我正在尝试在引用图像上正确添加3D对象。为了在现实世界中的图像上添加3D对象,我使用了imageAnchor.transform属性,如下所示。funcrenderer(_renderer:SCNSceneRenderer,didAddnode:SCNNode,foranchor:ARAnchor){guardletimageAnchor=anchoras?ARImageAnchorelse{return}letreferenceImage=imageAnchor.referenceImageupdateQueue.async{//Addavirtualcupattheposition