three.js版本:"three":"^0.136.0"1.初始化场景、相机、渲染器//创建场景、相机、渲染器 this.scene=newTHREE.Scene(); this.camera=newTHREE.PerspectiveCamera(45,window.innerWidth/window.innerHeight,0.1,10000);this.camera.position.set(1000,500,5560); this.renderer=newTHREE.WebGLRenderer({alpha:true,antialias:true,//是否执行抗锯齿。默认为fal