我只是在GLSurfaceView.Renderer接口(interface)的onSurfaceCreated()方法中调用一次glEnableClientState()。例如:publicclassGLRendererimplementsGLSurfaceView.Renderer{@OverridepublicvoidonSurfaceCreated(GL10gl,EGLConfigconfig){gl.glEnableClientState(GL10.GL_VERTEX_ARRAY);gl.glEnableClientState(GL10.GL_COLOR_ARRAY);...