草庐IT

BuildAssetbundle

全部标签

Unity BuildPipeLine.BuildAssetbundle 打包场景、加载场景

一、打包场景//打包AB[MenuItem("AB/BuildAB")]staticvoidBuild(){stringoutPath=Application.streamingAssetsPath+"/AssetBundle";if(Directory.Exists(outPath))Directory.Delete(outPath);Directory.CreateDirectory(outPath);BuildPipeline.BuildAssetBundles(outPath,BuildAssetBundleOptions.UncompressedAssetBundle,BuildTa