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Unity3d C#使用Screen.SetResolution设置无效的问题(问题在于Screen.width、Screen.height)

问题在最近的Unity3d项目开发的过程中需要程序动态的修改分辨率的情况,于是使用Screen.SetResolution函数进行了设置,发现只有第一次生效的情况,测试设置代码如下://UpdateiscalledonceperframevoidUpdate(){if(Input.GetKeyUp(KeyCode.T)){Screen.SetResolution(Screen.width,Screen.height,true);}elseif(Input.GetKeyUp(KeyCode.R)){Screen.SetResolution(Screen.width,Screen.width/16

javascript - Node.js 和 MySQL - 错误 : 1251 - Client does not support authentication protocol requested by server; consider upgrading MySQL client

现在我只有这个代码:constSequelize=require('sequelize');constsequelize=newSequelize('database','root','passwd',{host:'localhost',dialect:'mysql',//http://docs.sequelizejs.com/manual/tutorial/querying.html#operatorsoperatorsAliases:false});sequelize.authenticate().then(()=>{console.log('Connectionhasbeenes

javascript - Node.js 和 MySQL - 错误 : 1251 - Client does not support authentication protocol requested by server; consider upgrading MySQL client

现在我只有这个代码:constSequelize=require('sequelize');constsequelize=newSequelize('database','root','passwd',{host:'localhost',dialect:'mysql',//http://docs.sequelizejs.com/manual/tutorial/querying.html#operatorsoperatorsAliases:false});sequelize.authenticate().then(()=>{console.log('Connectionhasbeenes

node.js - Node js 0.10.7 : cluster support for udp dgram?

我正在尝试运行下面提到的Nodejs应用程序https://github.com/joyent/node/issues/2194varutil=require("util"),dgram=require("dgram"),cluster=require('cluster');varudp=dgram.createSocket("udp4");varport=1190;if(cluster.isMaster){for(i=0;i应用程序立即退出,输出如下:23May23:22:13-startingudpserveronport119023May23:22:13-startingudps

node.js - Node js 0.10.7 : cluster support for udp dgram?

我正在尝试运行下面提到的Nodejs应用程序https://github.com/joyent/node/issues/2194varutil=require("util"),dgram=require("dgram"),cluster=require('cluster');varudp=dgram.createSocket("udp4");varport=1190;if(cluster.isMaster){for(i=0;i应用程序立即退出,输出如下:23May23:22:13-startingudpserveronport119023May23:22:13-startingudps

javascript - ER_NOT_SUPPORTED_AUTH_MODE - MySQL 服务器

将Node.js服务器连接到MySQL-Database失败我在"Node.js服务器"上安装了MariaDB",但我决定改用SQL数据库。我卸载并完全删除了"MariaDB",之后,我继续安装"CommunityEd.""MySQLDatabase"。在经历了整个*'MySQLSetupProcess'**,我多次尝试通过JavaScript文档连接到数据库,该文档实现了JSDB连接的实际代码片段——我的DB-connection文档发布为下面的代码片段—如下代码片段所示。令人失望的是,JS/SQL连接每次尝试都失败。这是我收到的连接失败错误消息:"ER_NOT_SUPPORTED_

javascript - ER_NOT_SUPPORTED_AUTH_MODE - MySQL 服务器

将Node.js服务器连接到MySQL-Database失败我在"Node.js服务器"上安装了MariaDB",但我决定改用SQL数据库。我卸载并完全删除了"MariaDB",之后,我继续安装"CommunityEd.""MySQLDatabase"。在经历了整个*'MySQLSetupProcess'**,我多次尝试通过JavaScript文档连接到数据库,该文档实现了JSDB连接的实际代码片段——我的DB-connection文档发布为下面的代码片段—如下代码片段所示。令人失望的是,JS/SQL连接每次尝试都失败。这是我收到的连接失败错误消息:"ER_NOT_SUPPORTED_

自适应的屏幕 lib-flexible 和 v-scale-screen

首先是要安装npminstalllib-flexible--save然后在修改 这个根据设计稿的大小来计算 这个是把屏幕设计成24份 1920/24 80px=1remfunctionrefreshRem(){varwidth=docEl.getBoundingClientRect().width;if(width/dpr>1920){width=1920*dpr;}varrem=width/24;docEl.style.fontSize=rem+'px';flexible.rem=win.rem=rem;}一定要引入啊//px2rem自适应import'lib-flexible'然后在软件中

【解决】Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5...

开发平台:Unity2021.3.7f1c1 一、问题描述Non-convexMeshColliderwithnon-kinematicRigidbodyisnolongersupportedsinceUnity5.Ifyouwanttouseanon-convexmesheithermaketheRigidbodykinematicorremovetheRigidbodycomponent.Scenehierarchypath“XXXX”,Meshassetpath“XXX/XXX/XX”Meshname“XXX”翻译:自Unity5起,不再支持具有非运动学刚体的非凸网格碰撞体。如果要使用非

解决com.alibaba.fastjson.JSONException:autoType is not support问题,Redis FastJson

前言最近在配置redis序列化问题的时候,使用fastjson来进行序列化,报异常:com.alibaba.fastjson.JSONException:autoTypeisnotsupport.org.springframework.security.core.authority.SimpleGrantedAuthoritycom.alibaba.fastjson2.JSONException:autoTypeisnotsupport.org.springframework.security.core.authority.SimpleGrantedAuthority等等问题本次出现问题是在f