草庐IT

android - 用手指在 Canvas 中绘图,Android

coder 2023-05-07 原文

我需要建立一个用手指在 Canvas 上绘图的项目。

如何获取我手指的触摸事件和运动事件然后进行绘制?

最佳答案

首先浏览 sdk 示例中的 Fingerpaint 演示。

另一个示例:

public class MainActivity extends Activity {

    DrawingView dv ;
    private Paint mPaint;    

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        dv = new DrawingView(this);
        setContentView(dv);
        mPaint = new Paint();
        mPaint.setAntiAlias(true);
        mPaint.setDither(true);
        mPaint.setColor(Color.GREEN);
        mPaint.setStyle(Paint.Style.STROKE);
        mPaint.setStrokeJoin(Paint.Join.ROUND);
        mPaint.setStrokeCap(Paint.Cap.ROUND);
        mPaint.setStrokeWidth(12);
    }

    public class DrawingView extends View {

        public int width;
        public  int height;
        private Bitmap  mBitmap;
        private Canvas  mCanvas;
        private Path    mPath;
        private Paint   mBitmapPaint;
        Context context;
        private Paint circlePaint;
        private Path circlePath;

        public DrawingView(Context c) {
            super(c);
            context=c;
            mPath = new Path();
            mBitmapPaint = new Paint(Paint.DITHER_FLAG);
            circlePaint = new Paint();
            circlePath = new Path();
            circlePaint.setAntiAlias(true);
            circlePaint.setColor(Color.BLUE);
            circlePaint.setStyle(Paint.Style.STROKE);
            circlePaint.setStrokeJoin(Paint.Join.MITER);
            circlePaint.setStrokeWidth(4f);
        }

        @Override
        protected void onSizeChanged(int w, int h, int oldw, int oldh) {
            super.onSizeChanged(w, h, oldw, oldh);

            mBitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
            mCanvas = new Canvas(mBitmap);
        }

        @Override
        protected void onDraw(Canvas canvas) {
            super.onDraw(canvas);

            canvas.drawBitmap( mBitmap, 0, 0, mBitmapPaint);
            canvas.drawPath( mPath,  mPaint);
            canvas.drawPath( circlePath,  circlePaint);
        }

        private float mX, mY;
        private static final float TOUCH_TOLERANCE = 4;

        private void touch_start(float x, float y) {
            mPath.reset();
            mPath.moveTo(x, y);
            mX = x;
            mY = y;
        }

        private void touch_move(float x, float y) {
            float dx = Math.abs(x - mX);
            float dy = Math.abs(y - mY);
            if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) {
                mPath.quadTo(mX, mY, (x + mX)/2, (y + mY)/2);
                mX = x;
                mY = y;

                circlePath.reset();
                circlePath.addCircle(mX, mY, 30, Path.Direction.CW);
            }
        }

        private void touch_up() {
            mPath.lineTo(mX, mY);
            circlePath.reset();
            // commit the path to our offscreen
            mCanvas.drawPath(mPath,  mPaint);
            // kill this so we don't double draw
            mPath.reset();
        }

        @Override
        public boolean onTouchEvent(MotionEvent event) {
            float x = event.getX();
            float y = event.getY();

            switch (event.getAction()) {
                case MotionEvent.ACTION_DOWN:
                    touch_start(x, y);
                    invalidate();
                    break;
                case MotionEvent.ACTION_MOVE:
                    touch_move(x, y);
                    invalidate();
                    break;
                case MotionEvent.ACTION_UP:
                    touch_up();
                    invalidate();
                    break;
            }
            return true;
        }
    }
}

快照

解释:

您正在创建一个 View 类,然后扩展 View 。您覆盖 onDraw()。您添加手指触摸和移动的路径。您覆盖此目的的 onTouch()。在您的 onDraw() 中,您使用您选择的颜料绘制路径。您应该调用 invalidate() 来刷新 View 。

要选择选项,您可以单击菜单并选择选项。

以下内容可以作为引用。您可以根据需要修改以下内容。

public class FingerPaintActivity extends Activity
        implements ColorPickerDialog.OnColorChangedListener {

    MyView mv;
    AlertDialog dialog;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        mv= new MyView(this);
        mv.setDrawingCacheEnabled(true);
        mv.setBackgroundResource(R.drawable.afor);//set the back ground if you wish to
        setContentView(mv);
        mPaint = new Paint();
        mPaint.setAntiAlias(true);
        mPaint.setDither(true);
        mPaint.setColor(0xFFFF0000);
        mPaint.setStyle(Paint.Style.STROKE);
        mPaint.setStrokeJoin(Paint.Join.ROUND);
        mPaint.setStrokeCap(Paint.Cap.ROUND);
        mPaint.setStrokeWidth(20);
        mEmboss = new EmbossMaskFilter(new float[] { 1, 1, 1 },
                0.4f, 6, 3.5f);
        mBlur = new BlurMaskFilter(8, BlurMaskFilter.Blur.NORMAL);
    }

    private Paint       mPaint;
    private MaskFilter  mEmboss;
    private MaskFilter  mBlur;

    public void colorChanged(int color) {
        mPaint.setColor(color);
    }

    public class MyView extends View {

        private static final float MINP = 0.25f;
        private static final float MAXP = 0.75f;
        private Bitmap  mBitmap;
        private Canvas  mCanvas;
        private Path    mPath;
        private Paint   mBitmapPaint;
        Context context;

        public MyView(Context c) {
            super(c);
            context=c;
            mPath = new Path();
            mBitmapPaint = new Paint(Paint.DITHER_FLAG);

        }

        @Override
        protected void onSizeChanged(int w, int h, int oldw, int oldh) {
            super.onSizeChanged(w, h, oldw, oldh);
            mBitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
            mCanvas = new Canvas(mBitmap);

        }

        @Override
        protected void onDraw(Canvas canvas) {
            super.onDraw(canvas);

            canvas.drawBitmap(mBitmap, 0, 0, mBitmapPaint);
            canvas.drawPath(mPath, mPaint);
        }

        private float mX, mY;
        private static final float TOUCH_TOLERANCE = 4;

        private void touch_start(float x, float y) {
            //showDialog(); 
            mPath.reset();
            mPath.moveTo(x, y);
            mX = x;
            mY = y;

        }
        private void touch_move(float x, float y) {
            float dx = Math.abs(x - mX);
            float dy = Math.abs(y - mY);
            if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) {
                mPath.quadTo(mX, mY, (x + mX)/2, (y + mY)/2);
                mX = x;
                mY = y;
            }
        }

        private void touch_up() {
            mPath.lineTo(mX, mY);
            // commit the path to our offscreen
            mCanvas.drawPath(mPath, mPaint);
            // kill this so we don't double draw
            mPath.reset();
            mPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SCREEN));
            //mPaint.setMaskFilter(null);
        }

        @Override
        public boolean onTouchEvent(MotionEvent event) {
            float x = event.getX();
            float y = event.getY();

            switch (event.getAction()) {
                case MotionEvent.ACTION_DOWN:
                    touch_start(x, y);
                    invalidate();
                    break;
                case MotionEvent.ACTION_MOVE:

                    touch_move(x, y);
                    invalidate();
                    break;
                case MotionEvent.ACTION_UP:
                    touch_up();
                    invalidate();
                    break;
            }
            return true;
        }
    }

    private static final int COLOR_MENU_ID = Menu.FIRST;
    private static final int EMBOSS_MENU_ID = Menu.FIRST + 1;
    private static final int BLUR_MENU_ID = Menu.FIRST + 2;
    private static final int ERASE_MENU_ID = Menu.FIRST + 3;
    private static final int SRCATOP_MENU_ID = Menu.FIRST + 4;
    private static final int Save = Menu.FIRST + 5;

    @Override
    public boolean onCreateOptionsMenu(Menu menu) {
        super.onCreateOptionsMenu(menu);

        menu.add(0, COLOR_MENU_ID, 0, "Color").setShortcut('3', 'c');
        menu.add(0, EMBOSS_MENU_ID, 0, "Emboss").setShortcut('4', 's');
        menu.add(0, BLUR_MENU_ID, 0, "Blur").setShortcut('5', 'z');
        menu.add(0, ERASE_MENU_ID, 0, "Erase").setShortcut('5', 'z');
        menu.add(0, SRCATOP_MENU_ID, 0, "SrcATop").setShortcut('5', 'z');
        menu.add(0, Save, 0, "Save").setShortcut('5', 'z');

        return true;
    }

    @Override
    public boolean onPrepareOptionsMenu(Menu menu) {
        super.onPrepareOptionsMenu(menu);
        return true;
    }

    @Override
    public boolean onOptionsItemSelected(MenuItem item) {
        mPaint.setXfermode(null);
        mPaint.setAlpha(0xFF);

        switch (item.getItemId()) {
            case COLOR_MENU_ID:
                new ColorPickerDialog(this, this, mPaint.getColor()).show();
                return true;
            case EMBOSS_MENU_ID:
                if (mPaint.getMaskFilter() != mEmboss) {
                    mPaint.setMaskFilter(mEmboss);
                } else {
                    mPaint.setMaskFilter(null);
                }
                return true;
            case BLUR_MENU_ID:
                if (mPaint.getMaskFilter() != mBlur) {
                    mPaint.setMaskFilter(mBlur);
                } else {
                    mPaint.setMaskFilter(null);
                }
                return true;
            case ERASE_MENU_ID:
                mPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.CLEAR));
                mPaint.setAlpha(0x80);
                return true;
            case SRCATOP_MENU_ID:

                mPaint.setXfermode(new PorterDuffXfermode(
                        PorterDuff.Mode.SRC_ATOP));
                mPaint.setAlpha(0x80);
                return true;
            case Save:
                AlertDialog.Builder editalert = new AlertDialog.Builder(FingerPaintActivity.this);
                editalert.setTitle("Please Enter the name with which you want to Save");
                final EditText input = new EditText(FingerPaintActivity.this);
                LinearLayout.LayoutParams lp = new LinearLayout.LayoutParams(
                        LinearLayout.LayoutParams.FILL_PARENT,
                        LinearLayout.LayoutParams.FILL_PARENT);
                input.setLayoutParams(lp);
                editalert.setView(input);
                editalert.setPositiveButton("OK", new DialogInterface.OnClickListener() {
                    public void onClick(DialogInterface dialog, int whichButton) {

                        String name= input.getText().toString();
                        Bitmap bitmap = mv.getDrawingCache();

                        String path = Environment.getExternalStorageDirectory().getAbsolutePath();
                        File file = new File("/sdcard/"+name+".png");
                        try
                        {
                            if(!file.exists())
                            {
                                file.createNewFile();
                            }
                            FileOutputStream ostream = new FileOutputStream(file);
                            bitmap.compress(CompressFormat.PNG, 10, ostream);
                            ostream.close();
                            mv.invalidate();
                        }
                        catch (Exception e)
                        {
                            e.printStackTrace();
                        }finally
                        {

                            mv.setDrawingCacheEnabled(false);
                        }
                    }
                });

                editalert.show();
                return true;
        }
        return super.onOptionsItemSelected(item);
    }
}

颜色选择器

public class ColorPickerDialog extends Dialog {

    public interface OnColorChangedListener {
        void colorChanged(int color);
    }

    private OnColorChangedListener mListener;
    private int mInitialColor;

    private static class ColorPickerView extends View {
        private Paint mPaint;
        private Paint mCenterPaint;
        private final int[] mColors;
        private OnColorChangedListener mListener;

        ColorPickerView(Context c, OnColorChangedListener l, int color) {
            super(c);
            mListener = l;
            mColors = new int[] {
                    0xFFFF0000, 0xFFFF00FF, 0xFF0000FF, 0xFF00FFFF, 0xFF00FF00,
                    0xFFFFFF00, 0xFFFF0000
            };
            Shader s = new SweepGradient(0, 0, mColors, null);

            mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
            mPaint.setShader(s);
            mPaint.setStyle(Paint.Style.STROKE);
            mPaint.setStrokeWidth(32);

            mCenterPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
            mCenterPaint.setColor(color);
            mCenterPaint.setStrokeWidth(5);
        }

        private boolean mTrackingCenter;
        private boolean mHighlightCenter;

        @Override
        protected void onDraw(Canvas canvas) {
            float r = CENTER_X - mPaint.getStrokeWidth()*0.5f;

            canvas.translate(CENTER_X, CENTER_X);

            canvas.drawOval(new RectF(-r, -r, r, r), mPaint);
            canvas.drawCircle(0, 0, CENTER_RADIUS, mCenterPaint);

            if (mTrackingCenter) {
                int c = mCenterPaint.getColor();
                mCenterPaint.setStyle(Paint.Style.STROKE);

                if (mHighlightCenter) {
                    mCenterPaint.setAlpha(0xFF);
                } else {
                    mCenterPaint.setAlpha(0x80);
                }
                canvas.drawCircle(0, 0,
                        CENTER_RADIUS + mCenterPaint.getStrokeWidth(),
                        mCenterPaint);

                mCenterPaint.setStyle(Paint.Style.FILL);
                mCenterPaint.setColor(c);
            }
        }

        @Override
        protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
            setMeasuredDimension(CENTER_X*2, CENTER_Y*2);
        }

        private static final int CENTER_X = 100;
        private static final int CENTER_Y = 100;
        private static final int CENTER_RADIUS = 32;

        private int floatToByte(float x) {
            int n = java.lang.Math.round(x);
            return n;
        }

        private int pinToByte(int n) {
            if (n < 0) {
                n = 0;
            } else if (n > 255) {
                n = 255;
            }
            return n;
        }

        private int ave(int s, int d, float p) {
            return s + java.lang.Math.round(p * (d - s));
        }

        private int interpColor(int colors[], float unit) {
            if (unit <= 0) {
                return colors[0];
            }
            if (unit >= 1) {
                return colors[colors.length - 1];
            }

            float p = unit * (colors.length - 1);
            int i = (int)p;
            p -= i;

            // now p is just the fractional part [0...1) and i is the index
            int c0 = colors[i];
            int c1 = colors[i+1];
            int a = ave(Color.alpha(c0), Color.alpha(c1), p);
            int r = ave(Color.red(c0), Color.red(c1), p);
            int g = ave(Color.green(c0), Color.green(c1), p);
            int b = ave(Color.blue(c0), Color.blue(c1), p);

            return Color.argb(a, r, g, b);
        }

        private int rotateColor(int color, float rad) {
            float deg = rad * 180 / 3.1415927f;
            int r = Color.red(color);
            int g = Color.green(color);
            int b = Color.blue(color);

            ColorMatrix cm = new ColorMatrix();
            ColorMatrix tmp = new ColorMatrix();

            cm.setRGB2YUV();
            tmp.setRotate(0, deg);
            cm.postConcat(tmp);
            tmp.setYUV2RGB();
            cm.postConcat(tmp);

            final float[] a = cm.getArray();

            int ir = floatToByte(a[0] * r +  a[1] * g +  a[2] * b);
            int ig = floatToByte(a[5] * r +  a[6] * g +  a[7] * b);
            int ib = floatToByte(a[10] * r + a[11] * g + a[12] * b);

            return Color.argb(Color.alpha(color), pinToByte(ir),
                    pinToByte(ig), pinToByte(ib));
        }

        private static final float PI = 3.1415926f;

        @Override
        public boolean onTouchEvent(MotionEvent event) {
            float x = event.getX() - CENTER_X;
            float y = event.getY() - CENTER_Y;
            boolean inCenter = java.lang.Math.sqrt(x*x + y*y) <= CENTER_RADIUS;

            switch (event.getAction()) {
                case MotionEvent.ACTION_DOWN:
                    mTrackingCenter = inCenter;
                    if (inCenter) {
                        mHighlightCenter = true;
                        invalidate();
                        break;
                    }
                case MotionEvent.ACTION_MOVE:
                    if (mTrackingCenter) {
                        if (mHighlightCenter != inCenter) {
                            mHighlightCenter = inCenter;
                            invalidate();
                        }
                    } else {
                        float angle = (float)java.lang.Math.atan2(y, x);
                        // need to turn angle [-PI ... PI] into unit [0....1]
                        float unit = angle/(2*PI);
                        if (unit < 0) {
                            unit += 1;
                        }
                        mCenterPaint.setColor(interpColor(mColors, unit));
                        invalidate();
                    }
                    break;
                case MotionEvent.ACTION_UP:
                    if (mTrackingCenter) {
                        if (inCenter) {
                            mListener.colorChanged(mCenterPaint.getColor());
                        }
                        mTrackingCenter = false;    // so we draw w/o halo
                        invalidate();
                    }
                    break;
            }
            return true;
        }
    }

    public ColorPickerDialog(Context context,
                             OnColorChangedListener listener,
                             int initialColor) {
        super(context);

        mListener = listener;
        mInitialColor = initialColor;
    }

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        OnColorChangedListener l = new OnColorChangedListener() {
            public void colorChanged(int color) {
                mListener.colorChanged(color);
                dismiss();
            }
        };

        setContentView(new ColorPickerView(getContext(), l, mInitialColor));
        setTitle("Pick a Color");
    }
}

关于android - 用手指在 Canvas 中绘图,Android,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/16650419/

有关android - 用手指在 Canvas 中绘图,Android的更多相关文章

  1. 基于C#实现简易绘图工具【100010177】 - 2

    C#实现简易绘图工具一.引言实验目的:通过制作窗体应用程序(C#画图软件),熟悉基本的窗体设计过程以及控件设计,事件处理等,熟悉使用C#的winform窗体进行绘图的基本步骤,对于面向对象编程有更加深刻的体会.Tutorial任务设计一个具有基本功能的画图软件**·包括简单的新建文件,保存,重新绘图等功能**·实现一些基本图形的绘制,包括铅笔和基本形状等,学习橡皮工具的创建**·设计一个合理舒适的UI界面**注明:你可能需要先了解一些关于winform窗体应用程序绘图的基本知识,以及关于GDI+类和结构的知识二.实验环境Windows系统下的visualstudio2017C#窗体应用程序三.

  2. 安卓apk修改(Android反编译apk) - 2

    最近因为项目需要,需要将Android手机系统自带的某个系统软件反编译并更改里面某个资源,并重新打包,签名生成新的自定义的apk,下面我来介绍一下我的实现过程。APK修改,分为以下几步:反编译解包,修改,重打包,修改签名等步骤。安卓apk修改准备工作1.系统配置好JavaJDK环境变量2.需要root权限的手机(针对系统自带apk,其他软件免root)3.Auto-Sign签名工具4.apktool工具安卓apk修改开始反编译本文拿Android系统里面的Settings.apk做demo,具体如何将apk获取出来在此就不过多介绍了,直接进入主题:按键win+R输入cmd,打开命令窗口,并将路

  3. ruby-on-rails - Facebook Canvas 应用程序不保存 session - 2

    我制作了一个测试facebook应用程序只是为了玩玩,我正在使用session来存储身份验证。我正在使用omniauth。当我从http://fbbtest.heroku.com/登录时然后刷新页面,session仍然保存,它说我已经登录。当我从Canvas上尝试时http://apps.facebook.com/herokutestapp/它让我登录,重定向回来并说我已登录但是当我手动刷新它然后说我没有登录。我必须对rails3中的session做一些特别的事情以便它也可以在FacebookCanvas?这是我目前在我的Controller和View中拥有的内容defindexend

  4. Android Studio开发之使用内容组件Content获取通讯信息讲解及实战(附源码 包括添加手机联系人和发短信) - 2

    运行有问题或需要源码请点赞关注收藏后评论区留言一、利用ContentResolver读写联系人在实际开发中,普通App很少会开放数据接口给其他应用访问。内容组件能够派上用场的情况往往是App想要访问系统应用的通讯数据,比如查看联系人,短信,通话记录等等,以及对这些通讯数据及逆行增删改查。首先要给AndroidMaifest.xml中添加响应的权限配置 下面是往手机通讯录添加联系人信息的例子效果如下分成三个步骤先查出联系人的基本信息,然后查询联系人号码,再查询联系人邮箱代码 ContactAddActivity类packagecom.example.chapter07;importandroid

  5. Android 10.0 设置默认launcher后安装另外launcher后默认Launcher失效的功能修复 - 2

    1.前言 在10.0的系统rom定制化开发中,在系统中有多个launcher的时候,会在开机进入launcher的时候弹窗launcher列表,让用户选择进入哪个launcher,这样显得特别的不方便所以产品开发中,要求用RoleManager的相关api来设置默认Launcher,但是在设置完默认Launcher以后,在安装一款Launcher的时候,默认Launcher就会失效,在系统设置的默认应用中Launcher选项就为空,点击home键的时候会弹出默认Launcher列表,让选择进入哪个默认Launcher.所以需要从安装Launcher的流程来分析相关的设置。来解决问题设置默认La

  6. AiBote 2022 新研发的自动化框架,支持 Android 和 Windows 系统。速度非常快 - 2

    Ai-Bot基于流行的Node.js和JavaScript语言的一款新自动化框架,支持Windows和Android自动化。1、Windowsxpath元素定位算法支持支持Windows应用、.NET、WPF、Qt、Java和Electron客户端程序和ie、edgechrome浏览器2、Android支持原生APP和H5界面,元素定位速度是appium十倍,无线远程自动化操作多台安卓设备3、基于opencv图色算法,支持找图和多点找色,1080*2340全分辨率找图50MS以内4、内置免费OCR人工智能技术,无限制获取图片文字和找字功能。5、框架协议开源,除官方node.jsSDK外,用户可

  7. Android Gradle 7.1+新版本依赖变化 - 2

    前一段时间由于工作需要把可爱的小雪狐舍弃了,找到了小蜜蜂。但是新版本的小蜜蜂出现了很多和旧版本不一样的位置。1.功能位置迁移,原来在工程build.gradle的buildscript和allprojects移动至setting.gradle并改名为pluginManagement和dependencyResolutionManagement。里面的东西依旧可以按照原来的copy过来。pluginManagement{repositories{gradlePluginPortal()google()mavenCentral()}}dependencyResolutionManagement{r

  8. 前端基于DOM或者Canvas实现页面水印 - 2

    🐱个人主页:不叫猫先生🙋‍♂️作者简介:前端领域新星创作者、阿里云专家博主,专注于前端各领域技术,共同学习共同进步,一起加油呀!💫系列专栏:vue3从入门到精通、TypeScript从入门到实践📢资料领取:前端进阶资料以及文中源码可以找我免费领取🔥前端学习交流:博主建立了一个前端交流群,汇集了各路大神,一起交流学习,期待你的加入!(文末有我wx或者私信)目录前言一、vue自定义指令directive讲解二、基于DOM的实现方式1.思路整理2.新建index.vue3.新建`directives`文件4.在`directives`文件下创建`index.ts`文件5.在`main.ts`中全局引

  9. ruby - Ruboto 的最佳教程(适用于 Android 的 ruby​​)? - 2

    关闭。这个问题不符合StackOverflowguidelines.它目前不接受答案。要求我们推荐或查找工具、库或最喜欢的场外资源的问题对于StackOverflow来说是偏离主题的,因为它们往往会吸引自以为是的答案和垃圾邮件。相反,describetheproblem以及迄今为止为解决该问题所做的工作。关闭9年前。Improvethisquestion我几乎用完了Ruby,但现在想试试Ruboto,android上的ruby​​。谷歌未能给我足够的(几乎没有结果)。所以任何人都可以分享一些关于Ruboto的教程。

  10. ruby - Ruby 有哪些绘图包/API? - 2

    类似:Whatgraphingpackages/APIsexistforPerl?我正在对不同语言的在线图形包进行一些研究,想知道当前有哪些适用于Ruby的最新图形包值得研究。所需的最低功能应包括Google通过itsAPI提供的功能.如能简要介绍所推荐的包/API的主要优势,我们将不胜感激。 最佳答案 我已将以下内容添加为书签,以便在时间允许时进行调查:基于Flash我还没有尝试过这些,但如果你想要活泼的动画,它们看起来都很有前途:amChartsFusionChartsOpenFlashChartZiyagemGoogleCha

随机推荐