviceMotionChange = function(e) {
				e.type = "deviceorientation";
				if (isAndroid) {
					e.alpha *= -1;
					e.beta *= -1;
					e.gamma *= -1;
				}
				window.dispatchEvent(e);
			};
			return _this;
		}
		var _proto = WechatPlatform.prototype;
		_proto.patchCanvas = function patchCanvas() {
			var _this = this;
			var ref = this,
				canvasH = ref.canvasH,
				canvasW = ref.canvasW,
				canvas = ref.canvas;
			Object.defineProperty(this.canvas, "style", {
				get: function get() {
					return {
						width: this.width + "px",
						height: this.height + "px"
					};
				}
			});
			Object.defineProperty(this.canvas, "clientHeight", {
				get: function get() {
					return canvasH || this.height;
				}
			});
			Object.defineProperty(this.canvas, "clientWidth", {
				get: function get() {
					return canvasW || this.width;
				}
			});
			// @ts-ignore
			canvas.ownerDocument = this.document;
			// @ts-ignore
			canvas.getBoundingClientRect = function() {
				return _this.canvasRect;
			};
			// @ts-ignore
			canvas._getContext = this.canvas.getContext;
			canvas.getContext = function getContext() {
				var _canvas;
				if (arguments[0] !== "webgl") return null;
				// @ts-ignore
				return (_canvas = canvas)._getContext.apply(_canvas, arguments);
			};
		};
		// 某些情况下IOS会不success不触发。。。
		_proto.patchXHR = function patchXHR() {
			$XMLHttpRequest.useFetchPatch = true;
			return this;
		};
		_proto.enableDeviceOrientation = function enableDeviceOrientation(interval) {
			var _this = this;
			return new Promise(function(resolve, reject) {
				wx.onDeviceMotionChange(_this.onDeviceMotionChange);
				wx.startDeviceMotionListening({
					interval: interval,
					success: function(e) {
						resolve(e);
						_this.enabledDeviceMotion = true;
					},
					fail: reject
				});
			});
		};
		_proto.disableDeviceOrientation = function disableDeviceOrientation() {
			var _this = this;
			return new Promise(function(resolve, reject) {
				wx.offDeviceMotionChange(_this.onDeviceMotionChange);
				_this.enabledDeviceMotion && wx.stopDeviceMotionListening({
					success: function() {
						resolve(true);
						_this.enabledDeviceMotion = false;
					},
					fail: reject
				});
			});
		};
		_proto.dispatchTouchEvent = function dispatchTouchEvent() {
			var e = arguments.length > 0 && arguments[0] !== void 0 ? arguments[0] : {
				touches: [],
				changedTouches: [],
				timeStamp: 0,
				type: ""
			};
			var target = _objectSpread({}, this);
			var changedTouches = e.changedTouches.map(function(touch) {
				return new Touch(touch);
			});
			var event = {
				changedTouches: changedTouches,
				touches: e.touches.map(function(touch) {
					return new Touch(touch);
				}),
				targetTouches: Array.prototype.slice.call(e.touches.map(function(touch) {
					return new Touch(touch);
				})),
				timeStamp: e.timeStamp,
				target: target,
				currentTarget: target,
				type: e.type,
				cancelBubble: false,
				cancelable: false
			};
			this.canvas.dispatchEvent(event);
			if (changedTouches.length) {
				var touch = changedTouches[0];
				var pointerEvent = {
					pageX: touch.pageX,
					pageY: touch.pageY,
					offsetX: touch.pageX,
					offsetY: touch.pageY,
					pointerId: touch.identifier,
					type: {
						touchstart: "pointerdown",
						touchmove: "pointermove",
						touchend: "pointerup"
					} [e.type] || "",
					pointerType: "touch"
				};
				this.canvas.dispatchEvent(pointerEvent);
			}
		};
		_proto.dispose = function dispose() {
			this.disableDeviceOrientation();
			// 缓解ios内存泄漏, 前后进出页面多几次,降低pixelRatio也可行
			this.canvas.width = 0;
			this.canvas.height = 0;
			// @ts-ignore
			if (this.canvas) this.canvas.ownerDocument = null;
			// @ts-ignore
			this.onDeviceMotionChange = null;
			// @ts-ignore
			this.canvas = null;
		};
		return WechatPlatform;
	}(Platform);

	/// <reference types="wechat-miniprogram" />
	function _assertThisInitialized(self) {
		if (self === void 0) {
			throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
		}
		return self;
	}

	function _classCallCheck(instance, Constructor) {
		if (!(instance instanceof Constructor)) {
			throw new TypeError("Cannot call a class as a function");
		}
	}

	function _getPrototypeOf(o) {
		_getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) {
			return o.__proto__ || Object.getPrototypeOf(o);
		};
		return _getPrototypeOf(o);
	}

	function _inherits(subClass, superClass) {
		if (typeof superClass !== "function" && superClass !== null) {
			throw new TypeError("Super expression must either be null or a function");
		}
		subClass.prototype = Object.create(superClass && superClass.prototype, {
			constructor: {
				value: subClass,
				writable: true,
				configurable: true
			}
		});
		if (superClass) _setPrototypeOf(subClass, superClass);
	}

	function _possibleConstructorReturn(self, call) {
		if (call && (_typeof(call) === "object" || typeof call === "function")) {
			return call;
		}
		return _assertThisInitialized(self);
	}

	function _setPrototypeOf(o, p) {
		_setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) {
			o.__proto__ = p;
			return o;
		};
		return _setPrototypeOf(o, p);
	}
	var _typeof = function(obj) {
		"@swc/helpers - typeof";
		return obj && typeof Symbol !== "undefined" && obj.constructor === Symbol ? "symbol" : typeof obj;
	};

	function _isNativeReflectConstruct() {
		if (typeof Reflect === "undefined" || !Reflect.construct) return false;
		if (Reflect.construct.sham) return false;
		if (typeof Proxy === "function") return true;
		try {
			Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function() {}));
			return true;
		} catch (e) {
			return false;
		}
	}

	function _createSuper(Derived) {
		var hasNativeReflectConstruct = _isNativeReflectConstruct();
		return function _createSuperInternal() {
			var Super = _getPrototypeOf(Derived),
				result;
			if (hasNativeReflectConstruct) {
				var NewTarget = _getPrototypeOf(this).constructor;
				result = Reflect.construct(Super, arguments, NewTarget);
			} else {
				result = Super.apply(this, arguments);
			}
			return _possibleConstructorReturn(this, result);
		};
	}
	var WechatPlatform = /*#__PURE__*/ function(WechatPlatformBase) {
		_inherits(WechatPlatform, WechatPlatformBase);
		var _super = _createSuper(WechatPlatform);

		function WechatPlatform(canvas, width, height) {
			_classCallCheck(this, WechatPlatform);
			var _this;
			_this = _super.call(this, canvas, width, height);
			_this.polyfill.$defaultWebGLExtensions = {};
			return _this;
		}
		return WechatPlatform;
	}(WechatPlatform$1);

	class GLTFLoader extends three.Loader {

		constructor(manager) {

			super(manager);

			this.dracoLoader = null;
			this.ktx2Loader = null;
			this.meshoptDecoder = null;

			this.pluginCallbacks = [];

			this.register(function(parser) {

				return new GLTFMaterialsClearcoatExtension(parser);

			});

			this.register(function(parser) {

				return new GLTFTextureBasisUExtension(parser);

			});

			this.register(function(parser) {

				return new GLTFTextureWebPExtension(parser);

			});

			this.register(function(parser) {

				return new GLTFMaterialsTransmissionExtension(parser);

			});

			this.register(function(parser) {

				return new GLTFMaterialsVolumeExtension(parser);

			});

			this.register(function(parser) {

				return new GLTFMaterialsIorExtension(parser);

			});

			this.register(function(parser) {

				return new GLTFMaterialsSpecularExtension(parser);

			});

			this.register(function(parser) {

				return new GLTFLightsExtension(parser);

			});

			this.register(function(parser) {

				return new GLTFMeshoptCompression(parser);

			});

		}

		load(url, onLoad, onProgress, onError) {

			const scope = this;

			let resourcePath;

			if (this.resourcePath !== '') {

				resourcePath = this.resourcePath;

			} else if (this.path !== '') {

				resourcePath = this.path;

			} else {

				resourcePath = three.LoaderUtils.extractUrlBase(url);

			}

			// Tells the LoadingManager to track an extra item, which resolves after
			// the model is fully loaded. This means the count of items loaded will
			// be incorrect, but ensures manager.onLoad() does not fire early.
			this.manager.itemStart(url);

			const _onError = function(e) {

				if (onError) {

					onError(e);

				} else {

					console.error(e);

				}

				scope.manager.itemError(url);
				scope.manager.itemEnd(url);

			};

			const loader = new three.FileLoader(this.manager);

			loader.setPath(this.path);
			loader.setResponseType('arraybuffer');
			loader.setRequestHeader(this.requestHeader);
			loader.setWithCredentials(this.withCredentials);

			loader.load(url, function(data) {

				try {

					scope.parse(data, resourcePath, function(gltf) {

						onLoad(gltf);

						scope.manager.itemEnd(url);

					}, _onError);

				} catch (e) {

					_onError(e);

				}

			}, onProgress, _onError);

		}

		setDRACOLoader(dracoLoader) {

			this.dracoLoader = dracoLoader;
			return this;

		}

		setDDSLoader() {

			throw new Error(

				'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".'

			);

		}

		setKTX2Loader(ktx2Loader) {

			this.ktx2Loader = ktx2Loader;
			return this;

		}

		setMeshoptDecoder(meshoptDecoder) {

			this.meshoptDecoder = meshoptDecoder;
			return this;

		}

		register(callback) {

			if (this.pluginCallbacks.indexOf(callback) === -1) {

				this.pluginCallbacks.push(callback);

			}

			return this;

		}

		unregister(callback) {

			if (this.pluginCallbacks.indexOf(callback) !== -1) {

				this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(callback), 1);

			}

			return this;

		}

		parse(data, path, onLoad, onError) {

			let content;
			const extensions = {};
			const plugins = {};

			if (typeof data === 'string') {

				content = data;

			} else {

				const magic = three.LoaderUtils.decodeText(new Uint8Array(data, 0, 4));

				if (magic === BINARY_EXTENSION_HEADER_MAGIC) {

					try {

						extensions[EXTENSIONS.KHR_BINARY_GLTF] = new GLTFBinaryExtension(data);

					} catch (error) {

						if (onError) onError(error);
						return;

					}

					content = extensions[EXTENSIONS.KHR_BINARY_GLTF].content;

				} else {

					content = three.LoaderUtils.decodeText(new Uint8Array(data));

				}

			}

			const json = JSON.parse(content);

			if (json.asset === undefined || json.asset.version[0] < 2) {

				if (onError) onError(new Error(
					'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.'));
				return;

			}

			const parser = new GLTFParser(json, {

				path: path || this.resourcePath || '',
				crossOrigin: this.crossOrigin,
				requestHeader: this.requestHeader,
				manager: this.manager,
				ktx2Loader: this.ktx2Loader,
				meshoptDecoder: this.meshoptDecoder

			});

			parser.fileLoader.setRequestHeader(this.requestHeader);

			for (let i = 0; i < this.pluginCallbacks.length; i++) {

				const plugin = this.pluginCallbacks[i](parser);
				plugins[plugin.name] = plugin;

				// Workaround to avoid determining as unknown extension
				// in addUnknownExtensionsToUserData().
				// Remove this workaround if we move all the existing
				// extension handlers to plugin system
				extensions[plugin.name] = true;

			}

			if (json.extensionsUsed) {

				for (let i = 0; i < json.extensionsUsed.length; ++i) {

					const extensionName = json.extensionsUsed[i];
					const extensionsRequired = json.extensionsRequired || [];

					switch (extensionName) {

						case EXTENSIONS.KHR_MATERIALS_UNLIT:
							extensions[extensionName] = new GLTFMaterialsUnlitExtension();
							break;

						case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
							extensions[extensionName] = new GLTFMaterialsPbrSpecularGlossinessExtension();
							break;

						case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
							extensions[extensionName] = new GLTFDracoMeshCompressionExtension(json, this
								.dracoLoader);
							break;

						case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
							extensions[extensionName] = new GLTFTextureTransformExtension();
							break;

						case EXTENSIONS.KHR_MESH_QUANTIZATION:
							extensions[extensionName] = new GLTFMeshQuantizationExtension();
							break;

						default:

							if (extensionsRequired.indexOf(extensionName) >= 0 && plugins[extensionName] ===
								undefined) {

								console.warn('THREE.GLTFLoader: Unknown extension "' + extensionName + '".');

							}

					}

				}

			}

			parser.setExtensions(extensions);
			parser.setPlugins(plugins);
			parser.parse(onLoad, onError);

		}

	}

	/* GLTFREGISTRY */

	function GLTFRegistry() {

		let objects = {};

		return {

			get: function(key) {

				return objects[key];

			},

			add: function(key, object) {

				objects[key] = object;

			},

			remove: function(key) {

				delete objects[key];

			},

			removeAll: function() {

				objects = {};

			}

		};

	}

	/*********************************/
	/********** EXTENSIONS ***********/
	/*********************************/

	const EXTENSIONS = {
		KHR_BINARY_GLTF: 'KHR_binary_glTF',
		KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
		KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
		KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
		KHR_MATERIALS_IOR: 'KHR_materials_ior',
		KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
		KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
		KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
		KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
		KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
		KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
		KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
		KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
		EXT_TEXTURE_WEBP: 'EXT_texture_webp',
		EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression'
	};

	/**
	 * Punctual Lights Extension
	 *
	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
	 */
	class GLTFLightsExtension {

		constructor(parser) {

			this.parser = parser;
			this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;

			// Object3D instance caches
			this.cache = {
				refs: {},
				uses: {}
			};

		}

		_markDefs() {

			const parser = this.parser;
			const nodeDefs = this.parser.json.nodes || [];

			for (let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex++) {

				const nodeDef = nodeDefs[nodeIndex];

				if (nodeDef.extensions &&
					nodeDef.extensions[this.name] &&
					nodeDef.extensions[this.name].light !== undefined) {

					parser._addNodeRef(this.cache, nodeDef.extensions[this.name].light);

				}

			}

		}

		_loadLight(lightIndex) {

			const parser = this.parser;
			const cacheKey = 'light:' + lightIndex;
			let dependency = parser.cache.get(cacheKey);

			if (dependency) return dependency;

			const json = parser.json;
			const extensions = (json.extensions && json.extensions[this.name]) || {};
			const lightDefs = extensions.lights || [];
			const lightDef = lightDefs[lightIndex];
			let lightNode;

			const color = new three.Color(0xffffff);

			if (lightDef.color !== undefined) color.fromArray(lightDef.color);

			const range = lightDef.range !== undefined ? lightDef.range : 0;

			switch (lightDef.type) {

				case 'directional':
					lightNode = new three.DirectionalLight(color);
					lightNode.target.position.set(0, 0, -1);
					lightNode.add(lightNode.target);
					break;

				case 'point':
					lightNode = new three.PointLight(color);
					lightNode.distance = range;
					break;

				case 'spot':
					lightNode = new three.SpotLight(color);
					lightNode.distance = range;
					// Handle spotlight properties.
					lightDef.spot = lightDef.spot || {};
					lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot
						.innerConeAngle : 0;
					lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot
						.outerConeAngle : Math.PI / 4.0;
					lightNode.angle = lightDef.spot.outerConeAngle;
					lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
					lightNode.target.position.set(0, 0, -1);
					lightNode.add(lightNode.target);
					break;

				default:
					throw new Error('THREE.GLTFLoader: Unexpected light type: ' + lightDef.type);

			}

			// Some lights (e.g. spot) default to a position other than the origin. Reset the position
			// here, because node-level parsing will only override position if explicitly specified.
			lightNode.position.set(0, 0, 0);

			lightNode.decay = 2;

			if (lightDef.intensity !== undefined) lightNode.intensity = lightDef.intensity;

			lightNode.name = parser.createUniqueName(lightDef.name || ('light_' + lightIndex));

			dependency = Promise.resolve(lightNode);

			parser.cache.add(cacheKey, dependency);

			return dependency;

		}

		createNodeAttachment(nodeIndex) {

			const self = this;
			const parser = this.parser;
			const json = parser.json;
			const nodeDef = json.nodes[nodeIndex];
			const lightDef = (nodeDef.extensions && nodeDef.extensions[this.name]) || {};
			const lightIndex = lightDef.light;

			if (lightIndex === undefined) return null;

			return this._loadLight(lightIndex).then(function(light) {

				return parser._getNodeRef(self.cache, lightIndex, light);

			});

		}

	}

	/**
	 * Unlit Materials Extension
	 *
	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
	 */
	class GLTFMaterialsUnlitExtension {

		constructor() {

			this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;

		}

		getMaterialType() {

			return three.MeshBasicMaterial;

		}

		extendParams(materialParams, materialDef, parser) {

			const pending = [];

			materialParams.color = new three.Color(1.0, 1.0, 1.0);
			materialParams.opacity = 1.0;

			const metallicRoughness = materialDef.pbrMetallicRoughness;

			if (metallicRoughness) {

				if (Array.isArray(metallicRoughness.baseColorFactor)) {

					const array = metallicRoughness.baseColorFactor;

					materialParams.color.fromArray(array);
					materialParams.opacity = array[3];

				}

				if (metallicRoughness.baseColorTexture !== undefined) {

					pending.push(parser.assignTexture(materialParams, 'map', metallicRoughness.baseColorTexture));

				}

			}

			return Promise.all(pending);

		}

	}

	/**
	 * Clearcoat Materials Extension
	 *
	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
	 */
	class GLTFMaterialsClearcoatExtension {

		constructor(parser) {

			this.parser = parser;
			this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;

		}

		getMaterialType(materialIndex) {

			const parser = this.parser;
			const materialDef = parser.json.materials[materialIndex];

			if (!materialDef.extensions || !materialDef.extensions[this.name]) return null;

			return three.MeshPhysicalMaterial;

		}

		extendMaterialParams(materialIndex, materialParams) {

			const parser = this.parser;
			const materialDef = parser.json.materials[materialIndex];

			if (!materialDef.extensions || !materialDef.extensions[this.name]) {

				return Promise.resolve();

			}

			const pending = [];

			const extension = materialDef.extensions[this.name];

			if (extension.clearcoatFactor !== undefined) {

				materialParams.clearcoat = extension.clearcoatFactor;

			}

			if (extension.clearcoatTexture !== undefined) {

				pending.push(parser.assignTexture(materialParams, 'clearcoatMap', extension.clearcoatTexture));

			}

			if (extension.clearcoatRoughnessFactor !== undefined) {

				materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;

			}

			if (extension.clearcoatRoughnessTexture !== undefined) {

				pending.push(parser.assignTexture(materialParams, 'clearcoatRoughnessMap', extension
					.clearcoatRoughnessTexture));

			}

			if (extension.clearcoatNormalTexture !== undefined) {

				pending.push(parser.assignTexture(materialParams, 'clearcoatNormalMap', extension
					.clearcoatNormalTexture));

				if (extension.clearcoatNormalTexture.scale !== undefined) {

					const scale = extension.clearcoatNormalTexture.scale;

					materialParams.clearcoatNormalScale = new three.Vector2(scale, scale);

				}

			}

			return Promise.all(pending);

		}

	}

	/**
	 * Transmission Materials Extension
	 *
	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
	 * Draft: https://github.com/KhronosGroup/glTF/pull/1698
	 */
	class GLTFMaterialsTransmissionExtension {

		constructor(parser) {

			this.parser = parser;
			this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;

		}

		getMaterialType(materialIndex) {

			const parser = this.parser;
			const materialDef = parser.json.materials[materialIndex];

			if (!materialDef.extensions || !materialDef.extensions[this.name]) return null;

			return three.MeshPhysicalMaterial;

		}

		extendMaterialParams(materialIndex, materialParams) {

			const parser = this.parser;
			const materialDef = parser.json.materials[materialIndex];

			if (!materialDef.extensions || !materialDef.extensions[this.name]) {

				return Promise.resolve();

			}

			const pending = [];

			const extension = materialDef.extensions[this.name];

			if (extension.transmissionFactor !== undefined) {

				materialParams.transmission = extension.transmissionFactor;

			}

			if (extension.transmissionTexture !== undefined) {

				pending.push(parser.assignTexture(materialParams, 'transmissionMap', extension.transmissionTexture));

			}

			return Promise.all(pending);

		}

	}

	/**
	 * Materials Volume Extension
	 *
	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
	 */
	class GLTFMaterialsVolumeExtension {

		constructor(parser) {

			this.parser = parser;
			this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;

		}

		getMaterialType(materialIndex) {

			const parser = this.parser;
			const materialDef = parser.json.materials[materialIndex];

			if (!materialDef.extensions || !materialDef.extensions[this.name]) return null;

			return three.MeshPhysicalMaterial;

		}

		extendMaterialParams(materialIndex, materialParams) {

			const parser = this.parser;
			const materialDef = parser.json.materials[materialIndex];

			if (!materialDef.extensions || !materialDef.extensions[this.name]) {

				return Promise.resolve();

			}

			const pending = [];

			const extension = materialDef.extensions[this.name];

			materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;

			if (extension.thicknessTexture !== undefined) {

				pending.push(parser.assignTexture(materialParams, 'thicknessMap', extension.thicknessTexture));

			}

			materialParams.attenuationDistance = extension.attenuationDistance || 0;

			const colorArray = extension.attenuationColor || [1, 1, 1];
			materialParams.attenuationTint = new three.Color(colorArray[0], colorArray[1], colorArray[2]);

			return Promise.all(pending);

		}

	}

	/**
	 * Materials ior Extension
	 *
	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
	 */
	class GLTFMaterialsIorExtension {

		constructor(parser) {

			this.parser = parser;
			this.name = EXTENSIONS.KHR_MATERIALS_IOR;

		}

		getMaterialType(materialIndex) {

			const parser = this.parser;
			const materialDef = parser.json.materials[materialIndex];

			if (!materialDef.extensions || !materialDef.extensions[this.name]) return null;

			return three.MeshPhysicalMaterial;

		}

		extendMaterialParams(materialIndex, materialParams) {

			const parser = this.parser;
			const materialDef = parser.json.materials[materialIndex];

			if (!materialDef.extensions || !materialDef.extensions[this.name]) {

				return Promise.resolve();

			}

			const extension = materialDef.extensions[this.name];

			materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;

			return Promise.resolve();

		}

	}

	/**
	 * Materials specular Extension
	 *
	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
	 */
	class GLTFMaterialsSpecularExtension {

		constructor(parser) {

			this.parser = parser;
			this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;

		}

		getMaterialType(materialIndex) {

			const parser = this.parser;
			const materialDef = parser.json.materials[materialIndex];

			if (!materialDef.extensions || !materialDef.extensions[this.name]) return null;

			return three.MeshPhysicalMaterial;

		}

		extendMaterialParams(materialIndex, materialParams) {

			const parser = this.parser;
			const materialDef = parser.json.materials[materialIndex];

			if (!materialDef.extensions || !materialDef.extensions[this.name]) {

				return Promise.resolve();

			}

			const pending = [];

			const extension = materialDef.extensions[this.name];

			materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;

			if (extension.specularTexture !== undefined) {

				pending.push(parser.assignTexture(materialParams, 'specularIntensityMap', extension.specularTexture));

			}

			const colorArray = extension.specularColorFactor || [1, 1, 1];
			materialParams.specularTint = new three.Color(colorArray[0], colorArray[1], colorArray[2]);

			if (extension.specularColorTexture !== undefined) {

				pending.push(parser.assignTexture(materialParams, 'specularTintMap', extension.specularColorTexture)
					.then(function(texture) {

						texture.encoding = three.sRGBEncoding;

					}));

			}

			return Promise.all(pending);

		}

	}

	/**
	 * BasisU Texture Extension
	 *
	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
	 */
	class GLTFTextureBasisUExtension {

		constructor(parser) {

			this.parser = parser;
			this.name = EXTENSIONS.KHR_TEXTURE_BASISU;

		}

		loadTexture(textureIndex) {

			const parser = this.parser;
			const json = parser.json;

			const textureDef = json.textures[textureIndex];

			if (!textureDef.extensions || !textureDef.extensions[this.name]) {

				return null;

			}

			const extension = textureDef.extensions[this.name];
			const source = json.images[extension.source];
			const loader = parser.options.ktx2Loader;

			if (!loader) {

				if (json.extensionsRequired && json.extensionsRequired.indexOf(this.name) >= 0) {

					throw new Error('THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures');

				} else {

					// Assumes that the extension is optional and that a fallback texture is present
					return null;

				}

			}

			return parser.loadTextureImage(textureIndex, source, loader);

		}

	}

	/**
	 * WebP Texture Extension
	 *
	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
	 */
	class GLTFTextureWebPExtension {

		constructor(parser) {

			this.parser = parser;
			this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
			this.isSupported = null;

		}

		loadTexture(textureIndex) {

			const name = this.name;
			const parser = this.parser;
			const json = parser.json;

			const textureDef = json.textures[textureIndex];

			if (!textureDef.extensions || !textureDef.extensions[name]) {

				return null;

			}

			const extension = textureDef.extensions[name];
			const source = json.images[extension.source];

			let loader = parser.textureLoader;
			if (source.uri) {

				const handler = parser.options.manager.getHandler(source.uri);
				if (handler !== null) loader = handler;

			}

			return this.detectSupport().then(function(isSupported) {

				if (isSupported) return parser.loadTextureImage(textureIndex, source, loader);

				if (json.extensionsRequired && json.extensionsRequired.indexOf(name) >= 0) {

					throw new Error('THREE.GLTFLoader: WebP required by asset but unsupported.');

				}

				// Fall back to PNG or JPEG.
				return parser.loadTexture(textureIndex);

			});

		}

		detectSupport() {

			if (!this.isSupported) {

				this.isSupported = new Promise(function(resolve) {

					const image = new three.PlatformManager.polyfill.Image();

					// Lossy test image. Support for lossy images doesn't guarantee support for all
					// WebP images, unfortunately.
					image.src =
						'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';

					image.onload = image.onerror = function() {

						resolve(image.height === 1);

					};

				});

			}

			return this.isSupported;

		}

	}

	/**
	 * meshopt BufferView Compression Extension
	 *
	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
	 */
	class GLTFMeshoptCompression {

		constructor(parser) {

			this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
			this.parser = parser;

		}

		loadBufferView(index) {

			const json = this.parser.json;
			const bufferView = json.bufferViews[index];

			if (bufferView.extensions && bufferView.extensions[this.name]) {

				const extensionDef = bufferView.extensions[this.name];

				const buffer = this.parser.getDependency('buffer', extensionDef.buffer);
				const decoder = this.parser.options.meshoptDecoder;

				if (!decoder || !decoder.supported) {

					if (json.extensionsRequired && json.extensionsRequired.indexOf(this.name) >= 0) {

						throw new Error(
							'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files');

					} else {

						// Assumes that the extension is optional and that fallback buffer data is present
						return null;

					}

				}

				return Promise.all([buffer, decoder.ready]).then(function(res) {

					const byteOffset = extensionDef.byteOffset || 0;
					const byteLength = extensionDef.byteLength || 0;

					const count = extensionDef.count;
					const stride = extensionDef.byteStride;

					const result = new ArrayBuffer(count * stride);
					const source = new Uint8Array(res[0], byteOffset, byteLength);

					decoder.decodeGltfBuffer(new Uint8Array(result), count, stride, source, extensionDef.mode,
						extensionDef.filter);
					return result;

				});

			} else {

				return null;

			}

		}

	}

	/* BINARY EXTENSION */
	const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
	const BINARY_EXTENSION_HEADER_LENGTH = 12;
	const BINARY_EXTENSION_CHUNK_TYPES = {
		JSON: 0x4E4F534A,
		BIN: 0x004E4942
	};

	class GLTFBinaryExtension {

		constructor(data) {

			this.name = EXTENSIONS.KHR_BINARY_GLTF;
			this.content = null;
			this.body = null;

			const headerView = new DataView(data, 0, BINARY_EXTENSION_HEADER_LENGTH);

			this.header = {
				magic: three.LoaderUtils.decodeText(new Uint8Array(data.slice(0, 4))),
				version: headerView.getUint32(4, true),
				length: headerView.getUint32(8, true)
			};

			if (this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC) {

				throw new Error('THREE.GLTFLoader: Unsupported glTF-Binary header.');

			} else if (this.header.version < 2.0) {

				throw new Error('THREE.GLTFLoader: Legacy binary file detected.');

			}

			const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
			const chunkView = new DataView(data, BINARY_EXTENSION_HEADER_LENGTH);
			let chunkIndex = 0;

			while (chunkIndex < chunkContentsLength) {

				const chunkLength = chunkView.getUint32(chunkIndex, true);
				chunkIndex += 4;

				const chunkType = chunkView.getUint32(chunkIndex, true);
				chunkIndex += 4;

				if (chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON) {

					const contentArray = new Uint8Array(data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex,
					chunkLength);
					this.content = three.LoaderUtils.decodeText(contentArray);

				} else if (chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN) {

					const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
					this.body = data.slice(byteOffset, byteOffset + chunkLength);

				}

				// Clients must ignore chunks with unknown types.

				chunkIndex += chunkLength;

			}

			if (this.content === null) {

				throw new Error('THREE.GLTFLoader: JSON content not found.');

			}

		}

	}

	/**
	 * DRACO Mesh Compression Extension
	 *
	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
	 */
	class GLTFDracoMeshCompressionExtension {

		constructor(json, dracoLoader) {

			if (!dracoLoader) {

				throw new Error('THREE.GLTFLoader: No DRACOLoader instance provided.');

			}

			this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
			this.json = json;
			this.dracoLoader = dracoLoader;
			this.dracoLoader.preload();

		}

		decodePrimitive(primitive, parser) {

			const json = this.json;
			const dracoLoader = this.dracoLoader;
			const bufferViewIndex = primitive.extensions[this.name].bufferView;
			const gltfAttributeMap = primitive.extensions[this.name].attributes;
			const threeAttributeMap = {};
			const attributeNormalizedMap = {};
			const attributeTypeMap = {};

			for (const attributeName in gltfAttributeMap) {

				const threeAttributeName = ATTRIBUTES[attributeName] || attributeName.toLowerCase();

				threeAttributeMap[threeAttributeName] = gltfAttributeMap[attributeName];

			}

			for (const attributeName in primitive.attributes) {

				const threeAttributeName = ATTRIBUTES[attributeName] || attributeName.toLowerCase();

				if (gltfAttributeMap[attributeName] !== undefined) {

					const accessorDef = json.accessors[primitive.attributes[attributeName]];
					const componentType = WEBGL_COMPONENT_TYPES[accessorDef.componentType];

					attributeTypeMap[threeAttributeName] = componentType;
					attributeNormalizedMap[threeAttributeName] = accessorDef.normalized === true;

				}

			}

			return parser.getDependency('bufferView', bufferViewIndex).then(function(bufferView) {

				return new Promise(function(resolve) {

					dracoLoader.decodeDracoFile(bufferView, function(geometry) {

						for (const attributeName in geometry.attributes) {

							const attribute = geometry.attributes[attributeName];
							const normalized = attributeNormalizedMap[attributeName];

							if (normalized !== undefined) attribute.normalized = normalized;

						}

						resolve(geometry);

					}, threeAttributeMap, attributeTypeMap);

				});

			});

		}

	}

	/**
	 * Texture Transform Extension
	 *
	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
	 */
	class GLTFTextureTransformExtension {

		constructor() {

			this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;

		}

		extendTexture(texture, transform) {

			if (transform.texCoord !== undefined) {

				console.warn('THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.');

			}

			if (transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined) {

				// See https://github.com/mrdoob/three.js/issues/21819.
				return texture;

			}

			texture = texture.clone();

			if (transform.offset !== undefined) {

				texture.offset.fromArray(transform.offset);

			}

			if (transform.rotation !== undefined) {

				texture.rotation = transform.rotation;

			}

			if (transform.scale !== undefined) {

				texture.repeat.fromArray(transform.scale);

			}

			texture.needsUpdate = true;

			return texture;

		}

	}

	/**
	 * Specular-Glossiness Extension
	 *
	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_pbrSpecularGlossiness
	 */

	/**
	 * A sub class of StandardMaterial with some of the functionality
	 * changed via the `onBeforeCompile` callback
	 * @pailhead
	 */
	class GLTFMeshStandardSGMaterial extends three.MeshStandardMaterial {

		constructor(params) {

			super();

			this.isGLTFSpecularGlossinessMaterial = true;

			//various chunks that need replacing
			const specularMapParsFragmentChunk = [
				'#ifdef USE_SPECULARMAP',
				'	uniform sampler2D specularMap;',
				'#endif'
			].join('\n');

			const glossinessMapParsFragmentChunk = [
				'#ifdef USE_GLOSSINESSMAP',
				'	uniform sampler2D glossinessMap;',
				'#endif'
			].join('\n');

			const specularMapFragmentChunk = [
				'vec3 specularFactor = specular;',
				'#ifdef USE_SPECULARMAP',
				'	vec4 texelSpecular = texture2D( specularMap, vUv );',
				'	texelSpecular = sRGBToLinear( texelSpecular );',
				'	// reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture',
				'	specularFactor *= texelSpecular.rgb;',
				'#endif'
			].join('\n');

			const glossinessMapFragmentChunk = [
				'float glossinessFactor = glossiness;',
				'#ifdef USE_GLOSSINESSMAP',
				'	vec4 texelGlossiness = texture2D( glossinessMap, vUv );',
				'	// reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture',
				'	glossinessFactor *= texelGlossiness.a;',
				'#endif'
			].join('\n');

			const lightPhysicalFragmentChunk = [
				'PhysicalMaterial material;',
				'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );',
				'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );',
				'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );',
				'material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.',
				'material.roughness += geometryRoughness;',
				'material.roughness = min( material.roughness, 1.0 );',
				'material.specularColor = specularFactor;',
			].join('\n');

			const uniforms = {
				specular: {
					value: new three.Color().setHex(0xffffff)
				},
				glossiness: {
					value: 1
				},
				specularMap: {
					value: null
				},
				glossinessMap: {
					value: null
				}
			};

			this._extraUniforms = uniforms;

			this.onBeforeCompile = function(shader) {

				for (const uniformName in uniforms) {

					shader.uniforms[uniformName] = uniforms[uniformName];

				}

				shader.fragmentShader = shader.fragmentShader
					.replace('uniform float roughness;', 'uniform vec3 specular;')
					.replace('uniform float metalness;', 'uniform float glossiness;')
					.replace('#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk)
					.replace('#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk)
					.replace('#include <roughnessmap_fragment>', specularMapFragmentChunk)
					.replace('#include <metalnessmap_fragment>', glossinessMapFragmentChunk)
					.replace('#include <lights_physical_fragment>', lightPhysicalFragmentChunk);

			};

			Object.defineProperties(this, {

				specular: {
					get: function() {

						return uniforms.specular.value;

					},
					set: function(v) {

						uniforms.specular.value = v;

					}
				},

				specularMap: {
					get: function() {

						return uniforms.specularMap.value;

					},
					set: function(v) {

						uniforms.specularMap.value = v;

						if (v) {

							this.defines.USE_SPECULARMAP =
							''; // USE_UV is set by the renderer for specular maps

						} else {

							delete this.defines.USE_SPECULARMAP;

						}

					}
				},

				glossiness: {
					get: function() {

						return uniforms.glossiness.value;

					},
					set: function(v) {

						uniforms.glossiness.value = v;

					}
				},

				glossinessMap: {
					get: function() {

						return uniforms.glossinessMap.value;

					},
					set: function(v) {

						uniforms.glossinessMap.value = v;

						if (v) {

							this.defines.USE_GLOSSINESSMAP = '';
							this.defines.USE_UV = '';

						} else {

							delete this.defines.USE_GLOSSINESSMAP;
							delete this.defines.USE_UV;

						}

					}
				}

			});

			delete this.metalness;
			delete this.roughness;
			delete this.metalnessMap;
			delete this.roughnessMap;

			this.setValues(params);

		}

		copy(source) {

			super.copy(source);

			this.specularMap = source.specularMap;
			this.specular.copy(source.specular);
			this.glossinessMap = source.glossinessMap;
			this.glossiness = source.glossiness;
			delete this.metalness;
			delete this.roughness;
			delete this.metalnessMap;
			delete this.roughnessMap;
			return this;

		}

	}


	class GLTFMaterialsPbrSpecularGlossinessExtension {

		constructor() {

			this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS;

			this.specularGlossinessParams = [
				'color',
				'map',
				'lightMap',
				'lightMapIntensity',
				'aoMap',
				'aoMapIntensity',
				'emissive',
				'emissiveIntensity',
				'emissiveMap',
				'bumpMap',
				'bumpScale',
				'normalMap',
				'normalMapType',
				'displacementMap',
				'displacementScale',
				'displacementBias',
				'specularMap',
				'specular',
				'glossinessMap',
				'glossiness',
				'alphaMap',
				'envMap',
				'envMapIntensity',
				'refractionRatio',
			];

		}

		getMaterialType() {

			return GLTFMeshStandardSGMaterial;

		}

		extendParams(materialParams, materialDef, parser) {

			const pbrSpecularGlossiness = materialDef.extensions[this.name];

			materialParams.color = new three.Color(1.0, 1.0, 1.0);
			materialParams.opacity = 1.0;

			const pending = [];

			if (Array.isArray(pbrSpecularGlossiness.diffuseFactor)) {

				const array = pbrSpecularGlossiness.diffuseFactor;

				materialParams.color.fromArray(array);
				materialParams.opacity = array[3];

			}

			if (pbrSpecularGlossiness.diffuseTexture !== undefined) {

				pending.push(parser.assignTexture(materialParams, 'map', pbrSpecularGlossiness.diffuseTexture));

			}

			materialParams.emissive = new three.Color(0.0, 0.0, 0.0);
			materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness
				.glossinessFactor : 1.0;
			materialParams.specular = new three.Color(1.0, 1.0, 1.0);

			if (Array.isArray(pbrSpecularGlossiness.specularFactor)) {

				materialParams.specular.fromArray(pbrSpecularGlossiness.specularFactor);

			}

			if (pbrSpecularGlossiness.specularGlossinessTexture !== undefined) {

				const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
				pending.push(parser.assignTexture(materialParams, 'glossinessMap', specGlossMapDef));
				pending.push(parser.assignTexture(materialParams, 'specularMap', specGlossMapDef));

			}

			return Promise.all(pending);

		}

		createMaterial(materialParams) {

			const material = new GLTFMeshStandardSGMaterial(materialParams);
			material.fog = true;

			material.color = materialParams.color;

			material.map = materialParams.map === undefined ? null : materialParams.map;

			material.lightMap = null;
			material.lightMapIntensity = 1.0;

			material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
			material.aoMapIntensity = 1.0;

			material.emissive = materialParams.emissive;
			material.emissiveIntensity = 1.0;
			material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;

			material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
			material.bumpScale = 1;

			material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
			material.normalMapType = three.TangentSpaceNormalMap;

			if (materialParams.normalScale) material.normalScale = materialParams.normalScale;

			material.displacementMap = null;
			material.displacementScale = 1;
			material.displacementBias = 0;

			material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
			material.specular = materialParams.specular;

			material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
			material.glossiness = materialParams.glossiness;

			material.alphaMap = null;

			material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
			material.envMapIntensity = 1.0;

			material.refractionRatio = 0.98;

			return material;

		}

	}

	/**
	 * Mesh Quantization Extension
	 *
	 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
	 */
	class GLTFMeshQuantizationExtension {

		constructor() {

			this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;

		}

	}

	/*********************************/
	/********** INTERPOLATION ********/
	/*********************************/

	// Spline Interpolation
	// Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
	class GLTFCubicSplineInterpolant extends three.Interpolant {

		constructor(parameterPositions, sampleValues, sampleSize, resultBuffer) {

			super(parameterPositions, sampleValues, sampleSize, resultBuffer);

		}

		copySampleValue_(index) {

			// Copies a sample value to the result buffer. See description of glTF
			// CUBICSPLINE values layout in interpolate_() function below.

			const result = this.resultBuffer,
				values = this.sampleValues,
				valueSize = this.valueSize,
				offset = index * valueSize * 3 + valueSize;

			for (let i = 0; i !== valueSize; i++) {

				result[i] = values[offset + i];

			}

			return result;

		}

	}

	GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;

	GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;

	GLTFCubicSplineInterpolant.prototype.interpolate_ = function(i1, t0, t, t1) {

		const result = this.resultBuffer;
		const values = this.sampleValues;
		const stride = this.valueSize;

		const stride2 = stride * 2;
		const stride3 = stride * 3;

		const td = t1 - t0;

		const p = (t - t0) / td;
		const pp = p * p;
		const ppp = pp * p;

		const offset1 = i1 * stride3;
		const offset0 = offset1 - stride3;

		const s2 = -2 * ppp + 3 * pp;
		const s3 = ppp - pp;
		const s0 = 1 - s2;
		const s1 = s3 - pp + p;

		// Layout of keyframe output values for CUBICSPLINE animations:
		//   [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
		for (let i = 0; i !== stride; i++) {

			const p0 = values[offset0 + i + stride]; // splineVertex_k
			const m0 = values[offset0 + i + stride2] * td; // outTangent_k * (t_k+1 - t_k)
			const p1 = values[offset1 + i + stride]; // splineVertex_k+1
			const m1 = values[offset1 + i] * td; // inTangent_k+1 * (t_k+1 - t_k)

			result[i] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;

		}

		return result;

	};

	const _q = new three.Quaternion();

	class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {

		interpolate_(i1, t0, t, t1) {

			const result = super.interpolate_(i1, t0, t, t1);

			_q.fromArray(result).normalize().toArray(result);

			return result;

		}

	}


	/*********************************/
	/********** INTERNALS ************/
	/*********************************/

	/* CONSTANTS */

	const WEBGL_CONSTANTS = {
		FLOAT: 5126,
		//FLOAT_MAT2: 35674,
		FLOAT_MAT3: 35675,
		FLOAT_MAT4: 35676,
		FLOAT_VEC2: 35664,
		FLOAT_VEC3: 35665,
		FLOAT_VEC4: 35666,
		LINEAR: 9729,
		REPEAT: 10497,
		SAMPLER_2D: 35678,
		POINTS: 0,
		LINES: 1,
		LINE_LOOP: 2,
		LINE_STRIP: 3,
		TRIANGLES: 4,
		TRIANGLE_STRIP: 5,
		TRIANGLE_FAN: 6,
		UNSIGNED_BYTE: 5121,
		UNSIGNED_SHORT: 5123
	};

	const WEBGL_COMPONENT_TYPES = {
		5120: Int8Array,
		5121: Uint8Array,
		5122: Int16Array,
		5123: Uint16Array,
		5125: Uint32Array,
		5126: Float32Array
	};

	const WEBGL_FILTERS = {
		9728: three.NearestFilter,
		9729: three.LinearFilter,
		9984: three.NearestMipmapNearestFilter,
		9985: three.LinearMipmapNearestFilter,
		9986: three.NearestMipmapLinearFilter,
		9987: three.LinearMipmapLinearFilter
	};

	const WEBGL_WRAPPINGS = {
		33071: three.ClampToEdgeWrapping,
		33648: three.MirroredRepeatWrapping,
		10497: three.RepeatWrapping
	};

	const WEBGL_TYPE_SIZES = {
		'SCALAR': 1,
		'VEC2': 2,
		'VEC3': 3,
		'VEC4': 4,
		'MAT2': 4,
		'MAT3': 9,
		'MAT4': 16
	};

	const ATTRIBUTES = {
		POSITION: 'position',
		NORMAL: 'normal',
		TANGENT: 'tangent',
		TEXCOORD_0: 'uv',
		TEXCOORD_1: 'uv2',
		COLOR_0: 'color',
		WEIGHTS_0: 'skinWeight',
		JOINTS_0: 'skinIndex',
	};

	const PATH_PROPERTIES = {
		scale: 'scale',
		translation: 'position',
		rotation: 'quaternion',
		weights: 'morphTargetInfluences'
	};

	const INTERPOLATION = {
		CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
		// keyframe track will be initialized with a default interpolation type, then modified.
		LINEAR: three.InterpolateLinear,
		STEP: three.InterpolateDiscrete
	};

	const ALPHA_MODES = {
		OPAQUE: 'OPAQUE',
		MASK: 'MASK',
		BLEND: 'BLEND'
	};

	/* UTILITY FUNCTIONS */

	function resolveURL(url, path) {

		// Invalid URL
		if (typeof url !== 'string' || url === '') return '';

		// Host Relative URL
		if (/^https?:\/\//i.test(path) && /^\//.test(url)) {

			path = path.replace(/(^https?:\/\/[^\/]+).*/i, '$1');

		}

		// Absolute URL http://,https://,//
		if (/^(https?:)?\/\//i.test(url)) return url;

		// Data URI
		if (/^data:.*,.*$/i.test(url)) return url;

		// Blob URL
		if (/^blob:.*$/i.test(url)) return url;

		// Relative URL
		return path + url;

	}

	/**
	 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
	 */
	function createDefaultMaterial(cache) {

		if (cache['DefaultMaterial'] === undefined) {

			cache['DefaultMaterial'] = new three.MeshStandardMaterial({
				color: 0xFFFFFF,
				emissive: 0x000000,
				metalness: 1,
				roughness: 1,
				transparent: false,
				depthTest: true,
				side: three.FrontSide
			});

		}

		return cache['DefaultMaterial'];

	}

	function addUnknownExtensionsToUserData(knownExtensions, object, objectDef) {

		// Add unknown glTF extensions to an object's userData.

		for (const name in objectDef.extensions) {

			if (knownExtensions[name] === undefined) {

				object.userData.gltfExtensions = object.userData.gltfExtensions || {};
				object.userData.gltfExtensions[name] = objectDef.extensions[name];

			}

		}

	}

	/**
	 * @param {Object3D|Material|BufferGeometry} object
	 * @param {GLTF.definition} gltfDef
	 */
	function assignExtrasToUserData(object, gltfDef) {

		if (gltfDef.extras !== undefined) {

			if (typeof gltfDef.extras === 'object') {

				Object.assign(object.userData, gltfDef.extras);

			} else {

				console.warn('THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras);

			}

		}

	}

	/**
	 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
	 *
	 * @param {BufferGeometry} geometry
	 * @param {Array<GLTF.Target>} targets
	 * @param {GLTFParser} parser
	 * @return {Promise<BufferGeometry>}
	 */
	function addMorphTargets(geometry, targets, parser) {

		let hasMorphPosition = false;
		let hasMorphNormal = false;

		for (let i = 0, il = targets.length; i < il; i++) {

			const target = targets[i];

			if (target.POSITION !== undefined) hasMorphPosition = true;
			if (target.NORMAL !== undefined) hasMorphNormal = true;

			if (hasMorphPosition && hasMorphNormal) break;

		}

		if (!hasMorphPosition && !hasMorphNormal) return Promise.resolve(geometry);

		const pendingPositionAccessors = [];
		const pendingNormalAccessors = [];

		for (let i = 0, il = targets.length; i < il; i++) {

			const target = targets[i];

			if (hasMorphPosition) {

				const pendingAccessor = target.POSITION !== undefined ?
					parser.getDependency('accessor', target.POSITION) :
					geometry.attributes.position;

				pendingPositionAccessors.push(pendingAccessor);

			}

			if (hasMorphNormal) {

				const pendingAccessor = target.NORMAL !== undefined ?
					parser.getDependency('accessor', target.NORMAL) :
					geometry.attributes.normal;

				pendingNormalAccessors.push(pendingAccessor);

			}

		}

		return Promise.all([
			Promise.all(pendingPositionAccessors),
			Promise.all(pendingNormalAccessors)
		]).then(function(accessors) {

			const morphPositions = accessors[0];
			const morphNormals = accessors[1];

			if (hasMorphPosition) geometry.morphAttributes.position = morphPositions;
			if (hasMorphNormal) geometry.morphAttributes.normal = morphNormals;
			geometry.morphTargetsRelative = true;

			return geometry;

		});
  
	}

	/**
	 * @param {Mesh} mesh
	 * @param {GLTF.Mesh} meshDef
	 */
	function updateMorphTargets(mesh, meshDef) {

		mesh.updateMorphTargets();

		if (meshDef.weights !== undefined) {

			for (let i = 0, il = meshDef.weights.length; i < il; i++) {

				mesh.morphTargetInfluences[i] = meshDef.weights[i];

			}

		}

		// .extras has user-defined data, so check that .extras.targetNames is an array.
		if (meshDef.extras && Array.isArray(meshDef.extras.targetNames)) {

			const targetNames = meshDef.extras.targetNames;

			if (mesh.morphTargetInfluences.length === targetNames.length) {

				mesh.morphTargetDictionary = {};

				for (let i = 0, il = targetNames.length; i < il; i++) {

					mesh.morphTargetDictionary[targetNames[i]] = i;

				}

			} else {

				console.warn('THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.');

			}

		}

	}

	function createPrimitiveKey(primitiveDef) {

		const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION];
		let geometryKey;

		if (dracoExtension) {

			geometryKey = 'draco:' + dracoExtension.bufferView +
				':' + dracoExtension.indices +
				':' + createAttributesKey(dracoExtension.attributes);

		} else {

			geometryKey = primitiveDef.indices + ':' + createAttributesKey(primitiveDef.attributes) + ':' + primitiveDef
				.mode;

		}

		return geometryKey;

	}

	function createAttributesKey(attributes) {

		let attributesKey = '';

		const keys = Object.keys(attributes).sort();

		for (let i = 0, il = keys.length; i < il; i++) {

			attributesKey += keys[i] + ':' + attributes[keys[i]] + ';';

		}

		return attributesKey;

	}

	function getNormalizedComponentScale(constructor) {

		// Reference:
		// https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data

		switch (constructor) {

			case Int8Array:
				return 1 / 127;

			case Uint8Array:
				return 1 / 255;

			case Int16Array:
				return 1 / 32767;

			case Uint16Array:
				return 1 / 65535;

			default:
				throw new Error('THREE.GLTFLoader: Unsupported normalized accessor component type.');

		}

	}

	/* GLTF PARSER */

	class GLTFParser {

		constructor(json = {}, options = {}) {

			this.json = json;
			this.extensions = {};
			this.plugins = {};
			this.options = options;

			// loader object cache
			this.cache = new GLTFRegistry();

			// associations between Three.js objects and glTF elements
			this.associations = new Map();

			// BufferGeometry caching
			this.primitiveCache = {};

			// Object3D instance caches
			this.meshCache = {
				refs: {},
				uses: {}
			};
			this.cameraCache = {
				refs: {},
				uses: {}
			};
			this.lightCache = {
				refs: {},
				uses: {}
			};

			this.textureCache = {};

			// Track node names, to ensure no duplicates
			this.nodeNamesUsed = {};

			// Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the
			// expensive work of uploading a texture to the GPU off the main thread.
			if (typeof three.PlatformManager.polyfill.createImageBitmap !== 'undefined' && /Firefox/.test(three
					.PlatformManager.polyfill.navigator.userAgent) === false) {

				this.textureLoader = new three.ImageBitmapLoader(this.options.manager);

			} else {

				this.textureLoader = new three.TextureLoader(this.options.manager);

			}

			this.textureLoader.setCrossOrigin(this.options.crossOrigin);
			this.textureLoader.setRequestHeader(this.options.requestHeader);

			this.fileLoader = new three.FileLoader(this.options.manager);
			this.fileLoader.setResponseType('arraybuffer');

			if (this.options.crossOrigin === 'use-credentials') {

				this.fileLoader.setWithCredentials(true);

			}

		}

		setExtensions(extensions) {

			this.extensions = extensions;

		}

		setPlugins(plugins) {

			this.plugins = plugins;

		}

		parse(onLoad, onError) {

			const parser = this;
			const json = this.json;
			const extensions = this.extensions;

			// Clear the loader cache
			this.cache.removeAll();

			// Mark the special nodes/meshes in json for efficient parse
			this._invokeAll(function(ext) {

				return ext._markDefs && ext._markDefs();

			});

			Promise.all(this._invokeAll(function(ext) {

				return ext.beforeRoot && ext.beforeRoot();

			})).then(function() {

				return Promise.all([

					parser.getDependencies('scene'),
					parser.getDependencies('animation'),
					parser.getDependencies('camera'),

				]);

			}).then(function(dependencies) {

				const result = {
					scene: dependencies[0][json.scene || 0],
					scenes: dependencies[0],
					animations: dependencies[1],
					cameras: dependencies[2],
					asset: json.asset,
					parser: parser,
					userData: {}
				};

				addUnknownExtensionsToUserData(extensions, result, json);

				assignExtrasToUserData(result, json);

				Promise.all(parser._invokeAll(function(ext) {

					return ext.afterRoot && ext.afterRoot(result);

				})).then(function() {

					onLoad(result);

				});

			}).catch(onError);

		}

		/**
		 * Marks the special nodes/meshes in json for efficient parse.
		 */
		_markDefs() {

			const nodeDefs = this.json.nodes || [];
			const skinDefs = this.json.skins || [];
			const meshDefs = this.json.meshes || [];

			// Nothing in the node definition indicates whether it is a Bone or an
			// Object3D. Use the skins' joint references to mark bones.
			for (let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex++) {

				const joints = skinDefs[skinIndex].joints;

				for (let i = 0, il = joints.length; i < il; i++) {

					nodeDefs[joints[i]].isBone = true;

				}

			}

			// Iterate over all nodes, marking references to shared resources,
			// as well as skeleton joints.
			for (let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex++) {

				const nodeDef = nodeDefs[nodeIndex];

				if (nodeDef.mesh !== undefined) {

					this._addNodeRef(this.meshCache, nodeDef.mesh);

					// Nothing in the mesh definition indicates whether it is
					// a SkinnedMesh or Mesh. Use the node's mesh reference
					// to mark SkinnedMesh if node has skin.
					if (nodeDef.skin !== undefined) {

						meshDefs[nodeDef.mesh].isSkinnedMesh = true;

					}

				}

				if (nodeDef.camera !== undefined) {

					this._addNodeRef(this.cameraCache, nodeDef.camera);

				}

			}

		}

		/**
		 * Counts references to shared node / Object3D resources. These resources
		 * can be reused, or "instantiated", at multiple nodes in the scene
		 * hierarchy. Mesh, Camera, and Light instances are instantiated and must
		 * be marked. Non-scenegraph resources (like Materials, Geometries, and
		 * Textures) can be reused directly and are not marked here.
		 *
		 * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
		 */
		_addNodeRef(cache, index) {

			if (index === undefined) return;

			if (cache.refs[index] === undefined) {

				cache.refs[index] = cache.uses[index] = 0;

			}

			cache.refs[index]++;

		}

		/** Returns a reference to a shared resource, cloning it if necessary. */
		_getNodeRef(cache, index, object) {

			if (cache.refs[index] <= 1) return object;

			const ref = object.clone();

			// Propagates mappings to the cloned object, prevents mappings on the
			// original object from being lost.
			const updateMappings = (original, clone) => {

				const mappings = this.associations.get(original);
				if (mappings != null) {

					this.associations.set(clone, mappings);

				}

				for (const [i, child] of original.children.entries()) {

					updateMappings(child, clone.children[i]);

				}

			};

			updateMappings(object, ref);

			ref.name += '_instance_' + (cache.uses[index]++);

			return ref;

		}

		_invokeOne(func) {

			const extensions = Object.values(this.plugins);
			extensions.push(this);

			for (let i = 0; i < extensions.length; i++) {

				const result = func(extensions[i]);

				if (result) return result;

			}

			return null;

		}

		_invokeAll(func) {

			const extensions = Object.values(this.plugins);
			extensions.unshift(this);

			const pending = [];

			for (let i = 0; i < extensions.length; i++) {

				const result = func(extensions[i]);

				if (result) pending.push(result);

			}

			return pending;

		}

		/**
		 * Requests the specified dependency asynchronously, with caching.
		 * @param {string} type
		 * @param {number} index
		 * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
		 */
		getDependency(type, index) {

			const cacheKey = type + ':' + index;
			let dependency = this.cache.get(cacheKey);

			if (!dependency) {

				switch (type) {

					case 'scene':
						dependency = this.loadScene(index);
						break;

					case 'node':
						dependency = this.loadNode(index);
						break;

					case 'mesh':
						dependency = this._invokeOne(function(ext) {

							return ext.loadMesh && ext.loadMesh(index);

						});
						break;

					case 'accessor':
						dependency = this.loadAccessor(index);
						break;

					case 'bufferView':
						dependency = this._invokeOne(function(ext) {

							return ext.loadBufferView && ext.loadBufferView(index);

						});
						break;

					case 'buffer':
						dependency = this.loadBuffer(index);
						break;

					case 'material':
						dependency = this._invokeOne(function(ext) {

							return ext.loadMaterial && ext.loadMaterial(index);

						});
						break;

					case 'texture':
						dependency = this._invokeOne(function(ext) {

							return ext.loadTexture && ext.loadTexture(index);

						});
						break;

					case 'skin':
						dependency = this.loadSkin(index);
						break;

					case 'animation':
						dependency = this.loadAnimation(index);
						break;

					case 'camera':
						dependency = this.loadCamera(index);
						break;

					default:
						throw new Error('Unknown type: ' + type);

				}

				this.cache.add(cacheKey, dependency);

			}

			return dependency;

		}

		/**
		 * Requests all dependencies of the specified type asynchronously, with caching.
		 * @param {string} type
		 * @return {Promise<Array<Object>>}
		 */
		getDependencies(type) {

			let dependencies = this.cache.get(type);

			if (!dependencies) {

				const parser = this;
				const defs = this.json[type + (type === 'mesh' ? 'es' : 's')] || [];

				dependencies = Promise.all(defs.map(function(def, index) {

					return parser.getDependency(type, index);

				}));

				this.cache.add(type, dependencies);

			}

			return dependencies;

		}

		/**
		 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
		 * @param {number} bufferIndex
		 * @return {Promise<ArrayBuffer>}
		 */
		loadBuffer(bufferIndex) {

			const bufferDef = this.json.buffers[bufferIndex];
			const loader = this.fileLoader;

			if (bufferDef.type && bufferDef.type !== 'arraybuffer') {

				throw new Error('THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.');

			}

			// If present, GLB container is required to be the first buffer.
			if (bufferDef.uri === undefined && bufferIndex === 0) {

				return Promise.resolve(this.extensions[EXTENSIONS.KHR_BINARY_GLTF].body);

			}

			const options = this.options;

			return new Promise(function(resolve, reject) {

				loader.load(resolveURL(bufferDef.uri, options.path), resolve, undefined, function() {

					reject(new Error('THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri +
						'".'));

				});

			});

		}

		/**
		 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
		 * @param {number} bufferViewIndex
		 * @return {Promise<ArrayBuffer>}
		 */
		loadBufferView(bufferViewIndex) {

			const bufferViewDef = this.json.bufferViews[bufferViewIndex];

			return this.getDependency('buffer', bufferViewDef.buffer).then(function(buffer) {

				const byteLength = bufferViewDef.byteLength || 0;
				const byteOffset = bufferViewDef.byteOffset || 0;
				return buffer.slice(byteOffset, byteOffset + byteLength);

			});

		}

		/**
		 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
		 * @param {number} accessorIndex
		 * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
		 */
		loadAccessor(accessorIndex) {

			const parser = this;
			const json = this.json;

			const accessorDef = this.json.accessors[accessorIndex];

			if (accessorDef.bufferView === undefined && accessorDef.sparse === undefined) {

				// Ignore empty accessors, which may be used to declare runtime
				// information about attributes coming from another source (e.g. Draco
				// compression extension).
				return Promise.resolve(null);

			}

			const pendingBufferViews = [];

			if (accessorDef.bufferView !== undefined) {

				pendingBufferViews.push(this.getDependency('bufferView', accessorDef.bufferView));

			} else {

				pendingBufferViews.push(null);

			}

			if (accessorDef.sparse !== undefined) {

				pendingBufferViews.push(this.getDependency('bufferView', accessorDef.sparse.indices.bufferView));
				pendingBufferViews.push(this.getDependency('bufferView', accessorDef.sparse.values.bufferView));

			}

			return Promise.all(pendingBufferViews).then(function(bufferViews) {

				const bufferView = bufferViews[0];

				const itemSize = WEBGL_TYPE_SIZES[accessorDef.type];
				const TypedArray = WEBGL_COMPONENT_TYPES[accessorDef.componentType];

				// For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
				const elementBytes = TypedArray.BYTES_PER_ELEMENT;
				const itemBytes = elementBytes * itemSize;
				const byteOffset = accessorDef.byteOffset || 0;
				const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[accessorDef
					.bufferView].byteStride : undefined;
				const normalized = accessorDef.normalized === true;
				let array, bufferAttribute;

				// The buffer is not interleaved if the stride is the item size in bytes.
				if (byteStride && byteStride !== itemBytes) {

					// Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer
					// This makes sure that IBA.count reflects accessor.count properly
					const ibSlice = Math.floor(byteOffset / byteStride);
					const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef
						.componentType + ':' + ibSlice + ':' + accessorDef.count;
					let ib = parser.cache.get(ibCacheKey);

					if (!ib) {

						array = new TypedArray(bufferView, ibSlice * byteStride, accessorDef.count *
							byteStride / elementBytes);

						// Integer parameters to IB/IBA are in array elements, not bytes.
						ib = new three.InterleavedBuffer(array, byteStride / elementBytes);

						parser.cache.add(ibCacheKey, ib);

					}

					bufferAttribute = new three.InterleavedBufferAttribute(ib, itemSize, (byteOffset %
						byteStride) / elementBytes, normalized);

				} else {

					if (bufferView === null) {

						array = new TypedArray(accessorDef.count * itemSize);

					} else {

						array = new TypedArray(bufferView, byteOffset, accessorDef.count * itemSize);

					}

					bufferAttribute = new three.BufferAttribute(array, itemSize, normalized);

				}

				// https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
				if (accessorDef.sparse !== undefined) {

					const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
					const TypedArrayIndices = WEBGL_COMPONENT_TYPES[accessorDef.sparse.indices.componentType];

					const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
					const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;

					const sparseIndices = new TypedArrayIndices(bufferViews[1], byteOffsetIndices, accessorDef
						.sparse.count * itemSizeIndices);
					const sparseValues = new TypedArray(bufferViews[2], byteOffsetValues, accessorDef.sparse
						.count * itemSize);

					if (bufferView !== null) {

						// Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
						bufferAttribute = new three.BufferAttribute(bufferAttribute.array.slice(),
							bufferAttribute.itemSize, bufferAttribute.normalized);

					}

					for (let i = 0, il = sparseIndices.length; i < il; i++) {

						const index = sparseIndices[i];

						bufferAttribute.setX(index, sparseValues[i * itemSize]);
						if (itemSize >= 2) bufferAttribute.setY(index, sparseValues[i * itemSize + 1]);
						if (itemSize >= 3) bufferAttribute.setZ(index, sparseValues[i * itemSize + 2]);
						if (itemSize >= 4) bufferAttribute.setW(index, sparseValues[i * itemSize + 3]);
						if (itemSize >= 5) throw new Error(
							'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.');

					}

				}

				return bufferAttribute;

			});

		}

		/**
		 * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
		 * @param {number} textureIndex
		 * @return {Promise<THREE.Texture>}
		 */
		loadTexture(textureIndex) {

			const json = this.json;
			const options = this.options;
			const textureDef = json.textures[textureIndex];
			const source = json.images[textureDef.source];

			let loader = this.textureLoader;

			if (source.uri) {

				const handler = options.manager.getHandler(source.uri);
				if (handler !== null) loader = handler;

			}

			return this.loadTextureImage(textureIndex, source, loader);

		}

		loadTextureImage(textureIndex, source, loader) {

			const parser = this;
			const json = this.json;
			const options = this.options;

			const textureDef = json.textures[textureIndex];

			const cacheKey = (source.uri || source.bufferView) + ':' + textureDef.sampler;

			if (this.textureCache[cacheKey]) {

				// See https://github.com/mrdoob/three.js/issues/21559.
				return this.textureCache[cacheKey];

			}

			const URL = three.PlatformManager.polyfill.URL || self.webkitURL;

			let sourceURI = source.uri || '';
			let isObjectURL = false;

			if (source.bufferView !== undefined) {

				// Load binary image data from bufferView, if provided.

				sourceURI = parser.getDependency('bufferView', source.bufferView).then(function(bufferView) {

					isObjectURL = true;
					const blob = new three.PlatformManager.polyfill.Blob([bufferView], {
						type: source.mimeType
					});
					sourceURI = URL.createObjectURL(blob);
					return sourceURI;

				});

			} else if (source.uri === undefined) {

				throw new Error('THREE.GLTFLoader: Image ' + textureIndex + ' is missing URI and bufferView');

			}

			const promise = Promise.resolve(sourceURI).then(function(sourceURI) {

				return new Promise(function(resolve, reject) {

					let onLoad = resolve;

					if (loader.isImageBitmapLoader === true) {

						onLoad = function(imageBitmap) {

							const texture = new three.Texture(imageBitmap);
							texture.needsUpdate = true;

							resolve(texture);

						};

					}

					loader.load(resolveURL(sourceURI, options.path), onLoad, undefined, reject);

				});

			}).then(function(texture) {

				// Clean up resources and configure Texture.

				if (isObjectURL === true) {

					URL.revokeObjectURL(sourceURI);

				}

				texture.flipY = false;

				if (textureDef.name) texture.name = textureDef.name;

				const samplers = json.samplers || {};
				const sampler = samplers[textureDef.sampler] || {};

				texture.magFilter = WEBGL_FILTERS[sampler.magFilter] || three.LinearFilter;
				texture.minFilter = WEBGL_FILTERS[sampler.minFilter] || three.LinearMipmapLinearFilter;
				texture.wrapS = WEBGL_WRAPPINGS[sampler.wrapS] || three.RepeatWrapping;
				texture.wrapT = WEBGL_WRAPPINGS[sampler.wrapT] || three.RepeatWrapping;

				parser.associations.set(texture, {
					textures: textureIndex
				});

				return texture;

			}).catch(function() {

				console.error('THREE.GLTFLoader: Couldn\'t load texture', sourceURI);
				return null;

			});

			this.textureCache[cacheKey] = promise;

			return promise;

		}

		/**
		 * Asynchronously assigns a texture to the given material parameters.
		 * @param {Object} materialParams
		 * @param {string} mapName
		 * @param {Object} mapDef
		 * @return {Promise<Texture>}
		 */
		assignTexture(materialParams, mapName, mapDef) {

			const parser = this;

			return this.getDependency('texture', mapDef.index).then(function(texture) {

				// Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
				// However, we will copy UV set 0 to UV set 1 on demand for aoMap
				if (mapDef.texCoord !== undefined && mapDef.texCoord != 0 && !(mapName === 'aoMap' && mapDef
						.texCoord == 1)) {

					console.warn('THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' +
						mapName + ' not yet supported.');

				}

				if (parser.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM]) {

					const transform = mapDef.extensions !== undefined ? mapDef.extensions[EXTENSIONS
						.KHR_TEXTURE_TRANSFORM] : undefined;

					if (transform) {

						const gltfReference = parser.associations.get(texture);
						texture = parser.extensions[EXTENSIONS.KHR_TEXTURE_TRANSFORM].extendTexture(texture,
							transform);
						parser.associations.set(texture, gltfReference);

					}

				}

				materialParams[mapName] = texture;

				return texture;

			});

		}

		/**
		 * Assigns final material to a Mesh, Line, or Points instance. The instance
		 * already has a material (generated from the glTF material options alone)
		 * but reuse of the same glTF material may require multiple threejs materials
		 * to accommodate different primitive types, defines, etc. New materials will
		 * be created if necessary, and reused from a cache.
		 * @param  {Object3D} mesh Mesh, Line, or Points instance.
		 */
		assignFinalMaterial(mesh) {

			const geometry = mesh.geometry;
			let material = mesh.material;

			const useDerivativeTangents = geometry.attributes.tangent === undefined;
			const useVertexColors = geometry.attributes.color !== undefined;
			const useFlatShading = geometry.attributes.normal === undefined;

			if (mesh.isPoints) {

				const cacheKey = 'PointsMaterial:' + material.uuid;

				let pointsMaterial = this.cache.get(cacheKey);

				if (!pointsMaterial) {

					pointsMaterial = new three.PointsMaterial();
					three.Material.prototype.copy.call(pointsMaterial, material);
					pointsMaterial.color.copy(material.color);
					pointsMaterial.map = material.map;
					pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px

					this.cache.add(cacheKey, pointsMaterial);

				}

				material = pointsMaterial;

			} else if (mesh.isLine) {

				const cacheKey = 'LineBasicMaterial:' + material.uuid;

				let lineMaterial = this.cache.get(cacheKey);

				if (!lineMaterial) {

					lineMaterial = new three.LineBasicMaterial();
					three.Material.prototype.copy.call(lineMaterial, material);
					lineMaterial.color.copy(material.color);

					this.cache.add(cacheKey, lineMaterial);

				}

				material = lineMaterial;

			}

			// Clone the material if it will be modified
			if (useDerivativeTangents || useVertexColors || useFlatShading) {

				let cacheKey = 'ClonedMaterial:' + material.uuid + ':';

				if (material.isGLTFSpecularGlossinessMaterial) cacheKey += 'specular-glossiness:';
				if (useDerivativeTangents) cacheKey += 'derivative-tangents:';
				if (useVertexColors) cacheKey += 'vertex-colors:';
				if (useFlatShading) cacheKey += 'flat-shading:';

				let cachedMaterial = this.cache.get(cacheKey);

				if (!cachedMaterial) {

					cachedMaterial = material.clone();

					if (useVertexColors) cachedMaterial.vertexColors = true;
					if (useFlatShading) cachedMaterial.flatShading = true;

					if (useDerivativeTangents) {

						// https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
						if (cachedMaterial.normalScale) cachedMaterial.normalScale.y *= -1;
						if (cachedMaterial.clearcoatNormalScale) cachedMaterial.clearcoatNormalScale.y *= -1;

					}

					this.cache.add(cacheKey, cachedMaterial);

					this.associations.set(cachedMaterial, this.associations.get(material));

				}

				material = cachedMaterial;

			}

			// workarounds for mesh and geometry

			if (material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined) {

				geometry.setAttribute('uv2', geometry.attributes.uv);

			}

			mesh.material = material;

		}

		getMaterialType( /* materialIndex */ ) {

			return three.MeshStandardMaterial;

		}

		/**
		 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
		 * @param {number} materialIndex
		 * @return {Promise<Material>}
		 */
		loadMaterial(materialIndex) {

			const parser = this;
			const json = this.json;
			const extensions = this.extensions;
			const materialDef = json.materials[materialIndex];

			let materialType;
			const materialParams = {};
			const materialExtensions = materialDef.extensions || {};

			const pending = [];

			if (materialExtensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]) {

				const sgExtension = extensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS];
				materialType = sgExtension.getMaterialType();
				pending.push(sgExtension.extendParams(materialParams, materialDef, parser));

			} else if (materialExtensions[EXTENSIONS.KHR_MATERIALS_UNLIT]) {

				const kmuExtension = extensions[EXTENSIONS.KHR_MATERIALS_UNLIT];
				materialType = kmuExtension.getMaterialType();
				pending.push(kmuExtension.extendParams(materialParams, materialDef, parser));

			} else {

				// Specification:
				// https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material

				const metallicRoughness = materialDef.pbrMetallicRoughness || {};

				materialParams.color = new three.Color(1.0, 1.0, 1.0);
				materialParams.opacity = 1.0;

				if (Array.isArray(metallicRoughness.baseColorFactor)) {

					const array = metallicRoughness.baseColorFactor;

					materialParams.color.fromArray(array);
					materialParams.opacity = array[3];

				}

				if (metallicRoughness.baseColorTexture !== undefined) {

					pending.push(parser.assignTexture(materialParams, 'map', metallicRoughness.baseColorTexture));

				}

				materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness
					.metallicFactor : 1.0;
				materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness
					.roughnessFactor : 1.0;

				if (metallicRoughness.metallicRoughnessTexture !== undefined) {

					pending.push(parser.assignTexture(materialParams, 'metalnessMap', metallicRoughness
						.metallicRoughnessTexture));
					pending.push(parser.assignTexture(materialParams, 'roughnessMap', metallicRoughness
						.metallicRoughnessTexture));

				}

				materialType = this._invokeOne(function(ext) {

					return ext.getMaterialType && ext.getMaterialType(materialIndex);

				});

				pending.push(Promise.all(this._invokeAll(function(ext) {

					return ext.extendMaterialParams && ext.extendMaterialParams(materialIndex,
						materialParams);

				})));

			}

			if (materialDef.doubleSided === true) {

				materialParams.side = three.DoubleSide;

			}

			const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;

			if (alphaMode === ALPHA_MODES.BLEND) {

				materialParams.transparent = true;

				// See: https://github.com/mrdoob/three.js/issues/17706
				materialParams.depthWrite = false;

			} else {

				materialParams.format = three.RGBFormat;
				materialParams.transparent = false;

				if (alphaMode === ALPHA_MODES.MASK) {

					materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;

				}

			}

			if (materialDef.normalTexture !== undefined && materialType !== three.MeshBasicMaterial) {

				pending.push(parser.assignTexture(materialParams, 'normalMap', materialDef.normalTexture));

				materialParams.normalScale = new three.Vector2(1, 1);

				if (materialDef.normalTexture.scale !== undefined) {

					const scale = materialDef.normalTexture.scale;

					materialParams.normalScale.set(scale, scale);

				}

			}

			if (materialDef.occlusionTexture !== undefined && materialType !== three.MeshBasicMaterial) {

				pending.push(parser.assignTexture(materialParams, 'aoMap', materialDef.occlusionTexture));

				if (materialDef.occlusionTexture.strength !== undefined) {

					materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;

				}

			}

			if (materialDef.emissiveFactor !== undefined && materialType !== three.MeshBasicMaterial) {

				materialParams.emissive = new three.Color().fromArray(materialDef.emissiveFactor);

			}

			if (materialDef.emissiveTexture !== undefined && materialType !== three.MeshBasicMaterial) {

				pending.push(parser.assignTexture(materialParams, 'emissiveMap', materialDef.emissiveTexture));

			}

			return Promise.all(pending).then(function() {

				let material;

				if (materialType === GLTFMeshStandardSGMaterial) {

					material = extensions[EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].createMaterial(
						materialParams);

				} else {

					material = new materialType(materialParams);

				}

				if (materialDef.name) material.name = materialDef.name;

				// baseColorTexture, emissiveTexture, and specularGlossinessTexture use sRGB encoding.
				if (material.map) material.map.encoding = three.sRGBEncoding;
				if (material.emissiveMap) material.emissiveMap.encoding = three.sRGBEncoding;

				assignExtrasToUserData(material, materialDef);

				parser.associations.set(material, {
					materials: materialIndex
				});

				if (materialDef.extensions) addUnknownExtensionsToUserData(extensions, material, materialDef);

				return material;

			});

		}

		/** When Object3D instances are targeted by animation, they need unique names. */
		createUniqueName(originalName) {

			const sanitizedName = three.PropertyBinding.sanitizeNodeName(originalName || '');

			let name = sanitizedName;

			for (let i = 1; this.nodeNamesUsed[name]; ++i) {

				name = sanitizedName + '_' + i;

			}

			this.nodeNamesUsed[name] = true;

			return name;

		}

		/**
		 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
		 *
		 * Creates BufferGeometries from primitives.
		 *
		 * @param {Array<GLTF.Primitive>} primitives
		 * @return {Promise<Array<BufferGeometry>>}
		 */
		loadGeometries(primitives) {

			const parser = this;
			const extensions = this.extensions;
			const cache = this.primitiveCache;

			function createDracoPrimitive(primitive) {

				return extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION]
					.decodePrimitive(primitive, parser)
					.then(function(geometry) {

						return addPrimitiveAttributes(geometry, primitive, parser);

					});

			}

			const pending = [];

			for (let i = 0, il = primitives.length; i < il; i++) {

				const primitive = primitives[i];
				const cacheKey = createPrimitiveKey(primitive);

				// See if we've already created this geometry
				const cached = cache[cacheKey];

				if (cached) {

					// Use the cached geometry if it exists
					pending.push(cached.promise);

				} else {

					let geometryPromise;

					if (primitive.extensions && primitive.extensions[EXTENSIONS.KHR_DRACO_MESH_COMPRESSION]) {

						// Use DRACO geometry if available
						geometryPromise = createDracoPrimitive(primitive);

					} else {

						// Otherwise create a new geometry
						geometryPromise = addPrimitiveAttributes(new three.BufferGeometry(), primitive, parser);

					}

					// Cache this geometry
					cache[cacheKey] = {
						primitive: primitive,
						promise: geometryPromise
					};

					pending.push(geometryPromise);

				}

			}

			return Promise.all(pending);

		}

		/**
		 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
		 * @param {number} meshIndex
		 * @return {Promise<Group|Mesh|SkinnedMesh>}
		 */
		loadMesh(meshIndex) {

			const parser = this;
			const json = this.json;
			const extensions = this.extensions;

			const meshDef = json.meshes[meshIndex];
			const primitives = meshDef.primitives;

			const pending = [];

			for (let i = 0, il = primitives.length; i < il; i++) {

				const material = primitives[i].material === undefined ?
					createDefaultMaterial(this.cache) :
					this.getDependency('material', primitives[i].material);

				pending.push(material);

			}

			pending.push(parser.loadGeometries(primitives));

			return Promise.all(pending).then(function(results) {

				const materials = results.slice(0, results.length - 1);
				const geometries = results[results.length - 1];

				const meshes = [];

				for (let i = 0, il = geometries.length; i < il; i++) {

					const geometry = geometries[i];
					const primitive = primitives[i];

					// 1. create Mesh

					let mesh;

					const material = materials[i];

					if (primitive.mode === WEBGL_CONSTANTS.TRIANGLES ||
						primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ||
						primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ||
						primitive.mode === undefined) {

						// .isSkinnedMesh isn't in glTF spec. See ._markDefs()
						mesh = meshDef.isSkinnedMesh === true ?
							new three.SkinnedMesh(geometry, material) :
							new three.Mesh(geometry, material);

						if (mesh.isSkinnedMesh === true && !mesh.geometry.attributes.skinWeight.normalized) {

							// we normalize floating point skin weight array to fix malformed assets (see #15319)
							// it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
							mesh.normalizeSkinWeights();

						}

						if (primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP) {

							mesh.geometry = toTrianglesDrawMode(mesh.geometry, three.TriangleStripDrawMode);

						} else if (primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN) {

							mesh.geometry = toTrianglesDrawMode(mesh.geometry, three.TriangleFanDrawMode);

						}

					} else if (primitive.mode === WEBGL_CONSTANTS.LINES) {

						mesh = new three.LineSegments(geometry, material);

					} else if (primitive.mode === WEBGL_CONSTANTS.LINE_STRIP) {

						mesh = new three.Line(geometry, material);

					} else if (primitive.mode === WEBGL_CONSTANTS.LINE_LOOP) {

						mesh = new three.LineLoop(geometry, material);

					} else if (primitive.mode === WEBGL_CONSTANTS.POINTS) {

						mesh = new three.Points(geometry, material);

					} else {

						throw new Error('THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode);

					}

					if (Object.keys(mesh.geometry.morphAttributes).length > 0) {

						updateMorphTargets(mesh, meshDef);

					}

					mesh.name = parser.createUniqueName(meshDef.name || ('mesh_' + meshIndex));

					assignExtrasToUserData(mesh, meshDef);

					if (primitive.extensions) addUnknownExtensionsToUserData(extensions, mesh, primitive);

					parser.assignFinalMaterial(mesh);

					meshes.push(mesh);

				}

				for (let i = 0, il = meshes.length; i < il; i++) {

					parser.associations.set(meshes[i], {
						meshes: meshIndex,
						primitives: i
					});

				}

				if (meshes.length === 1) {

					return meshes[0];

				}

				const group = new three.Group();

				parser.associations.set(group, {
					meshes: meshIndex
				});

				for (let i = 0, il = meshes.length; i < il; i++) {

					group.add(meshes[i]);

				}

				return group;

			});

		}

		/**
		 * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
		 * @param {number} cameraIndex
		 * @return {Promise<THREE.Camera>}
		 */
		loadCamera(cameraIndex) {

			let camera;
			const cameraDef = this.json.cameras[cameraIndex];
			const params = cameraDef[cameraDef.type];

			if (!params) {

				console.warn('THREE.GLTFLoader: Missing camera parameters.');
				return;

			}

			if (cameraDef.type === 'perspective') {

				camera = new three.PerspectiveCamera(three.MathUtils.radToDeg(params.yfov), params.aspectRatio || 1,
					params.znear || 1, params.zfar || 2e6);

			} else if (cameraDef.type === 'orthographic') {

				camera = new three.OrthographicCamera(-params.xmag, params.xmag, params.ymag, -params.ymag, params
					.znear, params.zfar);

			}

			if (cameraDef.name) camera.name = this.createUniqueName(cameraDef.name);

			assignExtrasToUserData(camera, cameraDef);

			return Promise.resolve(camera);

		}

		/**
		 * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
		 * @param {number} skinIndex
		 * @return {Promise<Object>}
		 */
		loadSkin(skinIndex) {

			const skinDef = this.json.skins[skinIndex];

			const skinEntry = {
				joints: skinDef.joints
			};

			if (skinDef.inverseBindMatrices === undefined) {

				return Promise.resolve(skinEntry);

			}

			return this.getDependency('accessor', skinDef.inverseBindMatrices).then(function(accessor) {

				skinEntry.inverseBindMatrices = accessor;

				return skinEntry;

			});

		}

		/**
		 * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
		 * @param {number} animationIndex
		 * @return {Promise<AnimationClip>}
		 */
		loadAnimation(animationIndex) {

			const json = this.json;

			const animationDef = json.animations[animationIndex];

			const pendingNodes = [];
			const pendingInputAccessors = [];
			const pendingOutputAccessors = [];
			const pendingSamplers = [];
			const pendingTargets = [];

			for (let i = 0, il = animationDef.channels.length; i < il; i++) {

				const channel = animationDef.channels[i];
				const sampler = animationDef.samplers[channel.sampler];
				const target = channel.target;
				const name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated.
				const input = animationDef.parameters !== undefined ? animationDef.parameters[sampler.input] : sampler
					.input;
				const output = animationDef.parameters !== undefined ? animationDef.parameters[sampler.output] :
					sampler.output;

				pendingNodes.push(this.getDependency('node', name));
				pendingInputAccessors.push(this.getDependency('accessor', input));
				pendingOutputAccessors.push(this.getDependency('accessor', output));
				pendingSamplers.push(sampler);
				pendingTargets.push(target);

			}

			return Promise.all([

				Promise.all(pendingNodes),
				Promise.all(pendingInputAccessors),
				Promise.all(pendingOutputAccessors),
				Promise.all(pendingSamplers),
				Promise.all(pendingTargets)

			]).then(function(dependencies) {

				const nodes = dependencies[0];
				const inputAccessors = dependencies[1];
				const outputAccessors = dependencies[2];
				const samplers = dependencies[3];
				const targets = dependencies[4];

				const tracks = [];

				for (let i = 0, il = nodes.length; i < il; i++) {

					const node = nodes[i];
					const inputAccessor = inputAccessors[i];
					const outputAccessor = outputAccessors[i];
					const sampler = samplers[i];
					const target = targets[i];

					if (node === undefined) continue;

					node.updateMatrix();
					node.matrixAutoUpdate = true;

					let TypedKeyframeTrack;

					switch (PATH_PROPERTIES[target.path]) {

						case PATH_PROPERTIES.weights:

							TypedKeyframeTrack = three.NumberKeyframeTrack;
							break;

						case PATH_PROPERTIES.rotation:

							TypedKeyframeTrack = three.QuaternionKeyframeTrack;
							break;

						case PATH_PROPERTIES.position:
						case PATH_PROPERTIES.scale:
						default:

							TypedKeyframeTrack = three.VectorKeyframeTrack;
							break;

					}

					const targetName = node.name ? node.name : node.uuid;

					const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[sampler
						.interpolation] : three.InterpolateLinear;

					const targetNames = [];

					if (PATH_PROPERTIES[target.path] === PATH_PROPERTIES.weights) {

						// Node may be a Group (glTF mesh with several primitives) or a Mesh.
						node.traverse(function(object) {

							if (object.isMesh === true && object.morphTargetInfluences) {

								targetNames.push(object.name ? object.name : object.uuid);

							}

						});

					} else {

						targetNames.push(targetName);

					}

					let outputArray = outputAccessor.array;

					if (outputAccessor.normalized) {

						const scale = getNormalizedComponentScale(outputArray.constructor);
						const scaled = new Float32Array(outputArray.length);

						for (let j = 0, jl = outputArray.length; j < jl; j++) {

							scaled[j] = outputArray[j] * scale;

						}

						outputArray = scaled;

					}

					for (let j = 0, jl = targetNames.length; j < jl; j++) {

						const track = new TypedKeyframeTrack(
							targetNames[j] + '.' + PATH_PROPERTIES[target.path],
							inputAccessor.array,
							outputArray,
							interpolation
						);

						// Override interpolation with custom factory method.
						if (sampler.interpolation === 'CUBICSPLINE') {

							track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline(
							result) {

								// A CUBICSPLINE keyframe in glTF has three output values for each input value,
								// representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
								// must be divided by three to get the interpolant's sampleSize argument.

								const interpolantType = (this instanceof three.QuaternionKeyframeTrack) ?
									GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;

								return new interpolantType(this.times, this.values, this.getValueSize() /
									3, result);

							};

							// Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
							track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;

						}

						tracks.push(track);

					}

				}

				const name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;

				return new three.AnimationClip(name, undefined, tracks);

			});

		}

		createNodeMesh(nodeIndex) {

			const json = this.json;
			const parser = this;
			const nodeDef = json.nodes[nodeIndex];

			if (nodeDef.mesh === undefined) return null;

			return parser.getDependency('mesh', nodeDef.mesh).then(function(mesh) {

				const node = parser._getNodeRef(parser.meshCache, nodeDef.mesh, mesh);

				// if weights are provided on the node, override weights on the mesh.
				if (nodeDef.weights !== undefined) {

					node.traverse(function(o) {

						if (!o.isMesh) return;

						for (let i = 0, il = nodeDef.weights.length; i < il; i++) {

							o.morphTargetInfluences[i] = nodeDef.weights[i];

						}

					});

				}

				return node;

			});

		}

		/**
		 * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
		 * @param {number} nodeIndex
		 * @return {Promise<Object3D>}
		 */
		loadNode(nodeIndex) {

			const json = this.json;
			const extensions = this.extensions;
			const parser = this;

			const nodeDef = json.nodes[nodeIndex];

			// reserve node's name before its dependencies, so the root has the intended name.
			const nodeName = nodeDef.name ? parser.createUniqueName(nodeDef.name) : '';

			return (function() {

				const pending = [];

				const meshPromise = parser._invokeOne(function(ext) {

					return ext.createNodeMesh && ext.createNodeMesh(nodeIndex);

				});

				if (meshPromise) {

					pending.push(meshPromise);

				}

				if (nodeDef.camera !== undefined) {

					pending.push(parser.getDependency('camera', nodeDef.camera).then(function(camera) {

						return parser._getNodeRef(parser.cameraCache, nodeDef.camera, camera);

					}));

				}

				parser._invokeAll(function(ext) {

					return ext.createNodeAttachment && ext.createNodeAttachment(nodeIndex);

				}).forEach(function(promise) {

					pending.push(promise);

				});

				return Promise.all(pending);

			}()).then(function(objects) {

				let node;

				// .isBone isn't in glTF spec. See ._markDefs
				if (nodeDef.isBone === true) {

					node = new three.Bone();

				} else if (objects.length > 1) {

					node = new three.Group();

				} else if (objects.length === 1) {

					node = objects[0];

				} else {

					node = new three.Object3D();

				}

				if (node !== objects[0]) {

					for (let i = 0, il = objects.length; i < il; i++) {

						node.add(objects[i]);

					}

				}

				if (nodeDef.name) {

					node.userData.name = nodeDef.name;
					node.name = nodeName;

				}

				assignExtrasToUserData(node, nodeDef);

				if (nodeDef.extensions) addUnknownExtensionsToUserData(extensions, node, nodeDef);

				if (nodeDef.matrix !== undefined) {

					const matrix = new three.Matrix4();
					matrix.fromArray(nodeDef.matrix);
					node.applyMatrix4(matrix);

				} else {

					if (nodeDef.translation !== undefined) {

						node.position.fromArray(nodeDef.translation);

					}

					if (nodeDef.rotation !== undefined) {

						node.quaternion.fromArray(nodeDef.rotation);

					}

					if (nodeDef.scale !== undefined) {

						node.scale.fromArray(nodeDef.scale);

					}

				}

				if (!parser.associations.has(node)) {

					parser.associations.set(node, {});

				}

				parser.associations.get(node).nodes = nodeIndex;

				return node;

			});

		}

		/**
		 * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
		 * @param {number} sceneIndex
		 * @return {Promise<Group>}
		 */
		loadScene(sceneIndex) {

			const json = this.json;
			const extensions = this.extensions;
			const sceneDef = this.json.scenes[sceneIndex];
			const parser = this;

			// Loader returns Group, not Scene.
			// See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
			const scene = new three.Group();
			if (sceneDef.name) scene.name = parser.createUniqueName(sceneDef.name);

			assignExtrasToUserData(scene, sceneDef);

			if (sceneDef.extensions) addUnknownExtensionsToUserData(extensions, scene, sceneDef);

			const nodeIds = sceneDef.nodes || [];

			const pending = [];

			for (let i = 0, il = nodeIds.length; i < il; i++) {

				pending.push(buildNodeHierarchy(nodeIds[i], scene, json, parser));

			}

			return Promise.all(pending).then(function() {

				// Removes dangling associations, associations that reference a node that
				// didn't make it into the scene.
				const reduceAssociations = (node) => {

					const reducedAssociations = new Map();

					for (const [key, value] of parser.associations) {

						if (key instanceof three.Material || key instanceof three.Texture) {

							reducedAssociations.set(key, value);

						}

					}

					node.traverse((node) => {

						const mappings = parser.associations.get(node);

						if (mappings != null) {

							reducedAssociations.set(node, mappings);

						}

					});

					return reducedAssociations;

				};

				parser.associations = reduceAssociations(scene);

				return scene;

			});

		}

	}

	function buildNodeHierarchy(nodeId, parentObject, json, parser) {

		const nodeDef = json.nodes[nodeId];

		return parser.getDependency('node', nodeId).then(function(node) {

			if (nodeDef.skin === undefined) return node;

			// build skeleton here as well

			let skinEntry;

			return parser.getDependency('skin', nodeDef.skin).then(function(skin) {

				skinEntry = skin;

				const pendingJoints = [];

				for (let i = 0, il = skinEntry.joints.length; i < il; i++) {

					pendingJoints.push(parser.getDependency('node', skinEntry.joints[i]));

				}

				return Promise.all(pendingJoints);

			}).then(function(jointNodes) {

				node.traverse(function(mesh) {

					if (!mesh.isMesh) return;

					const bones = [];
					const boneInverses = [];

					for (let j = 0, jl = jointNodes.length; j < jl; j++) {

						const jointNode = jointNodes[j];

						if (jointNode) {

							bones.push(jointNode);

							const mat = new three.Matrix4();

							if (skinEntry.inverseBindMatrices !== undefined) {

								mat.fromArray(skinEntry.inverseBindMatrices.array, j * 16);

							}

							boneInverses.push(mat);

						} else {

							console.warn('THREE.GLTFLoader: Joint "%s" could not be found.',
								skinEntry.joints[j]);

						}

					}

					mesh.bind(new three.Skeleton(bones, boneInverses), mesh.matrixWorld);

				});

				return node;

			});

		}).then(function(node) {

			// build node hierachy

			parentObject.add(node);

			const pending = [];

			if (nodeDef.children) {

				const children = nodeDef.children;

				for (let i = 0, il = children.length; i < il; i++) {

					const child = children[i];
					pending.push(buildNodeHierarchy(child, node, json, parser));

				}

			}

			return Promise.all(pending);

		});

	}

	/**
	 * @param {BufferGeometry} geometry
	 * @param {GLTF.Primitive} primitiveDef
	 * @param {GLTFParser} parser
	 */
	function computeBounds(geometry, primitiveDef, parser) {

		const attributes = primitiveDef.attributes;

		const box = new three.Box3();

		if (attributes.POSITION !== undefined) {

			const accessor = parser.json.accessors[attributes.POSITION];

			const min = accessor.min;
			const max = accessor.max;

			// glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.

			if (min !== undefined && max !== undefined) {

				box.set(
					new three.Vector3(min[0], min[1], min[2]),
					new three.Vector3(max[0], max[1], max[2])
				);

				if (accessor.normalized) {

					const boxScale = getNormalizedComponentScale(WEBGL_COMPONENT_TYPES[accessor.componentType]);
					box.min.multiplyScalar(boxScale);
					box.max.multiplyScalar(boxScale);

				}

			} else {

				console.warn('THREE.GLTFLoader: Missing min/max properties for accessor POSITION.');

				return;

			}

		} else {

			return;

		}

		const targets = primitiveDef.targets;

		if (targets !== undefined) {

			const maxDisplacement = new three.Vector3();
			const vector = new three.Vector3();

			for (let i = 0, il = targets.length; i < il; i++) {

				const target = targets[i];

				if (target.POSITION !== undefined) {

					const accessor = parser.json.accessors[target.POSITION];
					const min = accessor.min;
					const max = accessor.max;

					// glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.

					if (min !== undefined && max !== undefined) {

						// we need to get max of absolute components because target weight is [-1,1]
						vector.setX(Math.max(Math.abs(min[0]), Math.abs(max[0])));
						vector.setY(Math.max(Math.abs(min[1]), Math.abs(max[1])));
						vector.setZ(Math.max(Math.abs(min[2]), Math.abs(max[2])));


						if (accessor.normalized) {

							const boxScale = getNormalizedComponentScale(WEBGL_COMPONENT_TYPES[accessor.componentType]);
							vector.multiplyScalar(boxScale);

						}

						// Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
						// to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
						// are used to implement key-frame animations and as such only two are active at a time - this results in very large
						// boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
						maxDisplacement.max(vector);

					} else {

						console.warn('THREE.GLTFLoader: Missing min/max properties for accessor POSITION.');

					}

				}

			}

			// As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
			box.expandByVector(maxDisplacement);

		}

		geometry.boundingBox = box;

		const sphere = new three.Sphere();

		box.getCenter(sphere.center);
		sphere.radius = box.min.distanceTo(box.max) / 2;

		geometry.boundingSphere = sphere;

	}

	/**
	 * @param {BufferGeometry} geometry
	 * @param {GLTF.Primitive} primitiveDef
	 * @param {GLTFParser} parser
	 * @return {Promise<BufferGeometry>}
	 */
	function addPrimitiveAttributes(geometry, primitiveDef, parser) {

		const attributes = primitiveDef.attributes;

		const pending = [];

		function assignAttributeAccessor(accessorIndex, attributeName) {

			return parser.getDependency('accessor', accessorIndex)
				.then(function(accessor) {

					geometry.setAttribute(attributeName, accessor);

				});

		}

		for (const gltfAttributeName in attributes) {

			const threeAttributeName = ATTRIBUTES[gltfAttributeName] || gltfAttributeName.toLowerCase();

			// Skip attributes already provided by e.g. Draco extension.
			if (threeAttributeName in geometry.attributes) continue;

			pending.push(assignAttributeAccessor(attributes[gltfAttributeName], threeAttributeName));

		}

		if (primitiveDef.indices !== undefined && !geometry.index) {

			const accessor = parser.getDependency('accessor', primitiveDef.indices).then(function(accessor) {

				geometry.setIndex(accessor);

			});

			pending.push(accessor);

		}

		assignExtrasToUserData(geometry, primitiveDef);

		computeBounds(geometry, primitiveDef, parser);

		return Promise.all(pending).then(function() {

			return primitiveDef.targets !== undefined ?
				addMorphTargets(geometry, primitiveDef.targets, parser) :
				geometry;

		});

	}

	/**
	 * @param {BufferGeometry} geometry
	 * @param {Number} drawMode
	 * @return {BufferGeometry}
	 */
	function toTrianglesDrawMode(geometry, drawMode) {

		let index = geometry.getIndex();

		// generate index if not present

		if (index === null) {

			const indices = [];

			const position = geometry.getAttribute('position');

			if (position !== undefined) {

				for (let i = 0; i < position.count; i++) {

					indices.push(i);

				}

				geometry.setIndex(indices);
				index = geometry.getIndex();

			} else {

				console.error(
					'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.');
				return geometry;

			}

		}

		//

		const numberOfTriangles = index.count - 2;
		const newIndices = [];

		if (drawMode === three.TriangleFanDrawMode) {

			// gl.TRIANGLE_FAN

			for (let i = 1; i <= numberOfTriangles; i++) {

				newIndices.push(index.getX(0));
				newIndices.push(index.getX(i));
				newIndices.push(index.getX(i + 1));

			}

		} else {

			// gl.TRIANGLE_STRIP

			for (let i = 0; i < numberOfTriangles; i++) {

				if (i % 2 === 0) {

					newIndices.push(index.getX(i));
					newIndices.push(index.getX(i + 1));
					newIndices.push(index.getX(i + 2));


				} else {

					newIndices.push(index.getX(i + 2));
					newIndices.push(index.getX(i + 1));
					newIndices.push(index.getX(i));

				}

			}

		}

		if ((newIndices.length / 3) !== numberOfTriangles) {

			console.error('THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.');

		}

		// build final geometry

		const newGeometry = geometry.clone();
		newGeometry.setIndex(newIndices);

		return newGeometry;

	}

	// This set of controls performs orbiting, dollying (zooming), and panning.
	// Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default).
	//
	//    Orbit - left mouse / touch: one-finger move
	//    Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish
	//    Pan - right mouse, or left mouse + ctrl/meta/shiftKey, or arrow keys / touch: two-finger move

	const _changeEvent = {
		type: 'change'
	};
	const _startEvent = {
		type: 'start'
	};
	const _endEvent = {
		type: 'end'
	};

	class OrbitControls extends three.EventDispatcher {

		constructor(object, domElement) {

			super();

			if (domElement === undefined) console.warn(
				'THREE.OrbitControls: The second parameter "domElement" is now mandatory.');
			if (domElement === three.PlatformManager.polyfill.document) console.error(
				'THREE.OrbitControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.'
				);

			this.object = object;
			this.domElement = domElement;
			this.domElement.style.touchAction = 'none'; // disable touch scroll

			// Set to false to disable this control
			this.enabled = true;

			// "target" sets the location of focus, where the object orbits around
			this.target = new three.Vector3();

			// How far you can dolly in and out ( PerspectiveCamera only )
			this.minDistance = 0;
			this.maxDistance = Infinity;

			// How far you can zoom in and out ( OrthographicCamera only )
			this.minZoom = 0;
			this.maxZoom = Infinity;

			// How far you can orbit vertically, upper and lower limits.
			// Range is 0 to Math.PI radians.
			this.minPolarAngle = 0; // radians
			this.maxPolarAngle = Math.PI; // radians

			// How far you can orbit horizontally, upper and lower limits.
			// If set, the interval [ min, max ] must be a sub-interval of [ - 2 PI, 2 PI ], with ( max - min < 2 PI )
			this.minAzimuthAngle = -Infinity; // radians
			this.maxAzimuthAngle = Infinity; // radians

			// Set to true to enable damping (inertia)
			// If damping is enabled, you must call controls.update() in your animation loop
			this.enableDamping = false;
			this.dampingFactor = 0.05;

			// This option actually enables dollying in and out; left as "zoom" for backwards compatibility.
			// Set to false to disable zooming
			this.enableZoom = true;
			this.zoomSpeed = 1.0;

			// Set to false to disable rotating
			this.enableRotate = true;
			this.rotateSpeed = 1.0;

			// Set to false to disable panning
			this.enablePan = true;
			this.panSpeed = 1.0;
			this.screenSpacePanning = true; // if false, pan orthogonal to world-space direction camera.up
			this.keyPanSpeed = 7.0; // pixels moved per arrow key push

			// Set to true to automatically rotate around the target
			// If auto-rotate is enabled, you must call controls.update() in your animation loop
			this.autoRotate = false;
			this.autoRotateSpeed = 2.0; // 30 seconds per orbit when fps is 60

			// The four arrow keys
			this.keys = {
				LEFT: 'ArrowLeft',
				UP: 'ArrowUp',
				RIGHT: 'ArrowRight',
				BOTTOM: 'ArrowDown'
			};

			// Mouse buttons
			this.mouseButtons = {
				LEFT: three.MOUSE.ROTATE,
				MIDDLE: three.MOUSE.DOLLY,
				RIGHT: three.MOUSE.PAN
			};

			// Touch fingers
			this.touches = {
				ONE: three.TOUCH.ROTATE,
				TWO: three.TOUCH.DOLLY_PAN
			};

			// for reset
			this.target0 = this.target.clone();
			this.position0 = this.object.position.clone();
			this.zoom0 = this.object.zoom;

			// the target DOM element for key events
			this._domElementKeyEvents = null;

			//
			// public methods
			//

			this.getPolarAngle = function() {

				return spherical.phi;

			};

			this.getAzimuthalAngle = function() {

				return spherical.theta;

			};

			this.getDistance = function() {

				return this.object.position.distanceTo(this.target);

			};

			this.listenToKeyEvents = function(domElement) {

				domElement.addEventListener('keydown', onKeyDown);
				this._domElementKeyEvents = domElement;

			};

			this.saveState = function() {

				scope.target0.copy(scope.target);
				scope.position0.copy(scope.object.position);
				scope.zoom0 = scope.object.zoom;

			};

			this.reset = function() {

				scope.target.copy(scope.target0);
				scope.object.position.copy(scope.position0);
				scope.object.zoom = scope.zoom0;

				scope.object.updateProjectionMatrix();
				scope.dispatchEvent(_changeEvent);

				scope.update();

				state = STATE.NONE;

			};

			// this method is exposed, but perhaps it would be better if we can make it private...
			this.update = function() {

				const offset = new three.Vector3();

				// so camera.up is the orbit axis
				const quat = new three.Quaternion().setFromUnitVectors(object.up, new three.Vector3(0, 1, 0));
				const quatInverse = quat.clone().invert();

				const lastPosition = new three.Vector3();
				const lastQuaternion = new three.Quaternion();

				const twoPI = 2 * Math.PI;

				return function update() {

					const position = scope.object.position;

					offset.copy(position).sub(scope.target);

					// rotate offset to "y-axis-is-up" space
					offset.applyQuaternion(quat);

					// angle from z-axis around y-axis
					spherical.setFromVector3(offset);

					if (scope.autoRotate && state === STATE.NONE) {

						rotateLeft(getAutoRotationAngle());

					}

					if (scope.enableDamping) {

						spherical.theta += sphericalDelta.theta * scope.dampingFactor;
						spherical.phi += sphericalDelta.phi * scope.dampingFactor;

					} else {

						spherical.theta += sphericalDelta.theta;
						spherical.phi += sphericalDelta.phi;

					}

					// restrict theta to be between desired limits

					let min = scope.minAzimuthAngle;
					let max = scope.maxAzimuthAngle;

					if (isFinite(min) && isFinite(max)) {

						if (min < -Math.PI) min += twoPI;
						else if (min > Math.PI) min -= twoPI;

						if (max < -Math.PI) max += twoPI;
						else if (max > Math.PI) max -= twoPI;

						if (min <= max) {

							spherical.theta = Math.max(min, Math.min(max, spherical.theta));

						} else {

							spherical.theta = (spherical.theta > (min + max) / 2) ?
								Math.max(min, spherical.theta) :
								Math.min(max, spherical.theta);

						}

					}

					// restrict phi to be between desired limits
					spherical.phi = Math.max(scope.minPolarAngle, Math.min(scope.maxPolarAngle, spherical
						.phi));

					spherical.makeSafe();


					spherical.radius *= scale;

					// restrict radius to be between desired limits
					spherical.radius = Math.max(scope.minDistance, Math.min(scope.maxDistance, spherical
						.radius));

					// move target to panned location

					if (scope.enableDamping === true) {

						scope.target.addScaledVector(panOffset, scope.dampingFactor);

					} else {

						scope.target.add(panOffset);

					}

					offset.setFromSpherical(spherical);

					// rotate offset back to "camera-up-vector-is-up" space
					offset.applyQuaternion(quatInverse);

					position.copy(scope.target).add(offset);

					scope.object.lookAt(scope.target);

					if (scope.enableDamping === true) {

						sphericalDelta.theta *= (1 - scope.dampingFactor);
						sphericalDelta.phi *= (1 - scope.dampingFactor);

						panOffset.multiplyScalar(1 - scope.dampingFactor);

					} else {

						sphericalDelta.set(0, 0, 0);

						panOffset.set(0, 0, 0);

					}

					scale = 1;

					// update condition is:
					// min(camera displacement, camera rotation in radians)^2 > EPS
					// using small-angle approximation cos(x/2) = 1 - x^2 / 8

					if (zoomChanged ||
						lastPosition.distanceToSquared(scope.object.position) > EPS ||
						8 * (1 - lastQuaternion.dot(scope.object.quaternion)) > EPS) {

						scope.dispatchEvent(_changeEvent);

						lastPosition.copy(scope.object.position);
						lastQuaternion.copy(scope.object.quaternion);
						zoomChanged = false;

						return true;

					}

					return false;

				};

			}();

			this.dispose = function() {

				scope.domElement.removeEventListener('contextmenu', onContextMenu);

				scope.domElement.removeEventListener('pointerdown', onPointerDown);
				scope.domElement.removeEventListener('pointercancel', onPointerCancel);
				scope.domElement.removeEventListener('wheel', onMouseWheel);

				scope.domElement.removeEventListener('pointermove', onPointerMove);
				scope.domElement.removeEventListener('pointerup', onPointerUp);


				if (scope._domElementKeyEvents !== null) {

					scope._domElementKeyEvents.removeEventListener('keydown', onKeyDown);

				}

				//scope.dispatchEvent( { type: 'dispose' } ); // should this be added here?

			};

			//
			// internals
			//

			const scope = this;

			const STATE = {
				NONE: -1,
				ROTATE: 0,
				DOLLY: 1,
				PAN: 2,
				TOUCH_ROTATE: 3,
				TOUCH_PAN: 4,
				TOUCH_DOLLY_PAN: 5,
				TOUCH_DOLLY_ROTATE: 6
			};

			let state = STATE.NONE;

			const EPS = 0.000001;

			// current position in spherical coordinates
			const spherical = new three.Spherical();
			const sphericalDelta = new three.Spherical();

			let scale = 1;
			const panOffset = new three.Vector3();
			let zoomChanged = false;

			const rotateStart = new three.Vector2();
			const rotateEnd = new three.Vector2();
			const rotateDelta = new three.Vector2();

			const panStart = new three.Vector2();
			const panEnd = new three.Vector2();
			const panDelta = new three.Vector2();

			const dollyStart = new three.Vector2();
			const dollyEnd = new three.Vector2();
			const dollyDelta = new three.Vector2();

			const pointers = [];
			const pointerPositions = {};

			function getAutoRotationAngle() {

				return 2 * Math.PI / 60 / 60 * scope.autoRotateSpeed;

			}

			function getZoomScale() {

				return Math.pow(0.95, scope.zoomSpeed);

			}

			function rotateLeft(angle) {

				sphericalDelta.theta -= angle;

			}

			function rotateUp(angle) {

				sphericalDelta.phi -= angle;

			}

			const panLeft = function() {

				const v = new three.Vector3();

				return function panLeft(distance, objectMatrix) {

					v.setFromMatrixColumn(objectMatrix, 0); // get X column of objectMatrix
					v.multiplyScalar(-distance);

					panOffset.add(v);

				};

			}();

			const panUp = function() {

				const v = new three.Vector3();

				return function panUp(distance, objectMatrix) {

					if (scope.screenSpacePanning === true) {

						v.setFromMatrixColumn(objectMatrix, 1);

					} else {

						v.setFromMatrixColumn(objectMatrix, 0);
						v.crossVectors(scope.object.up, v);

					}

					v.multiplyScalar(distance);

					panOffset.add(v);

				};

			}();

			// deltaX and deltaY are in pixels; right and down are positive
			const pan = function() {

				const offset = new three.Vector3();

				return function pan(deltaX, deltaY) {

					const element = scope.domElement;

					if (scope.object.isPerspectiveCamera) {

						// perspective
						const position = scope.object.position;
						offset.copy(position).sub(scope.target);
						let targetDistance = offset.length();

						// half of the fov is center to top of screen
						targetDistance *= Math.tan((scope.object.fov / 2) * Math.PI / 180.0);

						// we use only clientHeight here so aspect ratio does not distort speed
						panLeft(2 * deltaX * targetDistance / element.clientHeight, scope.object.matrix);
						panUp(2 * deltaY * targetDistance / element.clientHeight, scope.object.matrix);

					} else if (scope.object.isOrthographicCamera) {

						// orthographic
						panLeft(deltaX * (scope.object.right - scope.object.left) / scope.object.zoom /
							element.clientWidth, scope.object.matrix);
						panUp(deltaY * (scope.object.top - scope.object.bottom) / scope.object.zoom /
							element.clientHeight, scope.object.matrix);

					} else {

						// camera neither orthographic nor perspective
						console.warn(
							'WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.'
							);
						scope.enablePan = false;

					}

				};

			}();

			function dollyOut(dollyScale) {

				if (scope.object.isPerspectiveCamera) {

					scale /= dollyScale;

				} else if (scope.object.isOrthographicCamera) {

					scope.object.zoom = Math.max(scope.minZoom, Math.min(scope.maxZoom, scope.object.zoom *
						dollyScale));
					scope.object.updateProjectionMatrix();
					zoomChanged = true;

				} else {

					console.warn(
						'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.');
					scope.enableZoom = false;

				}

			}

			function dollyIn(dollyScale) {

				if (scope.object.isPerspectiveCamera) {

					scale *= dollyScale;

				} else if (scope.object.isOrthographicCamera) {

					scope.object.zoom = Math.max(scope.minZoom, Math.min(scope.maxZoom, scope.object.zoom /
						dollyScale));
					scope.object.updateProjectionMatrix();
					zoomChanged = true;

				} else {

					console.warn(
						'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.');
					scope.enableZoom = false;

				}

			}

			//
			// event callbacks - update the object state
			//

			function handleMouseDownRotate(event) {

				rotateStart.set(event.clientX, event.clientY);

			}

			function handleMouseDownDolly(event) {

				dollyStart.set(event.clientX, event.clientY);

			}

			function handleMouseDownPan(event) {

				panStart.set(event.clientX, event.clientY);

			}

			function handleMouseMoveRotate(event) {

				rotateEnd.set(event.clientX, event.clientY);

				rotateDelta.subVectors(rotateEnd, rotateStart).multiplyScalar(scope.rotateSpeed);

				const element = scope.domElement;

				rotateLeft(2 * Math.PI * rotateDelta.x / element.clientHeight); // yes, height

				rotateUp(2 * Math.PI * rotateDelta.y / element.clientHeight);

				rotateStart.copy(rotateEnd);

				scope.update();

			}

			function handleMouseMoveDolly(event) {

				dollyEnd.set(event.clientX, event.clientY);

				dollyDelta.subVectors(dollyEnd, dollyStart);

				if (dollyDelta.y > 0) {

					dollyOut(getZoomScale());

				} else if (dollyDelta.y < 0) {

					dollyIn(getZoomScale());

				}

				dollyStart.copy(dollyEnd);

				scope.update();

			}

			function handleMouseMovePan(event) {

				panEnd.set(event.clientX, event.clientY);

				panDelta.subVectors(panEnd, panStart).multiplyScalar(scope.panSpeed);

				pan(panDelta.x, panDelta.y);

				panStart.copy(panEnd);

				scope.update();

			}

			function handleMouseWheel(event) {

				if (event.deltaY < 0) {

					dollyIn(getZoomScale());

				} else if (event.deltaY > 0) {

					dollyOut(getZoomScale());

				}

				scope.update();

			}

			function handleKeyDown(event) {

				let needsUpdate = false;

				switch (event.code) {

					case scope.keys.UP:
						pan(0, scope.keyPanSpeed);
						needsUpdate = true;
						break;

					case scope.keys.BOTTOM:
						pan(0, -scope.keyPanSpeed);
						needsUpdate = true;
						break;

					case scope.keys.LEFT:
						pan(scope.keyPanSpeed, 0);
						needsUpdate = true;
						break;

					case scope.keys.RIGHT:
						pan(-scope.keyPanSpeed, 0);
						needsUpdate = true;
						break;

				}

				if (needsUpdate) {

					// prevent the browser from scrolling on cursor keys
					event.preventDefault();

					scope.update();

				}


			}

			function handleTouchStartRotate() {

				if (pointers.length === 1) {

					rotateStart.set(pointers[0].pageX, pointers[0].pageY);

				} else {

					const x = 0.5 * (pointers[0].pageX + pointers[1].pageX);
					const y = 0.5 * (pointers[0].pageY + pointers[1].pageY);

					rotateStart.set(x, y);

				}

			}

			function handleTouchStartPan() {

				if (pointers.length === 1) {

					panStart.set(pointers[0].pageX, pointers[0].pageY);

				} else {

					const x = 0.5 * (pointers[0].pageX + pointers[1].pageX);
					const y = 0.5 * (pointers[0].pageY + pointers[1].pageY);

					panStart.set(x, y);

				}

			}

			function handleTouchStartDolly() {

				const dx = pointers[0].pageX - pointers[1].pageX;
				const dy = pointers[0].pageY - pointers[1].pageY;

				const distance = Math.sqrt(dx * dx + dy * dy);

				dollyStart.set(0, distance);

			}

			function handleTouchStartDollyPan() {

				if (scope.enableZoom) handleTouchStartDolly();

				if (scope.enablePan) handleTouchStartPan();

			}

			function handleTouchStartDollyRotate() {

				if (scope.enableZoom) handleTouchStartDolly();

				if (scope.enableRotate) handleTouchStartRotate();

			}

			function handleTouchMoveRotate(event) {

				if (pointers.length == 1) {

					rotateEnd.set(event.pageX, event.pageY);

				} else {

					const position = getSecondPointerPosition(event);

					const x = 0.5 * (event.pageX + position.x);
					const y = 0.5 * (event.pageY + position.y);

					rotateEnd.set(x, y);

				}

				rotateDelta.subVectors(rotateEnd, rotateStart).multiplyScalar(scope.rotateSpeed);

				const element = scope.domElement;

				rotateLeft(2 * Math.PI * rotateDelta.x / element.clientHeight); // yes, height

				rotateUp(2 * Math.PI * rotateDelta.y / element.clientHeight);

				rotateStart.copy(rotateEnd);

			}

			function handleTouchMovePan(event) {

				if (pointers.length === 1) {

					panEnd.set(event.pageX, event.pageY);

				} else {

					const position = getSecondPointerPosition(event);

					const x = 0.5 * (event.pageX + position.x);
					const y = 0.5 * (event.pageY + position.y);

					panEnd.set(x, y);

				}

				panDelta.subVectors(panEnd, panStart).multiplyScalar(scope.panSpeed);

				pan(panDelta.x, panDelta.y);

				panStart.copy(panEnd);

			}

			function handleTouchMoveDolly(event) {

				const position = getSecondPointerPosition(event);

				const dx = event.pageX - position.x;
				const dy = event.pageY - position.y;

				const distance = Math.sqrt(dx * dx + dy * dy);

				dollyEnd.set(0, distance);

				dollyDelta.set(0, Math.pow(dollyEnd.y / dollyStart.y, scope.zoomSpeed));

				dollyOut(dollyDelta.y);

				dollyStart.copy(dollyEnd);

			}

			function handleTouchMoveDollyPan(event) {

				if (scope.enableZoom) handleTouchMoveDolly(event);

				if (scope.enablePan) handleTouchMovePan(event);

			}

			function handleTouchMoveDollyRotate(event) {

				if (scope.enableZoom) handleTouchMoveDolly(event);

				if (scope.enableRotate) handleTouchMoveRotate(event);

			}

			//
			// event handlers - FSM: listen for events and reset state
			//

			function onPointerDown(event) {

				if (scope.enabled === false) return;

				if (pointers.length === 0) {

					scope.domElement.setPointerCapture(event.pointerId);

					scope.domElement.addEventListener('pointermove', onPointerMove);
					scope.domElement.addEventListener('pointerup', onPointerUp);

				}

				//

				addPointer(event);

				if (event.pointerType === 'touch') {

					onTouchStart(event);

				} else {

					onMouseDown(event);

				}

			}

			function onPointerMove(event) {

				if (scope.enabled === false) return;

				if (event.pointerType === 'touch') {

					onTouchMove(event);

				} else {

					onMouseMove(event);

				}

			}

			function onPointerUp(event) {

				if (scope.enabled === false) return;

				if (event.pointerType === 'touch') {

					onTouchEnd();

				} else {

					onMouseUp();

				}

				removePointer(event);

				//

				if (pointers.length === 0) {

					scope.domElement.releasePointerCapture(event.pointerId);

					scope.domElement.removeEventListener('pointermove', onPointerMove);
					scope.domElement.removeEventListener('pointerup', onPointerUp);

				}

			}

			function onPointerCancel(event) {

				removePointer(event);

			}

			function onMouseDown(event) {

				let mouseAction;

				switch (event.button) {

					case 0:

						mouseAction = scope.mouseButtons.LEFT;
						break;

					case 1:

						mouseAction = scope.mouseButtons.MIDDLE;
						break;

					case 2:

						mouseAction = scope.mouseButtons.RIGHT;
						break;

					default:

						mouseAction = -1;

				}

				switch (mouseAction) {

					case three.MOUSE.DOLLY:

						if (scope.enableZoom === false) return;

						handleMouseDownDolly(event);

						state = STATE.DOLLY;

						break;

					case three.MOUSE.ROTATE:

						if (event.ctrlKey || event.metaKey || event.shiftKey) {

							if (scope.enablePan === false) return;

							handleMouseDownPan(event);

							state = STATE.PAN;

						} else {

							if (scope.enableRotate === false) return;

							handleMouseDownRotate(event);

							state = STATE.ROTATE;

						}

						break;

					case three.MOUSE.PAN:

						if (event.ctrlKey || event.metaKey || event.shiftKey) {

							if (scope.enableRotate === false) return;

							handleMouseDownRotate(event);

							state = STATE.ROTATE;

						} else {

							if (scope.enablePan === false) return;

							handleMouseDownPan(event);

							state = STATE.PAN;

						}

						break;

					default:

						state = STATE.NONE;

				}

				if (state !== STATE.NONE) {

					scope.dispatchEvent(_startEvent);

				}

			}

			function onMouseMove(event) {

				if (scope.enabled === false) return;

				switch (state) {

					case STATE.ROTATE:

						if (scope.enableRotate === false) return;

						handleMouseMoveRotate(event);

						break;

					case STATE.DOLLY:

						if (scope.enableZoom === false) return;

						handleMouseMoveDolly(event);

						break;

					case STATE.PAN:

						if (scope.enablePan === false) return;

						handleMouseMovePan(event);

						break;

				}

			}

			function onMouseUp(event) {

				scope.dispatchEvent(_endEvent);

				state = STATE.NONE;

			}

			function onMouseWheel(event) {

				if (scope.enabled === false || scope.enableZoom === false || (state !== STATE.NONE && state !==
						STATE.ROTATE)) return;

				event.preventDefault();

				scope.dispatchEvent(_startEvent);

				handleMouseWheel(event);

				scope.dispatchEvent(_endEvent);

			}

			function onKeyDown(event) {

				if (scope.enabled === false || scope.enablePan === false) return;

				handleKeyDown(event);

			}

			function onTouchStart(event) {

				trackPointer(event);

				switch (pointers.length) {

					case 1:

						switch (scope.touches.ONE) {

							case three.TOUCH.ROTATE:

								if (scope.enableRotate === false) return;

								handleTouchStartRotate();

								state = STATE.TOUCH_ROTATE;

								break;

							case three.TOUCH.PAN:

								if (scope.enablePan === false) return;

								handleTouchStartPan();

								state = STATE.TOUCH_PAN;

								break;

							default:

								state = STATE.NONE;

						}

						break;

					case 2:

						switch (scope.touches.TWO) {

							case three.TOUCH.DOLLY_PAN:

								if (scope.enableZoom === false && scope.enablePan === false) return;

								handleTouchStartDollyPan();

								state = STATE.TOUCH_DOLLY_PAN;

								break;

							case three.TOUCH.DOLLY_ROTATE:

								if (scope.enableZoom === false && scope.enableRotate === false) return;

								handleTouchStartDollyRotate();

								state = STATE.TOUCH_DOLLY_ROTATE;

								break;

							default:

								state = STATE.NONE;

						}

						break;

					default:

						state = STATE.NONE;

				}

				if (state !== STATE.NONE) {

					scope.dispatchEvent(_startEvent);

				}

			}

			function onTouchMove(event) {

				trackPointer(event);

				switch (state) {

					case STATE.TOUCH_ROTATE:

						if (scope.enableRotate === false) return;

						handleTouchMoveRotate(event);

						scope.update();

						break;

					case STATE.TOUCH_PAN:

						if (scope.enablePan === false) return;

						handleTouchMovePan(event);

						scope.update();

						break;

					case STATE.TOUCH_DOLLY_PAN:

						if (scope.enableZoom === false && scope.enablePan === false) return;

						handleTouchMoveDollyPan(event);

						scope.update();

						break;

					case STATE.TOUCH_DOLLY_ROTATE:

						if (scope.enableZoom === false && scope.enableRotate === false) return;

						handleTouchMoveDollyRotate(event);

						scope.update();

						break;

					default:

						state = STATE.NONE;

				}

			}

			function onTouchEnd(event) {

				scope.dispatchEvent(_endEvent);

				state = STATE.NONE;

			}

			function onContextMenu(event) {

				if (scope.enabled === false) return;

				event.preventDefault();

			}

			function addPointer(event) {

				pointers.push(event);

			}

			function removePointer(event) {

				delete pointerPositions[event.pointerId];

				for (let i = 0; i < pointers.length; i++) {

					if (pointers[i].pointerId == event.pointerId) {

						pointers.splice(i, 1);
						return;

					}

				}

			}

			function trackPointer(event) {

				let position = pointerPositions[event.pointerId];

				if (position === undefined) {

					position = new three.Vector2();
					pointerPositions[event.pointerId] = position;

				}

				position.set(event.pageX, event.pageY);

			}

			function getSecondPointerPosition(event) {

				const pointer = (event.pointerId === pointers[0].pointerId) ? pointers[1] : pointers[0];

				return pointerPositions[pointer.pointerId];

			}

			//

			scope.domElement.addEventListener('contextmenu', onContextMenu);

			scope.domElement.addEventListener('pointerdown', onPointerDown);
			scope.domElement.addEventListener('pointercancel', onPointerCancel);
			scope.domElement.addEventListener('wheel', onMouseWheel, {
				passive: false
			});

			// force an update at start

			this.update();

		}

	}





	export default {

		data() {
			return {  
				disposing: false,
				platform: null,
				frameId: -1,
			}
		},
		onLoad() {
		
		},
		onReady() {
			wx.createSelectorQuery()
				.select('#gl')
				.node()
				.exec(res => {
					const canvas = res[0].node;

					this.platform = new WechatPlatform(canvas);
					console.log(this.platform);
					three.PlatformManager.set(this.platform);

					const renderer = new three.WebGL1Renderer({
						canvas,
						antialias: true,
						alpha: true
					});
					const camera = new three.PerspectiveCamera(75, canvas.width / canvas.height, 0.1, 1000);
					const scene = new three.Scene();
					const gltfLoader = new GLTFLoader();
					const controls = new OrbitControls(camera, canvas);
					controls.enableDamping = true;

					gltfLoader
						.loadAsync(
							'https://dtmall-tel.alicdn.com/edgeComputingConfig/upload_models/1591673169101/RobotExpressive.glb',
						)
						.then((gltf) => {
							// @ts-ignore
							gltf.parser = null;
							gltf.scene.position.y = -2;
							scene.add(gltf.scene);
						});

					camera.position.z = 10;
					renderer.outputEncoding = three.sRGBEncoding;
					scene.add(new three.AmbientLight(0xffffff, 1.0));
					scene.add(new three.DirectionalLight(0xffffff, 1.0));
					renderer.setSize(canvas.width, canvas.height);
					renderer.setPixelRatio(three.PlatformManager.polyfill.window.devicePixelRatio);

					const render = () => {
						if (!this.disposing) this.frameId = three.PlatformManager.polyfill.requestAnimationFrame(
							render);
						controls.update();
						renderer.render(scene, camera);
					};
					render();
				});

		},
		onUnload() {
			this.disposing = true;
			three.PlatformManager.polyfill.cancelAnimationFrame(this.frameId);
			three.PlatformManager.dispose();
		},

		methods: {

			onTX(e) {
				this.platform.dispatchTouchEvent(e);
			},



		}
	}
</script>


<style>
	.webgl {
		display: block;
	}
</style>


四、补充

  1. 如果 three.js 有问题可以用我下载的 three.js链接 (侵联系删)
  2. three.js 文件下载 (和**四、1.**内容一样)
  3. 由于实力不允许,仅实现gltf文件运行,望看此文档有所启发的大佬,可以进一步补充其他文件格式。

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